Player Matchup

Nike
Nike
Gold II
 
Nike
Gold II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
Aqua_Sprites
Tsukuyomi
Gold II
Level 148
God Stats
55W - 45L
1,790 SR
Queue Stats
379W - 384L
1,512 MMR
Solo
Medusa
Medusa
Gold III
FractionOfABook
Medusa
Gold III
Level 157
God Stats
1W - 1L
1,280 SR
Queue Stats
286W - 283L
1,508 MMR
Solo
Zeus
Zeus
Gold IV
ItzJarvas
Zeus
Gold IV
Level 157
God Stats
7W - 2L
1,925 SR
Queue Stats
125W - 118L
1,463 MMR
Party 2
Ne Zha
Ne Zha
Gold II
bradithon
Ne Zha
Gold II
Level 176
God Stats
5W - 2L
1,718 SR
Queue Stats
129W - 134L
1,547 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 153
1,643 SR
1,506 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 161
1,491 SR
1,509 MMR
Osiris
Osiris
Gold III
BillyRoyaltn
Osiris
Gold III
Level 254
God Stats
13W - 19L
1,450 SR
Queue Stats
516W - 527L
1,514 MMR
Solo
Loki
Loki
Silver IV
HawWaterNLemons
Loki
Silver IV
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 71L
1,430 MMR
Party 1
Hachiman
Hachiman
Gold II
MynameTomaz
Hachiman
Gold II
Level 105
God Stats
27W - 34L
1,531 SR
Queue Stats
390W - 378L
1,508 MMR
Solo
Kukulkan
Kukulkan
Silver I
oJaeger-
Kukulkan
Silver I
Level 159
God Stats
0W - 1L
1,285 SR
Queue Stats
35W - 23L
1,501 MMR
Solo
Sylvanus
Sylvanus
Silver I
xWhiteboy af
Sylvanus
Silver I
Level 126
God Stats
3W - 3L
1,689 SR
Queue Stats
4W - 3L
1,592 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
3 / 4 / 1
10,153
597
8,299
13,840
10,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
Aqua_Sprites
Tsukuyomi
19
11 / 3 / 6
11,481
675
13,477
13,857
6,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
2 / 0 / 4
10,106
594
6,436
9,408
4,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
17
3 / 1 / 6
10,419
613
8,139
7,072
2,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ne Zha
bradithon
Ne Zha
14
1 / 1 / 10
9,661
568
6,831
12,789
12,804
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Bans
AresThanatosOdinBellona

VS

Bans
ThorAgniAthenaRatatoskr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
3 / 5 / 1
8,677
510
7,501
15,774
16,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
4 / 2 / 2
8,735
514
3,834
14,447
5,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hachiman
MynameTomaz
Hachiman
16
1 / 3 / 2
9,115
536
3,277
9,584
3,310
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
oJaeger-
Kukulkan
14
1 / 4 / 0
8,716
513
5,874
8,053
3,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
xWhiteboy af
Sylvanus
12
0 / 6 / 3
7,762
457
4,851
16,646
13,580
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
20
Kills
9
9
Deaths
20
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
3
4
1
0.88
W
Tsukuyomi
Aqua_Sprites
Tsukuyomi
11
3
6
4.67
L
Osiris
3
5
1
0.7
W
2
0
4
4
L
4
2
2
2.5
W
Zeus
3
1
6
6
L
Hachiman
MynameTomaz
Hachiman
1
3
2
0.67
W
Ne Zha
bradithon
Ne Zha
1
1
10
6
L
Kukulkan
oJaeger-
Kukulkan
1
4
0
0.25
L
Sylvanus
xWhiteboy af
Sylvanus
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,182
Damage
25,337
56,966
Taken
64,504
36,543
Mitigated
41,017
14,557
Healing
16,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
8,299
1,148
0
1,860
13,840
10,779
426
318
12,832
0
75,127
W
Tsukuyomi
Aqua_Sprites
Tsukuyomi
13,477
2,929
0
6,033
13,857
6,145
629
3,426
10,298
0
96,346
L
Osiris
7,501
2,685
0
3,809
15,774
16,095
47
237
14,781
0
58,775
W
6,436
2,269
0
2,156
9,408
4,076
1,355
2,119
7,241
0
83,665
L
3,834
759
0
5,432
14,447
5,027
0
831
13,433
0
59,240
W
Zeus
8,139
805
0
780
7,072
2,739
1,068
2,439
4,633
76,602
2,001
L
Hachiman
MynameTomaz
Hachiman
3,277
1,219
0
2,486
9,584
3,310
0
487
8,999
0
58,429
W
Ne Zha
bradithon
Ne Zha
6,831
2,030
0
3,728
12,789
12,804
1,336
4,012
8,729
0
41,094
L
Kukulkan
oJaeger-
Kukulkan
5,874
179
0
500
8,053
3,005
0
2,938
4,840
77,316
1,355
L
Sylvanus
xWhiteboy af
Sylvanus
4,851
835
1,190
3,535
16,646
13,580
0
3,086
13,318
30,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,820
Gold Earned
43,005
551
Minions Killed
532
0
Camps Cleared
0
1,746,362
Distance Traveled
1,621,752
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,153
597
122
7
0
301,714
1
W
Tsukuyomi
11,481
675
129
8
0
410,543
0
L
Osiris
8,677
510
101
6
0
236,241
5
W
Medusa
10,106
594
118
7
0
321,113
8
L
Loki
8,735
514
85
5
0
391,924
0
W
Zeus
10,419
613
139
8
0
349,738
1
L
Hachiman
9,115
536
134
8
0
337,217
4
W
Ne Zha
9,661
568
43
3
0
363,254
6
L
Kukulkan
8,716
513
169
10
0
313,354
0
L
Sylvanus
7,762
457
43
3
0
343,016
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role