Player Matchup

Ymir
Ymir
BronyPower
Ymir
Level 85
God Stats
1W - 1L
1,552 SR
Queue Stats
11W - 17L
1,419 Elo+
Solo
Agni
Agni
Warluna
Agni
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 119L
1,434 Elo+
Solo
Amaterasu
Amaterasu
mrmustachio97
Amaterasu
Level 83
God Stats
2W - 4L
1,418 SR
Queue Stats
75W - 71L
1,405 Elo+
Solo
Team Averages
Level 67
1,490 SR
1,420 Elo+

VS

Team Averages
Level 93
1,412 SR
1,433 Elo+
Nox
Nox
CopperAsh954
Nox
Level 148
God Stats
6W - 3L
1,305 SR
Queue Stats
94W - 93L
1,421 Elo+
Party 1
Vamana
Vamana
Dawn Roboman
Vamana
Level 63
God Stats
2W - 1L
1,426 SR
Queue Stats
68W - 72L
1,425 Elo+
Solo
Ne Zha
Ne Zha
Fluffy colt8294
Ne Zha
Level 68
God Stats
24W - 18L
1,505 SR
Queue Stats
81W - 77L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,565
547
4,801
10,962
9,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Agni
Warluna
Agni
11
0 / 4 / 0
6,617
551
4,348
8,303
3,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
mrmustachio97
Amaterasu
11
0 / 3 / 0
6,884
574
3,462
14,657
6,667
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 7
8,516
710
6,938
4,243
1,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
14
4 / 0 / 5
8,992
749
10,665
10,013
8,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
4 / 0 / 6
8,793
733
8,400
5,193
2,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
28
0
Kills
10
10
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
2
0
7
5.5
W
Vamana
4
0
5
6.5
W
4
0
6
7
L
Agni
Warluna
Agni
0
4
0
0
L
Amaterasu
mrmustachio97
Amaterasu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,611
Damage
26,003
33,922
Taken
19,449
19,607
Mitigated
12,729
5,179
Healing
5,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,801
659
0
1,198
10,962
9,924
0
2,924
7,329
20,192
0
W
6,938
794
0
645
4,243
1,929
266
1,604
2,466
29,152
735
W
Vamana
10,665
4,753
0
4,491
10,013
8,442
635
3,995
5,728
0
34,068
W
8,400
1,074
0
496
5,193
2,358
339
3,035
2,036
0
26,278
L
Agni
Warluna
Agni
4,348
496
0
1,330
8,303
3,016
0
1,319
6,751
17,645
0
L
Amaterasu
mrmustachio97
Amaterasu
3,462
1,887
194
2,457
14,657
6,667
0
1,654
12,348
0
13,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,066
Gold Earned
26,301
77
Minions Killed
143
0
Camps Cleared
0
565,118
Distance Traveled
702,585
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,565
547
17
1
0
193,523
0
W
Nox
8,516
710
57
5
0
222,728
0
W
Vamana
8,992
749
55
5
0
235,535
0
W
Ne Zha
8,793
733
31
3
0
244,322
0
L
Agni
6,617
551
29
2
0
150,907
0
L
Amaterasu
6,884
574
31
3
0
220,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role