Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Big-_-badWolf
Mulan
Level 110
God Stats
3W - 5L
1,282 SR
Queue Stats
43W - 37L
1,521 Elo+
Party 1
Amaterasu
Amaterasu
HotShotZs13
Amaterasu
Level 127
God Stats
7W - 3L
1,881 SR
Queue Stats
192W - 195L
1,582 Elo+
Party 1
Team Averages
Level 116
1,554 SR
1,534 Elo+

VS

Team Averages
Level 121
1,699 SR
1,503 Elo+
Tyr
Tyr
CtmingleTTV
Tyr
Level 146
God Stats
2W - 0L
1,784 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Nut
Nut
jjfridayy
Nut
Level 129
God Stats
1W - 0L
1,745 SR
Queue Stats
4W - 3L
1,516 Elo+
Party 2
Hades
Hades
shoejunky24
Hades
Level 89
God Stats
6W - 4L
1,569 SR
Queue Stats
403W - 351L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
2 / 4 / 2
7,505
682
6,802
8,103
4,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 4 / 4
6,946
631
5,637
13,740
11,716
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
HotShotZs13
Amaterasu
11
2 / 5 / 3
7,086
644
6,406
13,089
8,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 8
9,183
835
7,181
11,046
10,300
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
6 / 0 / 7
9,412
856
14,430
8,452
3,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 3 / 9
8,746
795
7,888
10,075
5,268
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
5
Kills
13
13
Deaths
5
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
4
2
0.75
L
1
4
4
0.75
W
4
2
8
4
L
Amaterasu
HotShotZs13
Amaterasu
2
5
3
0.7
W
6
0
7
9.5
W
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,845
Damage
29,499
34,932
Taken
29,573
24,868
Mitigated
18,954
6,229
Healing
11,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
6,802
613
764
1,276
8,103
4,445
0
2,460
5,601
29,242
0
L
5,637
1,469
0
1,146
13,740
11,716
0
2,992
10,730
0
15,008
W
7,181
1,204
0
3,502
11,046
10,300
215
2,928
8,018
0
36,276
L
Amaterasu
HotShotZs13
Amaterasu
6,406
2,223
0
3,043
13,089
8,707
0
2,480
10,575
0
16,623
W
14,430
9,217
0
5,102
8,452
3,386
1,261
1,568
6,628
0
50,321
W
7,888
58
531
2,218
10,075
5,268
647
2,363
7,406
23,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,537
Gold Earned
27,341
90
Minions Killed
152
0
Camps Cleared
0
574,793
Distance Traveled
659,248
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,505
682
55
5
0
183,746
4
L
Mulan
6,946
631
21
2
0
189,198
0
W
Tyr
9,183
835
56
5
0
243,796
0
L
Amaterasu
7,086
644
14
1
0
201,849
0
W
Nut
9,412
856
63
6
0
193,215
0
W
Hades
8,746
795
33
3
0
222,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role