Player Matchup

Ares
Ares
Chrizzy172123
Ares
Level 28
God Stats
1W - 7L
1,162 SR
Queue Stats
45W - 50L
1,390 Elo+
Party 3
Ao Kuang
Ao Kuang
FlapskoA
Ao Kuang
Level 38
God Stats
1W - 1L
1,721 SR
Queue Stats
18W - 26L
1,397 Elo+
Solo
Ra
Ra
Jordanrmb
Ra
Level 84
God Stats
0W - 1L
1,298 SR
Queue Stats
17W - 18L
1,152 Elo+
Party 2
Izanami
Izanami
ZayThompson
Izanami
Level 69
God Stats
15W - 11L
1,580 SR
Queue Stats
384W - 385L
1,416 Elo+
Party 3
Zhong Kui
Zhong Kui
ttvBroBearTV
Zhong Kui
Level 7
God Stats
4W - 3L
1,223 SR
Queue Stats
17W - 18L
1,152 Elo+
Party 2
Team Averages
Level 45
1,397 SR
1,301 Elo+

VS

Team Averages
Level 40
1,657 SR
1,488 Elo+
Gilgamesh
Gilgamesh
FlyguyInaBeehive
Gilgamesh
Level 28
God Stats
13W - 9L
1,557 SR
Queue Stats
129W - 122L
1,465 Elo+
Party 1
Discordia
Discordia
InsureThat
Discordia
Level 43
God Stats
4W - 5L
1,658 SR
Queue Stats
28W - 53L
1,421 Elo+
Solo
Chiron
Chiron
ZOmoeHITTAhoe
Chiron
Level 45
God Stats
16W - 8L
1,898 SR
Queue Stats
78W - 90L
1,444 Elo+
Solo
Jormungandr
Jormungandr
klinking
Jormungandr
Level 54
God Stats
33W - 15L
1,671 SR
Queue Stats
135W - 145L
1,461 Elo+
Party 1
Pele
Pele
tbh-_-Bdean406
Pele
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 21L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 2
5,327
484
2,311
9,250
5,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ao Kuang
FlapskoA
Ao Kuang
10
1 / 3 / 0
5,328
484
2,620
9,377
3,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 5 / 1
5,427
493
1,692
7,223
2,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
ZayThompson
Izanami
9
2 / 2 / 0
5,420
493
6,101
7,548
2,805
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
ttvBroBearTV
Zhong Kui
8
0 / 2 / 0
4,828
439
3,908
6,997
4,170
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
12
2 / 0 / 1
7,153
650
5,110
10,954
5,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
InsureThat
Discordia
11
1 / 1 / 3
6,483
589
3,807
2,675
771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

10
2 / 1 / 1
5,820
529
6,156
6,566
2,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
klinking
Jormungandr
10
2 / 1 / 2
5,784
526
5,739
6,982
4,058
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
7 / 0 / 1
6,617
602
3,797
5,950
2,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
3
Kills
14
14
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
Ao Kuang
FlapskoA
Ao Kuang
1
3
0
0.33
W
Gilgamesh
2
0
1
2.5
W
Discordia
InsureThat
Discordia
1
1
3
2.5
L
0
5
1
0.1
W
2
1
1
2.5
L
Izanami
ZayThompson
Izanami
2
2
0
1
W
Jormungandr
klinking
Jormungandr
2
1
2
3
W
7
0
1
7.5
L
Zhong Kui
ttvBroBearTV
Zhong Kui
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,632
Damage
24,609
40,395
Taken
33,127
18,458
Mitigated
14,959
11,502
Healing
6,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,311
147
0
2,619
9,250
5,465
0
2,427
6,823
8,995
279
L
Ao Kuang
FlapskoA
Ao Kuang
2,620
764
0
2,646
9,377
3,323
16
978
8,305
30,690
9,240
W
Gilgamesh
5,110
1,780
0
2,097
10,954
5,861
212
5,111
5,843
0
48,866
W
Discordia
InsureThat
Discordia
3,807
93
0
258
2,675
771
550
809
1,866
43,383
1,546
L
1,692
196
187
1,020
7,223
2,695
0
2,611
4,567
36,485
0
W
6,156
3,448
503
1,216
6,566
2,035
742
593
5,973
0
30,172
L
Izanami
ZayThompson
Izanami
6,101
4,696
0
2,770
7,548
2,805
0
2,493
5,055
0
49,136
W
Jormungandr
klinking
Jormungandr
5,739
1,912
0
1,789
6,982
4,058
385
1,776
5,119
30,582
0
W
3,797
942
0
270
5,950
2,234
29
1,983
3,967
0
22,254
L
Zhong Kui
ttvBroBearTV
Zhong Kui
3,908
955
0
2,260
6,997
4,170
0
961
5,642
20,630
1,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,330
Gold Earned
31,857
240
Minions Killed
274
0
Camps Cleared
0
1,041,931
Distance Traveled
1,109,158
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,327
484
15
1
0
216,110
0
L
Ao Kuang
5,328
484
70
6
0
235,054
0
W
Gilgamesh
7,153
650
76
7
0
192,322
0
W
Discordia
6,483
589
75
7
0
201,831
0
L
Ra
5,427
493
59
5
0
204,934
0
W
Chiron
5,820
529
48
4
0
213,775
1
L
Izanami
5,420
493
65
6
0
204,948
0
W
Jormungandr
5,784
526
38
3
0
230,959
0
W
Pele
6,617
602
37
3
0
270,271
0
L
Zhong Kui
4,828
439
31
3
0
180,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role