Player Matchup

Janus
Janus
PUNKartist6090
Janus
Level 28
God Stats
9W - 7L
1,546 SR
Queue Stats
28W - 41L
1,455 Elo+
Party 2
Surtr
Surtr
SgtWortWort
Surtr
Level 188
God Stats
2W - 3L
1,640 SR
Queue Stats
111W - 194L
1,471 Elo+
Party 2
Ullr
Ullr
ThumblessAimbot
Ullr
Level 158
God Stats
4W - 9L
1,460 SR
Queue Stats
273W - 267L
1,508 Elo+
Party 2
Charon
Charon
U Sokka D
Charon
Level 66
God Stats
7W - 7L
1,666 SR
Queue Stats
46W - 57L
1,515 Elo+
Party 2
Nut
Nut
xSteedo
Nut
Level 125
God Stats
23W - 22L
1,539 SR
Queue Stats
228W - 186L
1,533 Elo+
Solo
Team Averages
Level 113
1,570 SR
1,497 Elo+

VS

Team Averages
Level 145
1,551 SR
1,728 Elo+
Freya
Freya
ABackCampGoblin
Freya
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,934 Elo+
Party 1
Yu Huang
Yu Huang
Grahh
Yu Huang
Level 139
God Stats
2W - 6L
1,500 SR
Queue Stats
155W - 118L
1,675 Elo+
Solo
Awilix
Awilix
HeagonThanon
Awilix
Level 127
God Stats
10W - 8L
1,202 SR
Queue Stats
163W - 135L
1,559 Elo+
Solo
Ravana
Ravana
Petal Burst
Ravana
Level 157
God Stats
4W - 0L
1,887 SR
Queue Stats
104W - 96L
1,550 Elo+
Solo
Fafnir
Fafnir
iAmRealApeYes
Fafnir
Level 155
God Stats
3W - 0L
1,667 SR
Queue Stats
13W - 6L
1,924 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
5,459
546
1,383
4,970
1,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 3 / 0
5,742
574
5,240
11,053
8,673
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 1 / 0
5,084
508
1,832
6,443
2,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
U Sokka D
Charon
9
0 / 4 / 0
5,255
526
2,958
9,893
7,825
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nut
8
1 / 2 / 0
4,749
475
5,799
6,964
2,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 1
6,256
626
8,624
8,236
3,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yu Huang
Grahh
Yu Huang
11
0 / 0 / 2
6,063
606
4,167
3,931
1,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
11
4 / 0 / 2
6,089
609
5,142
5,842
2,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ravana
11
2 / 0 / 1
6,347
635
5,417
6,176
3,707
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 0 / 4
6,171
617
2,059
4,954
4,112
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
21
1
Kills
11
11
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
1
1
5.5
W
Yu Huang
Grahh
Yu Huang
0
0
2
1
W
Awilix
4
0
2
5
L
0
1
0
0
W
Ravana
2
0
1
2.5
L
0
3
0
0
L
0
1
0
0
L
Charon
U Sokka D
Charon
0
4
0
0
W
0
0
4
2
L
Nut
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,212
Damage
25,409
39,323
Taken
29,139
22,969
Mitigated
14,546
14,514
Healing
13,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,624
2,893
0
4,714
8,236
3,157
0
2,026
6,210
40,696
0
W
Yu Huang
Grahh
Yu Huang
4,167
191
0
750
3,931
1,399
20
848
2,963
55,252
1,894
W
Awilix
5,142
2,316
0
3,668
5,842
2,171
0
99
5,743
0
39,360
L
1,383
0
0
500
4,970
1,515
0
2,827
2,143
39,786
731
W
Ravana
5,417
1,929
0
2,298
6,176
3,707
0
219
5,957
0
49,715
L
5,240
2,884
0
4,459
11,053
8,673
0
0
11,053
870
44,142
L
1,832
749
0
4,355
6,443
2,359
0
1,462
4,981
0
37,616
L
Charon
U Sokka D
Charon
2,958
632
0
1,625
9,893
7,825
0
6,448
2,913
23,588
306
W
2,059
854
0
1,921
4,954
4,112
9
1,132
3,756
14,311
1,531
L
Nut
5,799
3,658
0
3,575
6,964
2,597
0
3,036
3,602
0
34,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,289
Gold Earned
30,926
328
Minions Killed
369
0
Camps Cleared
0
950,490
Distance Traveled
1,063,661
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
6,256
626
75
8
0
191,235
0
W
Yu Huang
6,063
606
96
10
0
201,269
2
W
Awilix
6,089
609
78
8
0
255,425
0
L
Janus
5,459
546
102
10
0
220,916
0
W
Ravana
6,347
635
99
10
0
196,819
0
L
Surtr
5,742
574
86
9
0
198,145
0
L
Ullr
5,084
508
60
6
0
222,816
0
L
Charon
5,255
526
25
3
0
175,496
2
W
Fafnir
6,171
617
21
2
0
218,913
1
L
Nut
4,749
475
55
6
0
133,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role