Player Matchup

Cthulhu
Cthulhu
GROWINGxMIGET
Cthulhu
Level 63
God Stats
11W - 3L
1,610 SR
Queue Stats
207W - 188L
1,513 Elo+
Party 2
Discordia
Discordia
ItsPsykotic
Discordia
Level 27
God Stats
1W - 0L
1,563 SR
Queue Stats
35W - 32L
1,564 Elo+
Party 2
Medusa
Medusa
Its_Rubix_Cube
Medusa
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 50L
1,430 Elo+
Party 2
Team Averages
Level 71
1,558 SR
1,502 Elo+

VS

Team Averages
Level 85
1,415 SR
1,504 Elo+
Tiamat
Tiamat
 
Tiamat
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
AtomicTybo
Charybdis
Level 47
God Stats
2W - 3L
1,452 SR
Queue Stats
90W - 99L
1,527 Elo+
Solo
Cerberus
Cerberus
FaIIen DeviI
Cerberus
Level 105
God Stats
0W - 1L
1,294 SR
Queue Stats
11W - 11L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
2 / 0 / 9
8,415
765
15,738
11,028
10,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Discordia
ItsPsykotic
Discordia
14
5 / 1 / 6
8,945
813
8,836
6,203
2,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

14
5 / 1 / 6
9,037
822
8,316
8,860
3,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
1 / 3 / 1
7,474
679
7,035
10,675
8,403
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Charybdis
AtomicTybo
Charybdis
12
1 / 5 / 1
7,312
665
8,527
10,388
4,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

Cerberus
FaIIen DeviI
Cerberus
12
0 / 4 / 2
6,836
621
5,733
17,166
14,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
12
Kills
2
2
Deaths
12
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
3
1
0.5
L
Charybdis
AtomicTybo
Charybdis
1
5
1
0.3
L
Cerberus
FaIIen DeviI
Cerberus
0
4
2
0.25
W
Cthulhu
2
0
9
6.5
W
Discordia
ItsPsykotic
Discordia
5
1
6
8
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,890
Damage
21,295
26,091
Taken
38,229
16,331
Mitigated
26,920
2,728
Healing
9,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
7,035
1,019
70
3,354
10,675
8,403
0
5,407
4,916
28,047
0
L
Charybdis
AtomicTybo
Charybdis
8,527
4,061
0
1,210
10,388
4,304
0
6,041
3,924
0
28,825
L
Cerberus
FaIIen DeviI
Cerberus
5,733
299
147
4,565
17,166
14,213
0
9,595
6,788
17,978
0
W
Cthulhu
15,738
1,240
888
340
11,028
10,263
37
4,455
6,353
41,888
3,545
W
Discordia
ItsPsykotic
Discordia
8,836
352
0
78
6,203
2,501
274
3,209
2,697
20,048
816
W
8,316
2,807
0
1,422
8,860
3,567
1,009
4,460
4,225
0
35,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,397
Gold Earned
21,622
172
Minions Killed
128
0
Camps Cleared
0
650,638
Distance Traveled
561,338
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,474
679
52
5
0
189,033
0
L
Charybdis
7,312
665
48
4
0
172,520
0
L
Cerberus
6,836
621
28
3
0
199,785
0
W
Cthulhu
8,415
765
63
6
0
233,565
2
W
Discordia
8,945
813
43
4
0
214,176
0
W
Medusa
9,037
822
66
6
0
202,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role