Player Matchup

Vamana
Vamana
K1ngPau1Y
Vamana
Level 44
God Stats
2W - 3L
1,500 SR
Queue Stats
157W - 145L
1,170 Elo+
Solo
Ymir
Ymir
MikeHawkhurz
Ymir
Level 26
God Stats
1W - 2L
1,226 SR
Queue Stats
26W - 29L
1,403 Elo+
Party 3
Skadi
Skadi
Screefu
Skadi
Level 27
God Stats
28W - 21L
1,550 SR
Queue Stats
100W - 106L
1,469 Elo+
Party 4
Anubis
Anubis
TakeOverT
Anubis
Level 67
God Stats
33W - 23L
1,578 SR
Queue Stats
87W - 87L
1,466 Elo+
Party 4
Chaac
Chaac
Viennadeluxe
Chaac
Level 64
God Stats
3W - 6L
1,599 SR
Queue Stats
50W - 78L
1,387 Elo+
Party 3
Team Averages
Level 46
1,490 SR
1,379 Elo+

VS

Team Averages
Level 53
1,495 SR
1,448 Elo+
Kuzenbo
Kuzenbo
Fatkcomedy
Kuzenbo
Level 27
God Stats
129W - 122L
1,589 SR
Queue Stats
212W - 230L
1,504 Elo+
Party 1
Anubis
Anubis
Linksalarmclock
Anubis
Level 107
God Stats
12W - 9L
1,313 SR
Queue Stats
325W - 328L
1,480 Elo+
Party 1
Nemesis
Nemesis
StraightPAWGers
Nemesis
Level 29
God Stats
2W - 2L
1,452 SR
Queue Stats
35W - 34L
1,483 Elo+
Party 2
Medusa
Medusa
Tr4avisTouchdown
Medusa
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 43L
1,286 Elo+
Solo
King Arthur
King Arthur
xNotAlucard
King Arthur
Level 62
God Stats
2W - 2L
1,622 SR
Queue Stats
51W - 47L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
K1ngPau1Y
Vamana
7
0 / 0 / 0
4,309
862
0
1,975
925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
1 / 1 / 0
4,299
860
1,908
4,116
2,808
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Skadi
Screefu
Skadi
3
0 / 0 / 0
2,904
581
0
615
111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
TakeOverT
Anubis
7
0 / 1 / 1
3,862
772
836
4,002
1,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
2 / 0 / 0
4,273
855
1,331
3,150
1,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Fatkcomedy
Kuzenbo
1
0 / 0 / 0
2,598
520
193
808
422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 2 / 1
3,536
707
1,347
2,487
921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

6
1 / 0 / 0
3,341
668
1,398
1,794
541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

1
0 / 0 / 0
2,535
507
0
0
0
King Arthur
xNotAlucard
King Arthur
6
1 / 1 / 0
3,709
742
2,208
4,875
2,617
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
3
Kills
2
2
Deaths
3
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Fatkcomedy
Kuzenbo
0
0
0
0
W
Vamana
K1ngPau1Y
Vamana
0
0
0
0
L
0
2
1
0.25
W
1
1
0
1
W
Skadi
Screefu
Skadi
0
0
0
0
L
1
0
0
1
W
Anubis
TakeOverT
Anubis
0
1
1
0.5
L
0
0
0
0
W
2
0
0
2
L
King Arthur
xNotAlucard
King Arthur
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,075
Damage
5,146
13,858
Taken
9,964
6,668
Mitigated
4,501
5,489
Healing
2,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Fatkcomedy
Kuzenbo
193
92
0
0
808
422
0
237
571
1,837
0
W
Vamana
K1ngPau1Y
Vamana
0
0
0
750
1,975
925
0
0
1,975
0
24,202
L
1,347
0
0
427
2,487
921
0
409
2,078
15,180
1,081
W
1,908
961
0
942
4,116
2,808
0
0
4,116
19,902
0
W
Skadi
Screefu
Skadi
0
0
0
0
615
111
0
0
615
0
3,885
L
1,398
785
0
303
1,794
541
0
190
1,604
0
11,875
W
Anubis
TakeOverT
Anubis
836
114
0
2,681
4,002
1,302
0
483
3,479
22,961
554
L
0
0
0
0
0
0
0
0
0
0
0
W
1,331
483
0
1,116
3,150
1,522
0
924
2,226
0
18,041
L
King Arthur
xNotAlucard
King Arthur
2,208
674
0
1,516
4,875
2,617
0
1,908
2,967
0
12,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,647
Gold Earned
15,719
168
Minions Killed
78
0
Camps Cleared
0
446,156
Distance Traveled
352,695
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
2,598
520
5
1
0
33,644
0
W
Vamana
4,309
862
42
8
0
88,083
0
L
Anubis
3,536
707
35
7
0
95,856
0
W
Ymir
4,299
860
39
8
0
81,105
0
W
Skadi
2,904
581
8
2
0
44,967
0
L
Nemesis
3,341
668
21
4
0
112,458
0
W
Anubis
3,862
772
50
10
0
116,393
0
L
Medusa
2,535
507
0
0
0
0
0
W
Chaac
4,273
855
29
6
0
115,608
0
L
King Arthur
3,709
742
17
3
0
110,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role