Player Matchup

Hades
Hades
Cap Swag
Hades
Level 195
God Stats
1W - 0L
1,669 SR
Queue Stats
4W - 4L
1,467 Elo+
Solo
Xing Tian
Xing Tian
HeagonThanon
Xing Tian
Level 127
God Stats
17W - 11L
1,676 SR
Queue Stats
163W - 135L
1,568 Elo+
Solo
Ishtar
Ishtar
Petal Burst
Ishtar
Level 157
God Stats
4W - 4L
1,306 SR
Queue Stats
104W - 96L
1,559 Elo+
Solo
Surtr
Surtr
kiqai
Surtr
Level 128
God Stats
14W - 9L
1,385 SR
Queue Stats
257W - 206L
1,617 Elo+
Solo
Pele
Pele
vintaliate
Pele
Level 102
God Stats
3W - 0L
1,472 SR
Queue Stats
42W - 43L
1,511 Elo+
Solo
Team Averages
Level 142
1,501 SR
1,544 Elo+

VS

Team Averages
Level 144
1,505 SR
1,511 Elo+
Rama
Rama
FrenchDippin4700
Rama
Level 143
God Stats
4W - 6L
1,681 SR
Queue Stats
367W - 340L
1,590 Elo+
Solo
Bellona
Bellona
Ner0K5
Bellona
Level 131
God Stats
0W - 1L
1,296 SR
Queue Stats
147W - 186L
1,471 Elo+
Party 1
Kukulkan
Kukulkan
Rupan Adis
Kukulkan
Level 152
God Stats
9W - 8L
1,722 SR
Queue Stats
100W - 134L
1,447 Elo+
Party 1
Bakasura
Bakasura
TheInferiorMario
Bakasura
Level 157
God Stats
6W - 9L
1,655 SR
Queue Stats
193W - 200L
1,557 Elo+
Party 1
Neith
Neith
shinogen
Neith
Level 139
God Stats
0W - 3L
1,171 SR
Queue Stats
22W - 33L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Cap Swag
Hades
7
0 / 0 / 0
4,123
687
1,143
3,126
1,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Xing Tian
HeagonThanon
Xing Tian
5
0 / 0 / 0
3,541
590
925
3,313
1,776
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ishtar
5
0 / 0 / 0
3,667
611
714
1,978
628
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Surtr
kiqai
Surtr
8
0 / 0 / 0
4,632
772
2,824
4,075
2,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

7
1 / 0 / 0
4,076
679
1,745
4,847
1,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,013
669
1,826
2,866
913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bellona
Ner0K5
Bellona
1
0 / 0 / 0
2,633
439
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Rupan Adis
Kukulkan
8
0 / 1 / 0
3,970
662
1,092
1,965
691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

8
0 / 0 / 0
3,645
608
1,004
5,015
1,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Neith
shinogen
Neith
6
0 / 1 / 0
3,603
601
1,617
4,368
2,285
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
0
1
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hades
Cap Swag
Hades
0
0
0
0
L
0
0
0
0
W
Xing Tian
HeagonThanon
Xing Tian
0
0
0
0
L
Bellona
Ner0K5
Bellona
0
0
0
0
W
Ishtar
0
0
0
0
L
Kukulkan
Rupan Adis
Kukulkan
0
1
0
0
L
0
0
0
0
W
Surtr
kiqai
Surtr
0
0
0
0
L
Neith
shinogen
Neith
0
1
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,351
Damage
5,539
17,339
Taken
14,214
7,403
Mitigated
5,799
6,780
Healing
5,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Cap Swag
Hades
1,143
229
80
2,635
3,126
1,162
0
283
2,777
29,731
0
L
1,826
1,479
0
1,714
2,866
913
0
925
1,941
0
25,687
W
Xing Tian
HeagonThanon
Xing Tian
925
113
450
247
3,313
1,776
0
166
3,147
7,977
0
L
Bellona
Ner0K5
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
Ishtar
714
505
0
483
1,978
628
704
0
1,978
0
20,920
L
Kukulkan
Rupan Adis
Kukulkan
1,092
215
0
379
1,965
691
0
460
1,505
28,344
0
L
1,004
574
0
1,914
5,015
1,910
0
683
4,332
0
20,358
W
Surtr
kiqai
Surtr
2,824
1,200
0
1,858
4,075
2,174
3
0
4,075
920
30,668
L
Neith
shinogen
Neith
1,617
898
0
1,754
4,368
2,285
0
167
3,898
0
18,223
W
1,745
691
0
1,027
4,847
1,663
0
643
4,039
0
24,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,039
Gold Earned
17,864
209
Minions Killed
170
0
Camps Cleared
0
608,502
Distance Traveled
505,639
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
4,123
687
60
10
0
104,677
0
L
Rama
4,013
669
54
9
0
117,951
0
W
Xing Tian
3,541
590
13
2
0
130,692
2
L
Bellona
2,633
439
0
0
0
9,248
0
W
Ishtar
3,667
611
34
6
0
104,235
0
L
Kukulkan
3,970
662
44
7
0
111,188
0
L
Bakasura
3,645
608
54
9
0
160,250
0
W
Surtr
4,632
772
55
9
0
127,635
0
L
Neith
3,603
601
18
3
0
107,002
0
W
Pele
4,076
679
47
8
0
141,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role