Player Matchup

Gilgamesh
Gilgamesh
JKR0ME
Gilgamesh
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 23L
1,628 Elo+
Party 1
Vulcan
Vulcan
Jrobs
Vulcan
Level 127
God Stats
0W - 1L
1,785 SR
Queue Stats
4W - 3L
1,753 Elo+
Party 1
Danzaburou
Danzaburou
c7sterling
Danzaburou
Level 156
God Stats
0W - 3L
1,207 SR
Queue Stats
34W - 25L
1,624 Elo+
Party 1
Team Averages
Level 146
1,497 SR
1,668 Elo+

VS

Team Averages
Level 96
1,393 SR
1,606 Elo+
Jing Wei
Jing Wei
TheCowSays
Jing Wei
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 52L
1,615 Elo+
Party 2
King Arthur
King Arthur
thedaydreamrz
King Arthur
Level 60
God Stats
1W - 3L
1,311 SR
Queue Stats
251W - 231L
1,592 Elo+
Party 2
Merlin
Merlin
yamadbro
Merlin
Level 128
God Stats
3W - 2L
1,368 SR
Queue Stats
65W - 59L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JKR0ME
Gilgamesh
18
9 / 5 / 5
13,763
765
16,314
29,822
36,074
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
Jrobs
Vulcan
16
1 / 6 / 7
11,554
642
14,368
14,773
6,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
c7sterling
Danzaburou
18
5 / 7 / 8
13,972
776
20,596
23,667
11,862
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
TheCowSays
Jing Wei
20
7 / 7 / 6
14,815
823
22,996
25,294
11,598
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
thedaydreamrz
King Arthur
18
3 / 4 / 7
13,824
768
15,286
24,749
19,358
Merlin
yamadbro
Merlin
20
8 / 5 / 7
15,169
843
23,375
15,557
6,790
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
38
15
Kills
18
18
Deaths
16
20
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
JKR0ME
Gilgamesh
9
5
5
2.3
L
Vulcan
Jrobs
Vulcan
1
6
7
0.75
W
Jing Wei
TheCowSays
Jing Wei
7
7
6
1.43
L
Danzaburou
c7sterling
Danzaburou
5
7
8
1.29
W
King Arthur
thedaydreamrz
King Arthur
3
4
7
1.63
W
Merlin
yamadbro
Merlin
8
5
7
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,278
Damage
61,657
68,262
Taken
65,600
54,472
Mitigated
37,746
10,250
Healing
13,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
JKR0ME
Gilgamesh
16,314
4,230
0
2,519
29,822
36,074
0
8,445
20,003
180
38,277
L
Vulcan
Jrobs
Vulcan
14,368
3,298
0
1,653
14,773
6,536
145
4,558
9,653
32,809
0
W
Jing Wei
TheCowSays
Jing Wei
22,996
18,588
0
5,494
25,294
11,598
1,917
5,131
20,119
0
76,822
L
Danzaburou
c7sterling
Danzaburou
20,596
9,677
0
6,078
23,667
11,862
576
7,783
15,014
0
71,732
W
King Arthur
thedaydreamrz
King Arthur
15,286
2,455
0
5,867
24,749
19,358
124
6,583
18,097
0
55,306
W
Merlin
yamadbro
Merlin
23,375
1,196
345
1,921
15,557
6,790
522
2,838
12,701
59,743
208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,289
Gold Earned
43,808
191
Minions Killed
258
0
Camps Cleared
0
936,388
Distance Traveled
986,403
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
13,763
765
46
3
0
321,496
1
L
Vulcan
11,554
642
46
3
0
324,334
2
W
Jing Wei
14,815
823
110
6
0
333,686
0
L
Danzaburou
13,972
776
99
6
0
290,558
2
W
King Arthur
13,824
768
70
4
0
349,128
0
W
Merlin
15,169
843
78
4
0
303,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role