Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
 
Hades
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
DESTROYER1196
Olorun
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,345 Elo+
Solo
Jing Wei
Jing Wei
Jaison_Mills67
Jing Wei
Level 153
God Stats
3W - 2L
1,657 SR
Queue Stats
168W - 195L
1,394 Elo+
Solo
Ah Puch
Ah Puch
Scary_Dead3
Ah Puch
Level 158
God Stats
3W - 2L
1,500 SR
Queue Stats
104W - 109L
1,678 Elo+
Solo
Team Averages
Level 146
1,531 SR
1,484 Elo+

VS

Team Averages
Level 106
1,516 SR
1,508 Elo+
Jormungandr
Jormungandr
FlawlessK0N6
Jormungandr
Level 106
God Stats
13W - 5L
1,775 SR
Queue Stats
184W - 197L
1,520 Elo+
Solo
Nut
Nut
MOM RUOY
Nut
Level 99
God Stats
3W - 3L
1,518 SR
Queue Stats
296W - 313L
1,481 Elo+
Solo
Olorun
Olorun
WadeWilsonGQ
Olorun
Level 149
God Stats
1W - 2L
1,285 SR
Queue Stats
108W - 107L
1,479 Elo+
Solo
Kuzenbo
Kuzenbo
chris58968
Kuzenbo
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 55L
1,503 Elo+
Solo
Danzaburou
Danzaburou
those_sweat7
Danzaburou
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 47L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
0 / 1 / 10
5,862
1,172
2,322
3,909
4,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
 
Hades
9
1 / 3 / 7
5,572
1,114
4,903
4,247
3,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
1 / 2 / 7
5,662
1,132
3,731
4,689
2,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
12
5 / 1 / 7
6,910
1,382
5,879
3,622
1,588
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Puch
Scary_Dead3
Ah Puch
12
6 / 1 / 5
6,974
1,395
4,634
3,475
1,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FlawlessK0N6
Jormungandr
10
2 / 4 / 3
5,408
1,082
6,246
8,215
6,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
1 / 2 / 4
6,128
1,226
3,478
4,661
1,911
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
10
0 / 3 / 3
5,158
1,032
2,953
4,627
1,726
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Kuzenbo
chris58968
Kuzenbo
5
0 / 1 / 1
4,450
890
447
1,682
1,617
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
those_sweat7
Danzaburou
10
5 / 3 / 0
5,872
1,174
4,104
4,391
1,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
13
Kills
8
8
Deaths
13
36
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
1
10
5
W
Hades
 
Hades
1
3
7
1.5
W
1
2
7
2.25
L
Jormungandr
FlawlessK0N6
Jormungandr
2
4
3
0.88
W
Jing Wei
5
1
7
8.5
L
1
2
4
1.5
W
Ah Puch
Scary_Dead3
Ah Puch
6
1
5
8.5
L
Olorun
0
3
3
0.5
L
Kuzenbo
chris58968
Kuzenbo
0
1
1
0.5
L
Danzaburou
those_sweat7
Danzaburou
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,469
Damage
17,228
19,942
Taken
23,576
12,742
Mitigated
13,466
5,662
Healing
3,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
2,322
897
401
801
3,909
4,169
135
1,704
2,101
4,405
0
W
Hades
 
Hades
4,903
47
229
354
4,247
3,388
0
1,558
2,651
6,891
0
W
3,731
1,742
619
905
4,689
2,024
612
2,244
2,235
7,321
1,117
L
Jormungandr
FlawlessK0N6
Jormungandr
6,246
1,183
61
651
8,215
6,289
0
4,308
3,907
9,976
824
W
Jing Wei
5,879
4,501
297
481
3,622
1,588
296
1,346
2,155
0
11,083
L
3,478
979
144
1,722
4,661
1,911
0
3,330
1,331
0
9,425
W
Ah Puch
Scary_Dead3
Ah Puch
4,634
197
610
965
3,475
1,573
151
1,246
2,115
15,603
0
L
Olorun
2,953
1,114
395
392
4,627
1,726
0
3,101
1,526
7,336
543
L
Kuzenbo
chris58968
Kuzenbo
447
97
126
64
1,682
1,617
0
1,246
436
622
0
L
Danzaburou
those_sweat7
Danzaburou
4,104
934
0
108
4,391
1,923
0
3,390
1,001
0
9,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,980
Gold Earned
27,016
59
Minions Killed
53
0
Camps Cleared
0
455,957
Distance Traveled
397,994
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,862
1,172
8
2
0
97,750
0
W
Hades
5,572
1,114
5
1
0
82,854
0
W
Olorun
5,662
1,132
11
2
0
78,124
0
L
Jormungandr
5,408
1,082
7
1
0
103,063
0
W
Jing Wei
6,910
1,382
14
3
0
90,351
0
L
Nut
6,128
1,226
22
4
0
80,118
0
W
Ah Puch
6,974
1,395
21
4
0
106,878
0
L
Olorun
5,158
1,032
14
3
0
91,650
0
L
Kuzenbo
4,450
890
0
0
0
35,758
0
L
Danzaburou
5,872
1,174
10
2
0
87,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role