Player Matchup

Fenrir
Fenrir
Silver I
 
Fenrir
Silver I
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold IV
BBC-BAYBOOM
Medusa
Gold IV
Level 147
God Stats
2W - 3L
1,500 SR
Queue Stats
321W - 334L
1,338 MMR
Party 1
Eset
Eset
Silver IV
DC-beastJoe202
Eset
Silver IV
Level 69
God Stats
2W - 0L
1,499 SR
Queue Stats
100W - 120L
978 MMR
Party 1
Geb
Geb
Silver I
onefluffypanda3
Geb
Silver I
Level 171
God Stats
2W - 3L
1,731 SR
Queue Stats
109W - 115L
1,144 MMR
Solo
Cabrakan
Cabrakan
Gold V
vgogetta
Cabrakan
Gold V
Level 124
God Stats
1W - 2L
1,189 SR
Queue Stats
99W - 98L
1,173 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 137
1,484 SR
1,227 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 118
1,495 SR
1,163 MMR
Hercules
Hercules
Silver III
Big_O_Casey
Hercules
Silver III
Level 124
God Stats
1W - 1L
1,742 SR
Queue Stats
23W - 33L
1,041 MMR
Party 2
Chang'e
Chang'e
Silver II
RIPDAC
Chang'e
Silver II
Level 45
God Stats
0W - 2L
1,272 SR
Queue Stats
156W - 179L
1,141 MMR
Solo
Janus
Janus
Bronze IV
Slim_-_Casey
Janus
Bronze IV
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 8L
1,328 MMR
Party 2
Chiron
Chiron
Silver I
XDtokeX
Chiron
Silver I
Level 149
God Stats
8W - 11L
1,461 SR
Queue Stats
103W - 119L
1,165 MMR
Solo
Amaterasu
Amaterasu
Silver II
voi1d
Amaterasu
Silver II
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 102L
1,140 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
5 / 1 / 0
7,077
708
4,648
7,219
2,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Medusa
11
3 / 0 / 3
6,200
620
4,067
3,541
1,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
1 / 1 / 0
5,695
570
1,805
4,145
1,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
2 / 0 / 4
5,820
582
2,179
4,088
2,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cabrakan
vgogetta
Cabrakan
11
1 / 0 / 5
5,858
586
3,862
6,419
4,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bans
NutBake KujiraAwilix

VS

Bans
KaliAgniAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Big_O_Casey
Hercules
8
0 / 3 / 1
5,102
510
2,405
9,392
6,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
RIPDAC
Chang'e
9
1 / 4 / 0
5,147
515
2,490
7,886
2,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
0 / 2 / 0
5,117
512
1,216
4,081
1,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
XDtokeX
Chiron
7
0 / 1 / 0
4,323
432
1,844
4,403
1,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
voi1d
Amaterasu
9
1 / 2 / 0
5,163
516
2,469
9,537
4,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
12
Kills
2
2
Deaths
12
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
1
0
5
W
Medusa
3
0
3
4.5
L
Hercules
Big_O_Casey
Hercules
0
3
1
0.17
W
1
1
0
1
L
Chang'e
RIPDAC
Chang'e
1
4
0
0.25
L
0
2
0
0
L
Chiron
XDtokeX
Chiron
0
1
0
0
W
2
0
4
4
W
Cabrakan
vgogetta
Cabrakan
1
0
5
3.5
L
Amaterasu
voi1d
Amaterasu
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,561
Damage
10,424
25,412
Taken
35,299
12,902
Mitigated
15,978
9,202
Healing
11,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,648
822
0
2,259
7,219
2,998
0
2,339
4,880
0
36,454
W
Medusa
4,067
2,233
0
1,693
3,541
1,242
790
0
3,541
0
42,428
L
Hercules
Big_O_Casey
Hercules
2,405
444
0
2,594
9,392
6,368
0
2,832
6,560
0
21,471
W
1,805
131
0
691
4,145
1,336
67
719
3,318
36,541
0
L
Chang'e
RIPDAC
Chang'e
2,490
528
0
2,585
7,886
2,243
0
439
7,447
24,742
477
L
1,216
46
0
435
4,081
1,513
0
2,044
2,037
31,285
925
L
Chiron
XDtokeX
Chiron
1,844
861
88
1,068
4,403
1,367
0
466
3,937
0
25,346
W
2,179
407
0
1,956
4,088
2,534
54
348
3,698
12,679
0
W
Cabrakan
vgogetta
Cabrakan
3,862
935
0
2,603
6,419
4,792
343
0
6,419
35,377
7,726
L
Amaterasu
voi1d
Amaterasu
2,469
920
0
4,992
9,537
4,487
5
1,757
7,780
0
27,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,650
Gold Earned
24,852
298
Minions Killed
271
0
Camps Cleared
0
1,037,833
Distance Traveled
917,238
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,077
708
71
7
0
224,794
0
W
Medusa
6,200
620
66
7
0
189,528
3
L
Hercules
5,102
510
39
4
0
188,377
0
W
Eset
5,695
570
74
7
0
194,357
0
L
Chang'e
5,147
515
54
5
0
169,154
0
L
Janus
5,117
512
75
8
0
199,737
2
L
Chiron
4,323
432
43
4
0
147,510
2
W
Geb
5,820
582
12
1
0
206,205
2
W
Cabrakan
5,858
586
75
8
0
222,949
0
L
Amaterasu
5,163
516
60
6
0
212,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role