Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
LOCOLOPEZ
Chiron
Level 206
God Stats
7W - 5L
1,692 SR
Queue Stats
573W - 593L
1,524 Elo+
Solo
Cu Chulainn
Cu Chulainn
Stubb12
Cu Chulainn
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 109L
1,549 Elo+
Solo
Chernobog
Chernobog
f130619
Chernobog
Level 156
God Stats
2W - 3L
1,850 SR
Queue Stats
195W - 193L
1,471 Elo+
Solo
Nut
Nut
solraken
Nut
Level 161
God Stats
0W - 1L
1,156 SR
Queue Stats
253W - 269L
1,593 Elo+
Solo
Team Averages
Level 165
1,540 SR
1,527 Elo+

VS

Team Averages
Level 152
1,512 SR
1,709 Elo+
Ishtar
Ishtar
CAJDAY
Ishtar
Level 169
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 5L
1,743 Elo+
Party 1
Da Ji
Da Ji
Skullz98
Da Ji
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 10L
1,732 Elo+
Party 1
Jormungandr
Jormungandr
Syd540
Jormungandr
Level 149
God Stats
3W - 0L
1,746 SR
Queue Stats
52W - 19L
1,705 Elo+
Party 1
Tiamat
Tiamat
tupper1
Tiamat
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 60L
1,677 Elo+
Party 1
Amaterasu
Amaterasu
Ûmbra
Amaterasu
Level 157
God Stats
1W - 0L
1,313 SR
Queue Stats
118W - 54L
1,688 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
3 / 5 / 4
7,765
777
9,538
9,467
4,177
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Chiron
LOCOLOPEZ
Chiron
14
4 / 4 / 2
8,486
849
8,073
9,863
3,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
Stubb12
Cu Chulainn
15
2 / 4 / 5
8,484
848
9,860
10,811
11,241
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
f130619
Chernobog
11
0 / 6 / 6
6,795
680
4,494
10,517
4,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 6 / 3
6,576
658
3,842
9,919
4,167
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
CAJDAY
Ishtar
15
5 / 2 / 13
8,827
883
9,125
8,054
4,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Da Ji
Skullz98
Da Ji
16
11 / 3 / 9
9,827
983
10,749
9,060
8,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
Syd540
Jormungandr
14
0 / 2 / 21
8,103
810
10,780
9,576
11,076
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
tupper1
Tiamat
15
4 / 2 / 12
8,844
884
8,111
9,080
6,702
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Ûmbra
Amaterasu
16
5 / 1 / 18
9,199
920
9,390
13,970
16,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
98
9
Kills
25
25
Deaths
10
20
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
5
4
1
W
Ishtar
CAJDAY
Ishtar
5
2
13
5.75
L
Chiron
LOCOLOPEZ
Chiron
4
4
2
1.25
W
Da Ji
Skullz98
Da Ji
11
3
9
5.17
L
Cu Chulainn
Stubb12
Cu Chulainn
2
4
5
1.13
W
Jormungandr
Syd540
Jormungandr
0
2
21
5.25
L
Chernobog
f130619
Chernobog
0
6
6
0.5
L
0
6
3
0.25
W
Tiamat
tupper1
Tiamat
4
2
12
5
W
Amaterasu
Ûmbra
Amaterasu
5
1
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,807
Damage
48,155
50,577
Taken
49,740
27,884
Mitigated
46,494
6,560
Healing
18,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
9,538
2,606
1,210
215
9,467
4,177
0
2,898
6,192
19,134
0
W
Ishtar
CAJDAY
Ishtar
9,125
5,243
0
1,835
8,054
4,422
2,343
2,323
5,590
0
27,228
L
Chiron
LOCOLOPEZ
Chiron
8,073
1,694
469
1,338
9,863
3,884
0
4,346
5,045
0
17,281
W
Da Ji
Skullz98
Da Ji
10,749
2,283
2,103
959
9,060
8,094
1,937
1,277
7,711
0
17,015
L
Cu Chulainn
Stubb12
Cu Chulainn
9,860
541
128
1,677
10,811
11,241
0
3,770
6,243
367
15,419
W
Jormungandr
Syd540
Jormungandr
10,780
1,485
1,155
2,596
9,576
11,076
359
2,221
7,005
23,564
328
L
Chernobog
f130619
Chernobog
4,494
2,650
0
671
10,517
4,415
0
2,948
7,160
0
11,558
L
3,842
1,636
137
715
9,919
4,167
0
3,179
6,289
0
10,685
W
Tiamat
tupper1
Tiamat
8,111
437
439
1,939
9,080
6,702
648
2,201
6,684
26,158
0
W
Amaterasu
Ûmbra
Amaterasu
9,390
1,337
1,787
5,784
13,970
16,200
1,109
1,800
11,793
0
14,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,106
Gold Earned
44,800
104
Minions Killed
128
0
Camps Cleared
0
750,369
Distance Traveled
1,074,550
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,765
777
19
2
0
150,717
0
W
Ishtar
8,827
883
34
3
0
181,995
0
L
Chiron
8,486
849
31
3
0
156,964
0
W
Da Ji
9,827
983
17
2
0
213,357
0
L
Cu Chulainn
8,484
848
19
2
0
181,079
0
W
Jormungandr
8,103
810
16
2
0
226,363
0
L
Chernobog
6,795
680
19
2
0
135,862
0
L
Nut
6,576
658
16
2
0
125,747
0
W
Tiamat
8,844
884
42
4
0
201,638
0
W
Amaterasu
9,199
920
19
2
0
251,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role