Player Matchup

Apollo
Apollo
EnriqueVegaa
Apollo
Level 68
God Stats
5W - 2L
1,537 SR
Queue Stats
197W - 195L
1,441 Elo+
Solo
Agni
Agni
JellyJokerG
Agni
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,424 Elo+
Party 2
Hercules
Hercules
SAVAGE-_-XXD
Hercules
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 24L
1,413 Elo+
Solo
Aphrodite
Aphrodite
Zilous6419
Aphrodite
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,378 Elo+
Solo
Thanatos
Thanatos
iTzJnkz
Thanatos
Level 38
God Stats
1W - 2L
1,260 SR
Queue Stats
66W - 54L
1,449 Elo+
Party 2
Team Averages
Level 56
1,459 SR
1,421 Elo+

VS

Team Averages
Level 51
1,516 SR
1,352 Elo+
Izanami
Izanami
DominicanDon_
Izanami
Level 38
God Stats
11W - 13L
1,522 SR
Queue Stats
23W - 37L
1,365 Elo+
Party 1
Ymir
Ymir
MrFranchFries
Ymir
Level 69
God Stats
10W - 15L
1,447 SR
Queue Stats
80W - 91L
1,318 Elo+
Party 1
Eset
Eset
SilverSouls888
Eset
Level 45
God Stats
4W - 9L
1,478 SR
Queue Stats
199W - 236L
1,352 Elo+
Solo
Mulan
Mulan
XxXJo17
Mulan
Level 34
God Stats
10W - 9L
1,709 SR
Queue Stats
253W - 251L
1,403 Elo+
Solo
Nemesis
Nemesis
jigamar1
Nemesis
Level 67
God Stats
1W - 3L
1,423 SR
Queue Stats
22W - 31L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
0 / 0 / 2
8,166
544
6,167
6,146
2,880
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
5 / 2 / 4
9,326
622
4,929
8,589
2,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
SAVAGE-_-XXD
Hercules
16
5 / 2 / 0
9,443
630
9,678
14,166
10,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Aphrodite
Zilous6419
Aphrodite
13
0 / 1 / 2
7,755
517
2,582
10,346
8,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
iTzJnkz
Thanatos
14
6 / 2 / 4
8,448
563
9,417
18,026
7,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
0 / 1 / 1
6,616
441
3,621
5,446
1,634
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 1
6,304
420
3,082
9,150
8,026
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
3 / 5 / 0
8,579
572
12,569
10,148
3,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
XxXJo17
Mulan
14
1 / 4 / 1
8,769
585
8,926
14,812
9,926
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
jigamar1
Nemesis
12
2 / 4 / 0
7,299
487
3,372
13,117
4,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
16
Kills
6
7
Deaths
16
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
0
1
1
0.5
W
Apollo
0
0
2
1
W
5
2
4
3.5
L
0
2
1
0.25
W
Hercules
SAVAGE-_-XXD
Hercules
5
2
0
2.5
L
3
5
0
0.6
L
Mulan
XxXJo17
Mulan
1
4
1
0.38
W
Aphrodite
Zilous6419
Aphrodite
0
1
2
1
W
Thanatos
iTzJnkz
Thanatos
6
2
4
4
L
Nemesis
jigamar1
Nemesis
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,773
Damage
31,570
57,273
Taken
52,673
32,210
Mitigated
27,828
25,080
Healing
13,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
3,621
2,423
0
1,377
5,446
1,634
951
734
4,712
0
46,243
W
Apollo
6,167
3,713
0
3,247
6,146
2,880
0
785
5,361
0
81,276
W
4,929
467
0
451
8,589
2,740
376
4,612
3,977
64,126
529
L
3,082
253
0
1,000
9,150
8,026
0
1,664
7,486
27,558
760
W
Hercules
SAVAGE-_-XXD
Hercules
9,678
4,089
0
3,177
14,166
10,858
0
433
13,733
0
67,157
L
12,569
1,473
0
1,550
10,148
3,551
307
2,665
7,483
70,350
943
L
Mulan
XxXJo17
Mulan
8,926
2,710
0
5,138
14,812
9,926
0
0
14,021
0
65,139
W
Aphrodite
Zilous6419
Aphrodite
2,582
634
1,798
5,354
10,346
8,023
120
3,399
6,947
29,625
1,200
W
Thanatos
iTzJnkz
Thanatos
9,417
3,242
0
11,053
18,026
7,709
0
7,093
10,933
0
66,838
L
Nemesis
jigamar1
Nemesis
3,372
1,734
0
3,957
13,117
4,691
0
2,307
10,810
0
42,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,138
Gold Earned
37,567
491
Minions Killed
424
0
Camps Cleared
0
1,473,784
Distance Traveled
1,466,121
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,616
441
91
6
0
306,189
2
W
Apollo
8,166
544
130
9
0
288,366
0
W
Agni
9,326
622
110
7
0
299,769
2
L
Ymir
6,304
420
40
3
0
285,875
0
W
Hercules
9,443
630
113
8
0
278,194
4
L
Eset
8,579
572
117
8
0
284,385
0
L
Mulan
8,769
585
108
7
0
268,883
0
W
Aphrodite
7,755
517
54
4
0
273,780
0
W
Thanatos
8,448
563
84
6
0
333,675
0
L
Nemesis
7,299
487
68
5
0
320,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role