Player Matchup

Gilgamesh
Gilgamesh
Big90Billy
Gilgamesh
Level 205
God Stats
2W - 0L
1,305 SR
Queue Stats
6W - 5L
1,467 Elo+
Party 1
Lancelot
Lancelot
Fllokshi
Lancelot
Level 173
God Stats
2W - 0L
1,286 SR
Queue Stats
33W - 36L
1,476 Elo+
Party 1
Bake Kujira
Bake Kujira
Fraiseuh
Bake Kujira
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 39L
1,431 Elo+
Party 2
Hachiman
Hachiman
Hawtplay
Hachiman
Level 44
God Stats
5W - 6L
1,451 SR
Queue Stats
35W - 44L
1,422 Elo+
Party 2
Nu Wa
Nu Wa
Peerus
Nu Wa
Level 147
God Stats
1W - 0L
1,828 SR
Queue Stats
14W - 10L
1,522 Elo+
Party 1
Team Averages
Level 120
1,474 SR
1,463 Elo+

VS

Team Averages
Level 93
1,492 SR
1,519 Elo+
Nut
Nut
 
Nut
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
 
Amaterasu
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
NiceDevTeam
King Arthur
Level 49
God Stats
4W - 3L
1,632 SR
Queue Stats
152W - 141L
1,563 Elo+
Solo
Cerberus
Cerberus
Siesque
Cerberus
Level 159
God Stats
3W - 5L
1,330 SR
Queue Stats
124W - 122L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Big90Billy
Gilgamesh
16
3 / 2 / 7
9,817
577
11,184
16,043
16,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lancelot
Fllokshi
Lancelot
17
8 / 0 / 5
9,918
583
15,941
11,695
6,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bake Kujira
Fraiseuh
Bake Kujira
13
0 / 3 / 5
8,003
471
8,058
20,604
16,927
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
Hawtplay
Hachiman
15
2 / 3 / 0
9,076
534
9,289
10,727
5,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
Peerus
Nu Wa
15
2 / 0 / 7
9,382
552
10,702
5,159
2,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
15
2 / 2 / 4
8,901
524
14,403
11,571
4,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ix Chel
 
Ix Chel
14
1 / 3 / 0
7,997
470
4,625
10,581
3,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
 
Amaterasu
13
1 / 4 / 0
7,347
432
7,082
21,607
12,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
NiceDevTeam
King Arthur
12
0 / 4 / 2
7,617
448
8,750
17,385
16,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
Siesque
Cerberus
12
4 / 2 / 3
8,737
514
6,681
19,749
13,483
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
15
Kills
8
8
Deaths
15
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
2
2
4
2
L
Ix Chel
 
Ix Chel
1
3
0
0.33
L
Amaterasu
 
Amaterasu
1
4
0
0.25
W
Gilgamesh
Big90Billy
Gilgamesh
3
2
7
3.25
W
Lancelot
Fllokshi
Lancelot
8
0
5
10.5
W
Bake Kujira
Fraiseuh
Bake Kujira
0
3
5
0.83
W
Hachiman
Hawtplay
Hachiman
2
3
0
0.67
L
King Arthur
NiceDevTeam
King Arthur
0
4
2
0.25
W
Nu Wa
Peerus
Nu Wa
2
0
7
5.5
L
Cerberus
Siesque
Cerberus
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,174
Damage
41,541
64,228
Taken
80,893
47,207
Mitigated
50,371
21,849
Healing
22,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
14,403
10,368
0
2,794
11,571
4,949
384
3,681
7,533
0
86,746
L
Ix Chel
 
Ix Chel
4,625
296
735
3,090
10,581
3,363
0
2,943
7,372
60,505
0
L
Amaterasu
 
Amaterasu
7,082
3,908
0
8,590
21,607
12,227
0
3,444
17,797
0
65,105
W
Gilgamesh
Big90Billy
Gilgamesh
11,184
3,656
0
4,677
16,043
16,233
0
1,647
14,396
0
65,645
W
Lancelot
Fllokshi
Lancelot
15,941
3,246
0
6,006
11,695
6,734
0
1,424
10,271
0
100,993
W
Bake Kujira
Fraiseuh
Bake Kujira
8,058
3,493
1,954
4,936
20,604
16,927
42
4,180
16,424
35,054
0
W
Hachiman
Hawtplay
Hachiman
9,289
6,204
0
3,526
10,727
5,234
826
1,943
8,784
0
78,918
L
King Arthur
NiceDevTeam
King Arthur
8,750
750
0
1,660
17,385
16,349
0
1,853
14,568
746
59,768
W
Nu Wa
Peerus
Nu Wa
10,702
1,880
0
750
5,159
2,079
189
3,179
1,980
71,239
158
L
Cerberus
Siesque
Cerberus
6,681
599
1,829
4,046
19,749
13,483
0
5,714
13,545
30,451
2,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,196
Gold Earned
40,599
537
Minions Killed
491
0
Camps Cleared
0
1,673,049
Distance Traveled
1,549,428
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
8,901
524
145
9
0
283,613
7
L
Ix Chel
7,997
470
111
7
0
307,978
0
L
Amaterasu
7,347
432
97
6
0
356,764
0
W
Gilgamesh
9,817
577
111
7
0
283,101
1
W
Lancelot
9,918
583
128
8
0
430,754
0
W
Bake Kujira
8,003
471
34
2
0
348,601
5
W
Hachiman
9,076
534
134
8
0
319,082
0
L
King Arthur
7,617
448
92
5
0
301,490
0
W
Nu Wa
9,382
552
130
8
0
291,511
0
L
Cerberus
8,737
514
46
3
0
299,583
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role