Player Matchup

Agni
Agni
Gold III
 
Agni
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Gold V
Nismo986
Nike
Gold V
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 60L
1,249 MMR
Solo
Yemoja
Yemoja
Silver I
Shockalaka1
Yemoja
Silver I
Level 63
God Stats
13W - 12L
1,544 SR
Queue Stats
80W - 87L
1,243 MMR
Solo
Ne Zha
Ne Zha
Gold V
andreisrale02
Ne Zha
Gold V
Level 150
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 88L
1,236 MMR
Solo
Artemis
Artemis
Silver I
gAuG3rYd3R
Artemis
Silver I
Level 61
God Stats
1W - 3L
1,490 SR
Queue Stats
55W - 72L
1,222 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 115
1,507 SR
1,290 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 130
1,551 SR
1,290 MMR
Fenrir
Fenrir
Gold V
 
Fenrir
Gold V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Silver III
InsultingPillow
Fafnir
Silver III
Level 56
God Stats
1W - 4L
1,437 SR
Queue Stats
19W - 32L
1,250 MMR
Solo
Medusa
Medusa
Silver II
JerseyJayDee
Medusa
Silver II
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 45L
1,257 MMR
Solo
Zeus
Zeus
Silver I
MONSTER_BR_PR0
Zeus
Silver I
Level 187
God Stats
19W - 20L
1,593 SR
Queue Stats
98W - 113L
1,179 MMR
Solo
Freya
Freya
Silver III
Sherm
Freya
Silver III
Level 158
God Stats
1W - 1L
1,724 SR
Queue Stats
27W - 31L
1,264 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
1 / 0 / 0
6,156
616
4,404
4,233
1,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Nike
12
2 / 0 / 3
7,045
705
6,007
7,076
3,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Yemoja
10
2 / 1 / 1
5,702
570
2,765
5,810
3,587
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

10
2 / 0 / 3
5,358
536
4,093
7,218
2,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artemis
gAuG3rYd3R
Artemis
9
0 / 0 / 1
5,010
501
6,291
5,024
1,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bans
Bake KujiraAo KuangKuzenboThoth

VS

Bans
Sun WukongJanusOdinThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
0 / 2 / 0
4,885
489
1,427
10,692
3,972
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
0 / 1 / 0
5,120
512
2,018
9,483
8,984
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
10
0 / 3 / 0
5,261
526
3,754
8,948
2,666
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 0 / 0
6,146
615
3,314
3,804
1,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Freya
Sherm
Freya
8
0 / 1 / 0
4,556
456
3,478
8,163
2,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
1
7
Kills
1
1
Deaths
7
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
1
0
0
1
L
Fenrir
 
Fenrir
0
2
0
0
L
0
1
0
0
L
Medusa
0
3
0
0
L
1
0
0
1
W
Nike
2
0
3
3.5
L
Freya
Sherm
Freya
0
1
0
0
W
Yemoja
2
1
1
2.5
W
2
0
3
3.5
W
Artemis
gAuG3rYd3R
Artemis
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,560
Damage
13,991
29,361
Taken
41,090
12,830
Mitigated
19,315
12,135
Healing
13,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
4,404
184
0
1,297
4,233
1,397
0
1,141
2,886
41,614
3,204
L
Fenrir
 
Fenrir
1,427
315
0
4,079
10,692
3,972
0
2,695
7,787
0
39,533
L
2,018
474
0
2,578
9,483
8,984
0
1,620
7,815
13,107
0
L
Medusa
3,754
1,607
0
2,483
8,948
2,666
184
116
8,278
0
39,829
L
3,314
307
0
1,928
3,804
1,107
0
1,212
2,446
46,357
842
W
Nike
6,007
731
0
3,392
7,076
3,676
0
0
7,076
0
53,098
L
Freya
Sherm
Freya
3,478
895
0
2,923
8,163
2,586
0
707
7,456
25,704
0
W
Yemoja
2,765
668
1,440
1,533
5,810
3,587
62
3,266
2,218
16,939
1,862
W
4,093
540
0
3,738
7,218
2,397
0
835
6,241
0
30,960
W
Artemis
gAuG3rYd3R
Artemis
6,291
1,618
0
735
5,024
1,773
242
2,484
2,220
0
41,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,271
Gold Earned
25,968
330
Minions Killed
278
0
Camps Cleared
0
995,580
Distance Traveled
1,004,258
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,156
616
91
9
0
212,031
6
L
Fenrir
4,885
489
59
6
0
237,264
2
L
Fafnir
5,120
512
15
2
0
201,496
1
L
Medusa
5,261
526
65
7
0
172,021
0
L
Zeus
6,146
615
92
9
0
193,885
0
W
Nike
7,045
705
99
10
0
191,002
1
L
Freya
4,556
456
47
5
0
199,592
7
W
Yemoja
5,702
570
40
4
0
178,487
3
W
Ne Zha
5,358
536
49
5
0
242,603
0
W
Artemis
5,010
501
51
5
0
171,457
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role