Player Matchup

Ullr
Ullr
Gold II
 
Ullr
Gold II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Gold II
Angryduck1289
Ah Puch
Gold II
Level 82
God Stats
94W - 108L
1,472 SR
Queue Stats
236W - 235L
1,673 MMR
Solo
Charon
Charon
Gold II
MDaan
Charon
Gold II
Level 194
God Stats
3W - 1L
1,854 SR
Queue Stats
107W - 87L
1,734 MMR
Solo
Arachne
Arachne
Platinum IV
lyba11
Arachne
Platinum IV
Level 109
God Stats
2W - 3L
1,254 SR
Queue Stats
386W - 376L
1,829 MMR
Solo
Mulan
Mulan
Gold II
raftrats
Mulan
Gold II
Level 65
God Stats
6W - 4L
1,711 SR
Queue Stats
15W - 9L
1,784 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 118
1,558 SR
1,704 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 157
1,530 SR
1,721 MMR
Ne Zha
Ne Zha
Gold III
 
Ne Zha
Gold III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Gold II
Jwpanul
Osiris
Gold II
Level 134
God Stats
4W - 2L
1,500 SR
Queue Stats
28W - 28L
1,670 MMR
Solo
Ares
Ares
Platinum V
ReyVana
Ares
Platinum V
Level 207
God Stats
2W - 0L
1,742 SR
Queue Stats
88W - 88L
1,776 MMR
Solo
Merlin
Merlin
Platinum IV
hopcipcivirip
Merlin
Platinum IV
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 57L
1,829 MMR
Party 1
Cupid
Cupid
Platinum IV
lukacius
Cupid
Platinum IV
Level 141
God Stats
2W - 4L
1,408 SR
Queue Stats
64W - 57L
1,829 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
1 / 3 / 0
7,123
548
4,381
8,317
3,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ah Puch
14
0 / 0 / 3
7,584
583
3,365
4,672
1,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
MDaan
Charon
10
0 / 2 / 3
6,392
492
6,613
11,108
6,660
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
lyba11
Arachne
11
3 / 3 / 1
6,563
505
5,682
14,689
5,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mulan
raftrats
Mulan
11
0 / 5 / 0
6,340
488
4,874
14,758
8,893
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bans
LancelotErlang ShenAtlasAthena

VS

Bans
GebVamanaBellonaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
1 / 1 / 5
6,859
528
6,415
10,055
5,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Osiris
Jwpanul
Osiris
15
4 / 0 / 2
8,918
686
12,810
13,019
13,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
ReyVana
Ares
12
2 / 2 / 1
7,109
547
4,979
9,417
8,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

13
3 / 1 / 0
7,614
586
3,850
6,012
2,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cupid
lukacius
Cupid
14
3 / 0 / 3
7,683
591
6,109
8,869
3,916
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
4
Kills
13
13
Deaths
4
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
3
0
0.33
W
Ne Zha
 
Ne Zha
1
1
5
3.5
L
Ah Puch
0
0
3
1.5
W
Osiris
Jwpanul
Osiris
4
0
2
5
L
Charon
MDaan
Charon
0
2
3
0.75
W
Ares
ReyVana
Ares
2
2
1
1.25
W
3
1
0
3
W
Cupid
lukacius
Cupid
3
0
3
4.5
L
Arachne
lyba11
Arachne
3
3
1
1.17
L
Mulan
raftrats
Mulan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,915
Damage
34,163
53,544
Taken
47,372
26,417
Mitigated
33,295
17,951
Healing
16,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
4,381
1,320
0
1,492
8,317
3,181
0
839
7,478
0
57,890
W
Ne Zha
 
Ne Zha
6,415
1,681
0
2,739
10,055
5,046
0
1,794
8,133
0
69,281
L
Ah Puch
3,365
88
0
1,793
4,672
1,997
0
3,422
1,250
61,817
0
W
Osiris
Jwpanul
Osiris
12,810
5,054
0
4,021
13,019
13,481
0
0
13,019
0
78,455
L
Charon
MDaan
Charon
6,613
1,884
0
3,369
11,108
6,660
0
2,039
9,069
28,573
0
W
Ares
ReyVana
Ares
4,979
1,050
0
2,671
9,417
8,027
0
3,906
5,415
20,664
1,137
W
3,850
465
0
868
6,012
2,825
0
1,707
4,207
61,916
1,094
W
Cupid
lukacius
Cupid
6,109
2,895
228
6,054
8,869
3,916
0
2,249
6,620
0
64,315
L
Arachne
lyba11
Arachne
5,682
4,392
0
6,132
14,689
5,686
0
2,677
11,874
0
50,160
L
Mulan
raftrats
Mulan
4,874
941
0
5,165
14,758
8,893
0
666
13,143
0
44,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,002
Gold Earned
38,183
422
Minions Killed
481
0
Camps Cleared
0
1,276,486
Distance Traveled
1,361,005
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,123
548
111
9
0
245,911
0
W
Ne Zha
6,859
528
115
9
0
299,608
0
L
Ah Puch
7,584
583
153
12
0
283,995
5
W
Osiris
8,918
686
116
9
0
256,205
2
L
Charon
6,392
492
24
2
0
257,326
3
W
Ares
7,109
547
29
2
0
287,038
1
W
Merlin
7,614
586
109
8
0
263,858
3
W
Cupid
7,683
591
112
9
0
254,296
3
L
Arachne
6,563
505
52
4
0
282,909
0
L
Mulan
6,340
488
82
6
0
206,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role