Player Matchup

Zeus
Zeus
Este ch1vo
Zeus
Level 62
God Stats
1W - 8L
1,500 SR
Queue Stats
63W - 80L
1,455 Elo+
Party 2
Danzaburou
Danzaburou
H3rosBeenKilled
Danzaburou
Level 147
God Stats
10W - 8L
1,618 SR
Queue Stats
213W - 208L
1,524 Elo+
Party 2
Odin
Odin
Neosalt96
Odin
Level 129
God Stats
1W - 3L
1,394 SR
Queue Stats
101W - 102L
1,532 Elo+
Solo
Team Averages
Level 113
1,504 SR
1,504 Elo+

VS

Team Averages
Level 142
1,496 SR
1,368 Elo+
Nox
Nox
Monst3rBattl3124
Nox
Level 156
God Stats
2W - 3L
1,500 SR
Queue Stats
21W - 30L
1,210 Elo+
Party 1
Baron Samedi
Baron Samedi
coyame94
Baron Samedi
Level 126
God Stats
14W - 14L
1,343 SR
Queue Stats
61W - 78L
1,381 Elo+
Party 1
Sun Wukong
Sun Wukong
evilmunky45
Sun Wukong
Level 144
God Stats
4W - 0L
1,645 SR
Queue Stats
17W - 18L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,602
660
3,198
6,830
2,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
H3rosBeenKilled
Danzaburou
12
1 / 4 / 0
7,413
741
4,665
9,094
3,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odin
11
0 / 3 / 1
6,728
673
4,512
14,716
12,322
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 8
8,065
807
4,971
3,309
1,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
coyame94
Baron Samedi
14
5 / 0 / 5
8,554
855
7,992
4,835
2,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
evilmunky45
Sun Wukong
14
4 / 1 / 5
8,499
850
11,745
9,910
7,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
1
Kills
11
11
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Danzaburou
H3rosBeenKilled
Danzaburou
1
4
0
0.25
W
2
0
8
6
L
Odin
0
3
1
0.17
W
Baron Samedi
coyame94
Baron Samedi
5
0
5
7.5
W
Sun Wukong
evilmunky45
Sun Wukong
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,375
Damage
24,708
30,640
Taken
18,054
18,378
Mitigated
11,134
2,982
Healing
6,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,198
450
0
0
6,830
2,413
0
3,782
2,844
17,436
0
L
Danzaburou
H3rosBeenKilled
Danzaburou
4,665
1,391
0
1,008
9,094
3,643
0
2,934
5,997
0
32,864
W
4,971
262
0
881
3,309
1,548
205
774
2,524
14,839
638
L
Odin
4,512
469
0
1,974
14,716
12,322
0
5,520
8,787
0
17,175
W
Baron Samedi
coyame94
Baron Samedi
7,992
407
1,330
1,581
4,835
2,262
530
998
3,825
18,887
0
W
Sun Wukong
evilmunky45
Sun Wukong
11,745
2,495
0
2,370
9,910
7,324
305
1,426
8,465
0
48,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,743
Gold Earned
25,118
125
Minions Killed
135
0
Camps Cleared
0
510,493
Distance Traveled
595,249
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,602
660
29
3
0
158,600
0
L
Danzaburou
7,413
741
67
7
0
171,253
0
W
Nox
8,065
807
29
3
0
185,226
0
L
Odin
6,728
673
29
3
0
180,640
0
W
Baron Samedi
8,554
855
17
2
0
194,265
0
W
Sun Wukong
8,499
850
89
9
0
215,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role