Player Matchup

Ah Puch
Ah Puch
B1G-SKEET-
Ah Puch
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 65L
1,528 Elo+
Party 1
Cernunnos
Cernunnos
DrewPakka_
Cernunnos
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,531 Elo+
Party 1
Arachne
Arachne
J_Mitch62
Arachne
Level 158
God Stats
13W - 12L
1,600 SR
Queue Stats
85W - 89L
1,519 Elo+
Party 1
Hercules
Hercules
ShadowBlack845
Hercules
Level 54
God Stats
1W - 1L
1,502 SR
Queue Stats
11W - 8L
1,471 Elo+
Solo
Anubis
Anubis
gabi_pedrola
Anubis
Level 85
God Stats
1W - 2L
1,532 SR
Queue Stats
101W - 106L
1,490 Elo+
Solo
Team Averages
Level 115
1,527 SR
1,508 Elo+

VS

Team Averages
Level 109
1,470 SR
1,454 Elo+
Charybdis
Charybdis
ApocGrim
Charybdis
Level 64
God Stats
4W - 3L
1,545 SR
Queue Stats
25W - 39L
1,339 Elo+
Solo
Terra
Terra
Blxck_Starr04
Terra
Level 106
God Stats
14W - 12L
1,567 SR
Queue Stats
222W - 198L
1,553 Elo+
Solo
Kali
Kali
dTeam_159
Kali
Level 107
God Stats
94W - 67L
1,582 SR
Queue Stats
868W - 871L
1,394 Elo+
Solo
Danzaburou
Danzaburou
raxista
Danzaburou
Level 109
God Stats
22W - 14L
1,313 SR
Queue Stats
256W - 232L
1,524 Elo+
Solo
Kuzenbo
Kuzenbo
reing_of_raven
Kuzenbo
Level 157
God Stats
4W - 7L
1,342 SR
Queue Stats
315W - 296L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
B1G-SKEET-
Ah Puch
8
0 / 3 / 0
4,886
489
2,827
5,154
1,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cernunnos
DrewPakka_
Cernunnos
10
0 / 2 / 0
5,284
528
2,591
6,424
2,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
J_Mitch62
Arachne
10
1 / 0 / 0
5,605
561
3,506
8,304
3,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
8
0 / 0 / 0
4,955
496
1,738
5,940
3,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
10
0 / 3 / 1
5,805
581
6,604
7,440
3,352
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ApocGrim
Charybdis
10
1 / 0 / 2
6,148
615
2,511
6,964
2,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
3 / 0 / 2
6,231
623
6,493
6,880
3,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kali
11
2 / 1 / 0
5,513
551
1,278
9,413
3,643
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Danzaburou
raxista
Danzaburou
10
2 / 0 / 0
6,230
623
6,668
3,966
1,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

9
0 / 0 / 1
4,640
464
1,444
5,355
4,904
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
1
Kills
8
8
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charybdis
ApocGrim
Charybdis
1
0
2
2
L
Ah Puch
B1G-SKEET-
Ah Puch
0
3
0
0
W
3
0
2
4
L
Cernunnos
DrewPakka_
Cernunnos
0
2
0
0
L
Arachne
J_Mitch62
Arachne
1
0
0
1
L
Hercules
0
0
0
0
W
Kali
2
1
0
2
L
Anubis
0
3
1
0.17
W
Danzaburou
raxista
Danzaburou
2
0
0
2
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,266
Damage
18,394
33,262
Taken
32,578
13,971
Mitigated
16,004
14,014
Healing
9,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
ApocGrim
Charybdis
2,511
486
0
3,367
6,964
2,318
0
4,431
2,533
0
42,367
L
Ah Puch
B1G-SKEET-
Ah Puch
2,827
130
0
1,046
5,154
1,868
0
3,576
1,315
27,621
0
W
6,493
611
137
971
6,880
3,637
0
2,509
4,371
38,764
1,696
L
Cernunnos
DrewPakka_
Cernunnos
2,591
670
0
2,859
6,424
2,424
0
189
6,235
0
43,206
L
Arachne
J_Mitch62
Arachne
3,506
2,129
0
3,957
8,304
3,061
0
2,044
6,116
0
44,037
L
Hercules
1,738
366
0
2,692
5,940
3,266
0
622
5,304
0
15,316
W
Kali
1,278
500
0
2,856
9,413
3,643
0
1,391
8,022
0
44,101
L
Anubis
6,604
215
0
3,460
7,440
3,352
0
895
6,493
42,245
0
W
Danzaburou
raxista
Danzaburou
6,668
1,922
0
1,070
3,966
1,502
0
0
3,966
0
52,018
W
1,444
343
0
1,259
5,355
4,904
0
1,100
4,255
14,117
1,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,535
Gold Earned
28,762
311
Minions Killed
355
0
Camps Cleared
0
928,164
Distance Traveled
1,022,131
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,148
615
87
9
0
176,795
0
L
Ah Puch
4,886
489
46
5
0
133,140
2
W
Terra
6,231
623
90
9
0
236,901
0
L
Cernunnos
5,284
528
98
10
0
181,819
1
L
Arachne
5,605
561
80
8
0
230,333
0
L
Hercules
4,955
496
11
1
0
221,028
2
W
Kali
5,513
551
77
8
0
229,782
0
L
Anubis
5,805
581
76
8
0
161,844
0
W
Danzaburou
6,230
623
69
7
0
188,860
0
W
Kuzenbo
4,640
464
32
3
0
189,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role