Player Matchup

Awilix
Awilix
AlphaRookSix
Awilix
Level 48
God Stats
0W - 3L
1,500 SR
Queue Stats
134W - 124L
1,417 Elo+
Party 4
Vulcan
Vulcan
Brosskkii
Vulcan
Level 74
God Stats
10W - 13L
1,556 SR
Queue Stats
91W - 98L
1,437 Elo+
Party 4
Vamana
Vamana
FLX99
Vamana
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,454 Elo+
Solo
Xing Tian
Xing Tian
Griffin701
Xing Tian
Level 63
God Stats
2W - 6L
1,298 SR
Queue Stats
126W - 132L
1,460 Elo+
Party 3
Neith
Neith
iinnkkyy
Neith
Level 17
God Stats
1W - 2L
1,496 SR
Queue Stats
36W - 42L
1,424 Elo+
Party 3
Team Averages
Level 49
1,470 SR
1,438 Elo+

VS

Team Averages
Level 50
1,453 SR
1,458 Elo+
Surtr
Surtr
Chonk2383
Surtr
Level 80
God Stats
14W - 13L
1,447 SR
Queue Stats
95W - 75L
1,475 Elo+
Party 2
Zeus
Zeus
DRxD3RP
Zeus
Level 63
God Stats
12W - 9L
1,474 SR
Queue Stats
493W - 486L
1,459 Elo+
Party 1
Kuzenbo
Kuzenbo
FAZE B3RGURS
Kuzenbo
Level 48
God Stats
50W - 49L
1,481 SR
Queue Stats
345W - 349L
1,431 Elo+
Party 1
Vamana
Vamana
SirPeterCheeks
Vamana
Level 29
God Stats
6W - 2L
1,500 SR
Queue Stats
82W - 68L
1,463 Elo+
Party 2
Hou Yi
Hou Yi
TomHeadie
Hou Yi
Level 29
God Stats
5W - 2L
1,362 SR
Queue Stats
82W - 68L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
11
0 / 2 / 3
6,529
435
6,256
10,248
4,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Vulcan
Brosskkii
Vulcan
13
2 / 0 / 1
7,604
507
9,223
6,009
2,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
FLX99
Vamana
9
0 / 4 / 0
5,861
391
1,810
10,579
10,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xing Tian
Griffin701
Xing Tian
9
0 / 2 / 1
6,535
436
4,098
15,735
12,523
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
iinnkkyy
Neith
12
1 / 0 / 0
7,269
485
6,744
8,282
3,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Chonk2383
Surtr
12
2 / 1 / 1
7,324
488
6,570
12,457
5,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
DRxD3RP
Zeus
15
1 / 2 / 0
8,587
572
6,205
10,926
4,406
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
FAZE B3RGURS
Kuzenbo
11
2 / 0 / 3
6,980
465
5,873
13,624
12,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
3 / 0 / 0
9,701
647
8,589
10,381
9,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
TomHeadie
Hou Yi
14
0 / 0 / 3
8,358
557
6,449
7,181
3,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
3
Kills
8
8
Deaths
3
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Awilix
0
2
3
0.75
L
Vulcan
Brosskkii
Vulcan
2
0
1
2.5
W
Surtr
Chonk2383
Surtr
2
1
1
2.5
W
Zeus
DRxD3RP
Zeus
1
2
0
0.5
W
Kuzenbo
FAZE B3RGURS
Kuzenbo
2
0
3
3.5
L
Vamana
FLX99
Vamana
0
4
0
0
L
Xing Tian
Griffin701
Xing Tian
0
2
1
0.25
W
3
0
0
3
W
Hou Yi
TomHeadie
Hou Yi
0
0
3
1.5
L
Neith
iinnkkyy
Neith
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,131
Damage
33,686
50,853
Taken
54,569
32,422
Mitigated
34,892
7,811
Healing
25,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
6,256
2,048
0
1,106
10,248
4,345
0
2,228
7,709
0
44,264
L
Vulcan
Brosskkii
Vulcan
9,223
5,408
0
625
6,009
2,226
387
3,292
2,637
59,606
0
W
Surtr
Chonk2383
Surtr
6,570
2,983
0
9,000
12,457
5,698
300
3,050
9,407
2,308
57,841
W
Zeus
DRxD3RP
Zeus
6,205
487
0
2,075
10,926
4,406
353
4,219
6,674
75,591
2,360
W
Kuzenbo
FAZE B3RGURS
Kuzenbo
5,873
2,106
0
2,885
13,624
12,749
483
4,322
9,242
19,774
1,729
L
Vamana
FLX99
Vamana
1,810
542
0
470
10,579
10,195
0
1,505
8,693
0
26,568
L
Xing Tian
Griffin701
Xing Tian
4,098
603
0
2,786
15,735
12,523
0
2,260
12,820
25,063
0
W
8,589
3,577
0
6,835
10,381
9,002
0
883
9,294
0
84,911
W
Hou Yi
TomHeadie
Hou Yi
6,449
3,932
0
4,672
7,181
3,037
1,372
847
6,301
0
70,365
L
Neith
iinnkkyy
Neith
6,744
2,783
0
2,824
8,282
3,133
0
2,025
6,105
0
55,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,798
Gold Earned
40,950
351
Minions Killed
507
0
Camps Cleared
0
1,427,153
Distance Traveled
1,519,714
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,529
435
63
4
0
312,904
0
L
Vulcan
7,604
507
98
7
0
321,931
0
W
Surtr
7,324
488
104
7
0
344,926
0
W
Zeus
8,587
572
138
9
0
268,365
0
W
Kuzenbo
6,980
465
40
3
0
329,054
0
L
Vamana
5,861
391
46
3
0
224,922
0
L
Xing Tian
6,535
436
37
2
0
283,094
2
W
Vamana
9,701
647
114
8
0
293,812
0
W
Hou Yi
8,358
557
111
7
0
283,557
2
L
Neith
7,269
485
107
7
0
284,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role