Player Matchup

Maui
Maui
MeatTrainWOOT
Maui
Level 147
God Stats
2W - 2L
1,142 SR
Queue Stats
412W - 399L
1,507 Elo+
Solo
Zhong Kui
Zhong Kui
Redraider 2Rich
Zhong Kui
Level 80
God Stats
10W - 3L
1,722 SR
Queue Stats
242W - 261L
1,451 Elo+
Solo
Chiron
Chiron
ZOmoeHITTAhoe
Chiron
Level 45
God Stats
16W - 8L
1,799 SR
Queue Stats
78W - 90L
1,419 Elo+
Solo
Bellona
Bellona
melly1130
Bellona
Level 105
God Stats
68W - 51L
1,600 SR
Queue Stats
109W - 102L
1,438 Elo+
Party 1
Arachne
Arachne
nellz_1017
Arachne
Level 48
God Stats
2W - 1L
1,704 SR
Queue Stats
10W - 11L
1,676 Elo+
Party 1
Team Averages
Level 85
1,594 SR
1,498 Elo+

VS

Team Averages
Level 60
1,451 SR
1,498 Elo+
Scylla
Scylla
Creedy_Btw
Scylla
Level 47
God Stats
2W - 1L
1,715 SR
Queue Stats
16W - 15L
1,706 Elo+
Solo
Anubis
Anubis
SinfulMori
Anubis
Level 40
God Stats
2W - 2L
1,500 SR
Queue Stats
72W - 64L
1,384 Elo+
Solo
Xbalanque
Xbalanque
Warst1
Xbalanque
Level 47
God Stats
5W - 8L
1,346 SR
Queue Stats
223W - 215L
1,445 Elo+
Solo
Ao Kuang
Ao Kuang
hayder_luna
Ao Kuang
Level 88
God Stats
11W - 11L
1,587 SR
Queue Stats
120W - 108L
1,482 Elo+
Solo
Kumbhakarna
Kumbhakarna
joaozinxz__
Kumbhakarna
Level 78
God Stats
6W - 6L
1,108 SR
Queue Stats
427W - 412L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 4
6,296
484
4,246
8,301
5,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
Redraider 2Rich
Zhong Kui
14
3 / 0 / 5
8,158
628
7,433
9,419
7,388
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
1 / 2 / 4
6,157
474
6,720
8,002
3,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
melly1130
Bellona
14
11 / 0 / 2
8,990
692
9,152
9,534
6,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
nellz_1017
Arachne
10
0 / 4 / 4
6,026
464
1,671
8,909
3,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Creedy_Btw
Scylla
10
3 / 3 / 1
6,291
484
4,657
6,755
2,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
SinfulMori
Anubis
11
0 / 4 / 4
6,023
463
5,227
10,923
5,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Warst1
Xbalanque
11
3 / 2 / 0
5,956
458
9,218
10,154
3,646
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
hayder_luna
Ao Kuang
10
1 / 6 / 0
6,084
468
4,573
10,327
3,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
joaozinxz__
Kumbhakarna
9
0 / 2 / 2
5,739
441
2,109
11,828
8,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
17
Kills
7
7
Deaths
17
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Scylla
Creedy_Btw
Scylla
3
3
1
1.17
W
2
1
4
4
W
Zhong Kui
Redraider 2Rich
Zhong Kui
3
0
5
5.5
L
Anubis
SinfulMori
Anubis
0
4
4
0.5
L
Xbalanque
Warst1
Xbalanque
3
2
0
1.5
W
1
2
4
1.5
L
Ao Kuang
hayder_luna
Ao Kuang
1
6
0
0.17
L
Kumbhakarna
joaozinxz__
Kumbhakarna
0
2
2
0.5
W
Bellona
melly1130
Bellona
11
0
2
12
W
Arachne
nellz_1017
Arachne
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,222
Damage
25,784
44,165
Taken
49,987
25,834
Mitigated
24,711
17,959
Healing
13,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Creedy_Btw
Scylla
4,657
1,238
0
1,315
6,755
2,567
0
3,410
3,345
31,003
0
W
4,246
1,259
0
1,712
8,301
5,911
287
2,591
5,710
24,839
7,588
W
Zhong Kui
Redraider 2Rich
Zhong Kui
7,433
1,205
0
6,288
9,419
7,388
1,598
4,521
4,898
63,117
2,608
L
Anubis
SinfulMori
Anubis
5,227
193
60
4,124
10,923
5,934
0
2,988
7,935
50,538
0
L
Xbalanque
Warst1
Xbalanque
9,218
5,795
0
3,317
10,154
3,646
0
2,602
7,552
0
41,974
W
6,720
3,412
559
1,395
8,002
3,088
608
699
7,303
0
34,557
L
Ao Kuang
hayder_luna
Ao Kuang
4,573
1,339
0
2,676
10,327
3,739
0
0
10,327
33,198
1,868
L
Kumbhakarna
joaozinxz__
Kumbhakarna
2,109
304
0
1,917
11,828
8,825
0
2,325
9,503
19,802
0
W
Bellona
melly1130
Bellona
9,152
4,569
91
6,074
9,534
6,225
1,002
4,360
5,174
0
64,311
W
Arachne
nellz_1017
Arachne
1,671
1,270
0
1,840
8,909
3,222
185
4,010
4,899
0
31,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,627
Gold Earned
30,093
359
Minions Killed
269
0
Camps Cleared
0
1,269,269
Distance Traveled
1,161,640
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,291
484
55
4
0
230,274
5
W
Maui
6,296
484
40
3
0
247,718
0
W
Zhong Kui
8,158
628
105
8
0
226,049
0
L
Anubis
6,023
463
77
6
0
256,806
0
L
Xbalanque
5,956
458
49
4
0
228,758
0
W
Chiron
6,157
474
49
4
0
247,509
3
L
Ao Kuang
6,084
468
53
4
0
204,761
0
L
Kumbhakarna
5,739
441
35
3
0
241,041
0
W
Bellona
8,990
692
106
8
0
268,448
0
W
Arachne
6,026
464
59
5
0
279,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role