Player Matchup

Atlas
Atlas
Addendum21
Atlas
Level 128
God Stats
1W - 1L
1,310 SR
Queue Stats
45W - 50L
1,521 Elo+
Party 1
Ratatoskr
Ratatoskr
IceWyte
Ratatoskr
Level 150
God Stats
5W - 0L
1,801 SR
Queue Stats
121W - 122L
1,489 Elo+
Solo
Bellona
Bellona
PremiereGladI
Bellona
Level 146
God Stats
4W - 2L
1,327 SR
Queue Stats
30W - 35L
1,530 Elo+
Party 1
Anubis
Anubis
Tarierbuble9
Anubis
Level 105
God Stats
2W - 0L
1,757 SR
Queue Stats
105W - 91L
1,471 Elo+
Solo
Charybdis
Charybdis
waxyblowfish
Charybdis
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 13L
1,530 Elo+
Party 1
Team Averages
Level 126
1,539 SR
1,508 Elo+

VS

Team Averages
Level 161
1,513 SR
1,529 Elo+
Zeus
Zeus
 
Zeus
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
IEatApplesWitOmi
Bellona
Level 126
God Stats
3W - 4L
1,468 SR
Queue Stats
183W - 190L
1,449 Elo+
Party 2
Nut
Nut
Quancredible
Nut
Level 124
God Stats
4W - 2L
1,600 SR
Queue Stats
116W - 99L
1,552 Elo+
Party 2
Bastet
Bastet
meowzamix
Bastet
Level 158
God Stats
1W - 3L
1,456 SR
Queue Stats
43W - 40L
1,545 Elo+
Solo
Sobek
Sobek
midoriya19
Sobek
Level 230
God Stats
3W - 3L
1,539 SR
Queue Stats
437W - 420L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
12
1 / 1 / 7
7,107
474
5,370
9,891
7,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Ratatoskr
IceWyte
Ratatoskr
15
5 / 1 / 3
8,393
560
6,970
13,855
4,921
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
16
6 / 1 / 5
9,967
664
15,008
14,933
11,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
14
3 / 4 / 2
8,686
579
6,359
13,576
6,276
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Charybdis
waxyblowfish
Charybdis
15
3 / 2 / 1
8,558
571
6,870
7,766
2,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
3 / 1 / 2
8,411
561
12,255
6,046
1,626
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 7 / 0
6,697
446
6,171
17,684
18,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
0 / 3 / 3
7,068
471
3,953
10,580
3,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
meowzamix
Bastet
15
3 / 3 / 1
7,642
509
6,298
15,250
5,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sobek
7
1 / 4 / 1
5,457
364
2,152
8,853
6,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
18
Kills
9
9
Deaths
18
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
1
2
4
W
Atlas
1
1
7
4.5
L
2
7
0
0.29
W
Ratatoskr
IceWyte
Ratatoskr
5
1
3
6.5
W
Bellona
6
1
5
8.5
L
0
3
3
0.5
W
Anubis
3
4
2
1
L
Bastet
meowzamix
Bastet
3
3
1
1.17
L
Sobek
1
4
1
0.38
W
Charybdis
waxyblowfish
Charybdis
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,577
Damage
30,829
60,021
Taken
58,413
33,184
Mitigated
36,109
27,330
Healing
15,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
12,255
731
0
750
6,046
1,626
0
2,735
3,267
63,172
141
W
Atlas
5,370
1,840
0
2,615
9,891
7,194
0
2,829
6,866
27,242
0
L
6,171
2,078
0
4,165
17,684
18,007
0
307
17,338
0
43,060
W
Ratatoskr
IceWyte
Ratatoskr
6,970
1,540
0
6,788
13,855
4,921
0
3,069
10,566
0
62,867
W
Bellona
15,008
8,431
0
8,555
14,933
11,896
23
145
14,788
0
77,820
L
3,953
1,897
0
2,806
10,580
3,572
0
2,135
8,300
0
50,279
W
Anubis
6,359
143
0
5,768
13,576
6,276
267
6,144
6,764
73,889
2,535
L
Bastet
meowzamix
Bastet
6,298
1,687
0
6,624
15,250
5,923
0
2,556
12,496
0
62,080
L
Sobek
2,152
332
0
771
8,853
6,981
0
3,208
5,283
8,258
0
W
Charybdis
waxyblowfish
Charybdis
6,870
4,441
0
3,604
7,766
2,897
1,854
1,035
6,689
0
78,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,711
Gold Earned
35,275
533
Minions Killed
366
0
Camps Cleared
0
1,411,480
Distance Traveled
1,287,327
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,411
561
126
8
0
305,951
3
W
Atlas
7,107
474
37
2
0
258,411
7
L
Bellona
6,697
446
47
3
0
208,227
4
W
Ratatoskr
8,393
560
108
7
0
359,909
2
W
Bellona
9,967
664
120
8
0
290,443
0
L
Nut
7,068
471
92
6
0
282,501
3
W
Anubis
8,686
579
132
9
0
250,908
0
L
Bastet
7,642
509
97
6
0
333,116
0
L
Sobek
5,457
364
4
0
0
157,532
0
W
Charybdis
8,558
571
136
9
0
251,809
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role