Player Matchup

Bakasura
Bakasura
Diavolouz
Bakasura
Level 137
God Stats
3W - 1L
1,517 SR
Queue Stats
174W - 157L
1,550 Elo+
Party 3
Ymir
Ymir
DirtyDan18675
Ymir
Level 109
God Stats
17W - 12L
1,577 SR
Queue Stats
314W - 323L
1,526 Elo+
Solo
Chiron
Chiron
GregDaGoose7098
Chiron
Level 65
God Stats
1W - 5L
1,296 SR
Queue Stats
31W - 52L
1,334 Elo+
Solo
Janus
Janus
SILMASLEGEND 97
Janus
Level 127
God Stats
6W - 13L
1,139 SR
Queue Stats
121W - 103L
1,482 Elo+
Party 3
Arachne
Arachne
smitelessons
Arachne
Level 67
God Stats
53W - 43L
1,613 SR
Queue Stats
186W - 197L
1,468 Elo+
Solo
Team Averages
Level 101
1,429 SR
1,472 Elo+

VS

Team Averages
Level 92
1,463 SR
1,497 Elo+
Erlang Shen
Erlang Shen
CrazyBuilder978
Erlang Shen
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 43L
1,571 Elo+
Solo
Thanatos
Thanatos
EvilBeauG
Thanatos
Level 55
God Stats
3W - 3L
1,410 SR
Queue Stats
161W - 167L
1,465 Elo+
Party 1
Kuzenbo
Kuzenbo
Im_A_Quacker69
Kuzenbo
Level 129
God Stats
11W - 3L
1,527 SR
Queue Stats
139W - 132L
1,475 Elo+
Party 1
Zeus
Zeus
Kaebzy
Zeus
Level 106
God Stats
1W - 8L
1,465 SR
Queue Stats
17W - 28L
1,492 Elo+
Party 2
Jing Wei
Jing Wei
Orlandeeto
Jing Wei
Level 63
God Stats
16W - 19L
1,412 SR
Queue Stats
84W - 95L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Diavolouz
Bakasura
17
3 / 0 / 2
10,267
684
9,292
15,041
7,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
0 / 0 / 4
7,761
517
4,816
12,278
11,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 2 / 1
8,074
538
7,621
9,487
3,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
2 / 0 / 3
8,912
594
8,380
4,727
2,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Arachne
smitelessons
Arachne
14
4 / 1 / 2
7,808
521
5,053
13,539
6,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CrazyBuilder978
Erlang Shen
11
0 / 3 / 0
6,354
424
6,440
14,791
11,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thanatos
EvilBeauG
Thanatos
11
0 / 4 / 0
6,217
414
4,346
13,771
5,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 1 / 2
6,680
445
7,285
13,240
13,631
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Zeus
Kaebzy
Zeus
12
0 / 1 / 0
6,654
444
4,364
4,839
1,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jing Wei
Orlandeeto
Jing Wei
14
2 / 2 / 1
7,626
508
6,449
9,528
3,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
11
Kills
3
3
Deaths
11
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
CrazyBuilder978
Erlang Shen
0
3
0
0
W
Bakasura
Diavolouz
Bakasura
3
0
2
4
W
0
0
4
2
L
Thanatos
EvilBeauG
Thanatos
0
4
0
0
W
2
2
1
1.25
L
1
1
2
2
L
Zeus
Kaebzy
Zeus
0
1
0
0
L
Jing Wei
Orlandeeto
Jing Wei
2
2
1
1.25
W
2
0
3
3.5
W
Arachne
smitelessons
Arachne
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,162
Damage
28,884
55,072
Taken
56,169
30,743
Mitigated
36,671
25,018
Healing
18,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
CrazyBuilder978
Erlang Shen
6,440
3,145
0
2,117
14,791
11,794
0
1,057
11,179
0
39,375
W
Bakasura
Diavolouz
Bakasura
9,292
5,263
0
11,126
15,041
7,646
2,963
578
13,843
0
65,371
W
4,816
1,219
0
3,532
12,278
11,232
0
3,173
9,027
47,526
1,157
L
Thanatos
EvilBeauG
Thanatos
4,346
1,150
0
10,132
13,771
5,773
0
2,809
10,758
0
46,465
W
7,621
2,210
346
2,867
9,487
3,685
0
2,042
7,445
0
57,145
L
7,285
2,436
0
2,012
13,240
13,631
0
4,808
8,151
21,444
2,940
L
Zeus
Kaebzy
Zeus
4,364
204
0
500
4,839
1,596
0
2,102
2,585
49,908
1,836
L
Jing Wei
Orlandeeto
Jing Wei
6,449
5,972
0
3,642
9,528
3,877
0
1,610
7,918
0
59,080
W
8,380
714
0
650
4,727
2,018
431
1,913
2,814
77,522
1,216
W
Arachne
smitelessons
Arachne
5,053
3,391
0
6,497
13,539
6,162
148
3,538
9,957
0
53,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,822
Gold Earned
33,531
541
Minions Killed
378
0
Camps Cleared
0
1,538,156
Distance Traveled
1,480,781
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,354
424
57
4
0
264,337
0
W
Bakasura
10,267
684
158
11
0
318,219
1
W
Ymir
7,761
517
64
4
0
294,971
0
L
Thanatos
6,217
414
86
6
0
320,664
1
W
Chiron
8,074
538
98
7
0
264,396
0
L
Kuzenbo
6,680
445
34
2
0
314,113
2
L
Zeus
6,654
444
98
7
0
286,836
1
L
Jing Wei
7,626
508
103
7
0
294,831
0
W
Janus
8,912
594
146
10
0
336,886
4
W
Arachne
7,808
521
75
5
0
323,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role