Player Matchup

Chaac
Chaac
Gold III
Calvo18PR
Chaac
Gold III
Level 107
God Stats
2W - 0L
1,744 SR
Queue Stats
85W - 98L
1,493 MMR
Solo
Anhur
Anhur
Bronze III
Ghogert
Anhur
Bronze III
Level 128
God Stats
1W - 0L
1,729 SR
Queue Stats
9W - 2L
1,551 MMR
Party 1
Thoth
Thoth
Silver II
cosmos_panini
Thoth
Silver II
Level 169
God Stats
7W - 7L
1,484 SR
Queue Stats
66W - 48L
1,493 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 135
1,652 SR
1,512 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 87
1,594 SR
1,517 MMR
Baron Samedi
Baron Samedi
Gold III
KingMachiavel
Baron Samedi
Gold III
Level 104
God Stats
7W - 12L
1,473 SR
Queue Stats
229W - 255L
1,579 MMR
Party 2
Bastet
Bastet
Gold IV
jones11111
Bastet
Gold IV
Level 108
God Stats
300W - 277L
1,585 SR
Queue Stats
349W - 386L
1,529 MMR
Party 2
Guan Yu
Guan Yu
Bronze III
nibdapanda
Guan Yu
Bronze III
Level 49
God Stats
1W - 1L
1,725 SR
Queue Stats
4W - 5L
1,443 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Calvo18PR
Chaac
15
1 / 1 / 12
9,582
737
5,560
8,416
9,033
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
Ghogert
Anhur
16
8 / 2 / 7
11,010
847
13,941
11,954
4,737
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
7 / 1 / 7
11,422
879
16,094
6,915
2,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
CharonAchillesKuzenboCthulhuAgni

VS

Bans
Morgan Le FayAresBacchusAthenaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KingMachiavel
Baron Samedi
13
1 / 5 / 3
8,061
620
4,279
10,626
4,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
jones11111
Bastet
13
3 / 5 / 0
9,125
702
10,525
15,174
5,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Guan Yu
nibdapanda
Guan Yu
13
0 / 6 / 4
7,800
600
5,642
15,280
12,688
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
16
Kills
4
4
Deaths
16
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
Calvo18PR
Chaac
1
1
12
7
W
Anhur
Ghogert
Anhur
8
2
7
5.75
L
Baron Samedi
KingMachiavel
Baron Samedi
1
5
3
0.5
W
7
1
7
10.5
L
Bastet
jones11111
Bastet
3
5
0
0.6
L
Guan Yu
nibdapanda
Guan Yu
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,595
Damage
20,446
27,285
Taken
41,080
16,664
Mitigated
23,616
8,517
Healing
8,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Calvo18PR
Chaac
5,560
300
0
3,651
8,416
9,033
0
1,959
6,457
0
24,045
W
Anhur
Ghogert
Anhur
13,941
8,775
0
3,739
11,954
4,737
1,056
1,823
10,131
0
57,940
L
Baron Samedi
KingMachiavel
Baron Samedi
4,279
92
426
839
10,626
4,964
0
3,264
7,237
30,872
0
W
16,094
229
0
1,127
6,915
2,894
1,048
1,231
5,684
59,006
0
L
Bastet
jones11111
Bastet
10,525
1,414
0
3,729
15,174
5,964
0
6,662
8,309
0
34,603
L
Guan Yu
nibdapanda
Guan Yu
5,642
270
1,338
2,210
15,280
12,688
0
5,802
9,327
1,104
12,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,014
Gold Earned
24,986
215
Minions Killed
136
0
Camps Cleared
0
737,127
Distance Traveled
748,154
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,582
737
39
3
0
260,845
0
W
Anhur
11,010
847
78
6
0
215,765
0
L
Baron Samedi
8,061
620
71
5
0
225,625
1
W
Thoth
11,422
879
98
8
0
260,517
0
L
Bastet
9,125
702
48
4
0
273,153
0
L
Guan Yu
7,800
600
17
1
0
249,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role