Player Matchup

Fenrir
Fenrir
Silver III
Eyss234
Fenrir
Silver III
Level 122
God Stats
3W - 3L
1,500 SR
Queue Stats
101W - 111L
1,373 MMR
Solo
Ao Kuang
Ao Kuang
Gold II
GCF COLE
Ao Kuang
Gold II
Level 153
God Stats
2W - 2L
1,531 SR
Queue Stats
130W - 140L
1,453 MMR
Solo
Ares
Ares
Gold V
Ivangalaviz
Ares
Gold V
Level 105
God Stats
2W - 4L
1,210 SR
Queue Stats
40W - 45L
1,393 MMR
Solo
Thoth
Thoth
Silver II
TheG00FY
Thoth
Silver II
Level 65
God Stats
0W - 3L
1,823 SR
Queue Stats
16W - 22L
1,350 MMR
Solo
Charybdis
Charybdis
Gold V
ThugPanda21
Charybdis
Gold V
Level 148
God Stats
14W - 16L
1,486 SR
Queue Stats
267W - 301L
1,379 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 119
1,510 SR
1,390 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 162
1,512 SR
1,399 MMR
Surtr
Surtr
Silver II
AnxietyVI
Surtr
Silver II
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 21L
1,364 MMR
Solo
Yu Huang
Yu Huang
Gold II
MIDGOD100
Yu Huang
Gold II
Level 155
God Stats
6W - 2L
1,741 SR
Queue Stats
211W - 206L
1,473 MMR
Party 1
Nut
Nut
Silver I
RobbyReflex
Nut
Silver I
Level 175
God Stats
2W - 2L
1,550 SR
Queue Stats
64W - 70L
1,365 MMR
Solo
Guan Yu
Guan Yu
Gold V
iizakore
Guan Yu
Gold V
Level 175
God Stats
6W - 7L
1,470 SR
Queue Stats
113W - 118L
1,349 MMR
Party 1
Thor
Thor
Gold I
xRaul26
Thor
Gold I
Level 156
God Stats
4W - 4L
1,301 SR
Queue Stats
141W - 134L
1,443 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Eyss234
Fenrir
14
1 / 6 / 1
8,278
436
6,736
17,703
12,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ao Kuang
GCF COLE
Ao Kuang
16
2 / 5 / 2
8,824
464
8,122
21,117
14,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 5 / 3
7,991
421
7,673
17,112
13,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
TheG00FY
Thoth
15
2 / 4 / 1
9,048
476
8,290
9,238
2,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charybdis
ThugPanda21
Charybdis
15
0 / 4 / 0
8,929
470
4,857
16,788
5,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
SusanoAgniCthulhuAthena

VS

Bans
BacchusAchillesGaneshaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
AnxietyVI
Surtr
16
5 / 3 / 4
10,791
568
13,380
19,216
12,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
MIDGOD100
Yu Huang
17
4 / 1 / 7
10,569
556
10,108
6,303
2,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

19
2 / 0 / 10
11,507
606
13,853
12,584
5,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
iizakore
Guan Yu
15
5 / 1 / 10
10,372
546
7,471
16,334
14,040
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Thor
xRaul26
Thor
19
8 / 0 / 9
10,755
566
14,496
14,481
7,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
64
5
Kills
24
24
Deaths
5
7
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Surtr
AnxietyVI
Surtr
5
3
4
2.33
L
Fenrir
Eyss234
Fenrir
1
6
1
0.25
L
Ao Kuang
GCF COLE
Ao Kuang
2
5
2
0.6
L
0
5
3
0.3
W
Yu Huang
MIDGOD100
Yu Huang
4
1
7
7.5
W
2
0
10
7
L
Thoth
TheG00FY
Thoth
2
4
1
0.63
L
Charybdis
ThugPanda21
Charybdis
0
4
0
0
W
Guan Yu
iizakore
Guan Yu
5
1
10
10
W
Thor
xRaul26
Thor
8
0
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,678
Damage
59,308
81,958
Taken
68,918
48,088
Mitigated
42,484
15,763
Healing
28,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
AnxietyVI
Surtr
13,380
6,336
0
6,355
19,216
12,782
0
3,289
15,927
2,087
84,818
L
Fenrir
Eyss234
Fenrir
6,736
1,462
0
3,062
17,703
12,486
0
667
17,036
0
48,544
L
Ao Kuang
GCF COLE
Ao Kuang
8,122
1,674
0
2,034
21,117
14,414
0
2,452
18,468
83,482
0
L
7,673
369
0
2,943
17,112
13,050
0
3,772
13,065
23,338
4,908
W
Yu Huang
MIDGOD100
Yu Huang
10,108
995
95
972
6,303
2,544
0
2,114
4,189
94,313
0
W
13,853
8,930
0
5,924
12,584
5,797
224
3,673
8,911
0
110,290
L
Thoth
TheG00FY
Thoth
8,290
123
0
500
9,238
2,824
0
1,642
7,316
84,169
0
L
Charybdis
ThugPanda21
Charybdis
4,857
2,901
0
7,224
16,788
5,314
0
1,612
15,084
0
76,249
W
Guan Yu
iizakore
Guan Yu
7,471
1,153
5,949
6,993
16,334
14,040
0
9,339
6,995
0
20,760
W
Thor
xRaul26
Thor
14,496
3,770
0
1,881
14,481
7,321
0
5,241
9,240
0
105,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,070
Gold Earned
53,994
527
Minions Killed
602
0
Camps Cleared
0
1,709,929
Distance Traveled
1,920,640
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
10,791
568
124
7
0
338,471
0
L
Fenrir
8,278
436
85
4
0
318,271
6
L
Ao Kuang
8,824
464
122
6
0
372,341
0
L
Ares
7,991
421
28
1
0
338,257
6
W
Yu Huang
10,569
556
169
9
0
382,574
6
W
Nut
11,507
606
172
9
0
348,648
8
L
Thoth
9,048
476
150
8
0
363,270
2
L
Charybdis
8,929
470
142
7
0
317,790
6
W
Guan Yu
10,372
546
18
1
0
430,290
9
W
Thor
10,755
566
119
6
0
420,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role