Player Matchup

Chaac
Chaac
Silver IV
Caldobs__
Chaac
Silver IV
Level 84
God Stats
4W - 3L
1,722 SR
Queue Stats
34W - 46L
1,247 MMR
Party 1
Arachne
Arachne
Silver II
ItsCamtown
Arachne
Silver II
Level 81
God Stats
1W - 3L
1,475 SR
Queue Stats
5W - 11L
1,498 MMR
Party 1
Nu Wa
Nu Wa
Gold IV
JEFFSTYLESS
Nu Wa
Gold IV
Level 108
God Stats
2W - 5L
1,366 SR
Queue Stats
113W - 117L
1,360 MMR
Solo
Fafnir
Fafnir
Silver I
ShrekIsOurKing
Fafnir
Silver I
Level 148
God Stats
2W - 3L
1,387 SR
Queue Stats
35W - 35L
1,383 MMR
Solo
Heimdallr
Heimdallr
Gold II
SonnyJins
Heimdallr
Gold II
Level 160
God Stats
1W - 2L
1,548 SR
Queue Stats
59W - 64L
1,334 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,500 SR
1,364 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,546 SR
1,398 MMR
Bellona
Bellona
Gold V
 
Bellona
Gold V
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Silver III
AhmedSan1
Hou Yi
Silver III
Level 176
God Stats
1W - 1L
1,478 SR
Queue Stats
17W - 25L
1,330 MMR
Solo
Bastet
Bastet
Gold V
DragonBird777
Bastet
Gold V
Level 158
God Stats
15W - 13L
1,549 SR
Queue Stats
94W - 110L
1,374 MMR
Solo
Zeus
Zeus
Platinum V
KoichiShikishima
Zeus
Platinum V
Level 105
God Stats
7W - 5L
1,662 SR
Queue Stats
173W - 167L
1,403 MMR
Solo
Hercules
Hercules
Gold IV
Machinho94
Hercules
Gold IV
Level 127
God Stats
8W - 7L
1,542 SR
Queue Stats
115W - 115L
1,380 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Caldobs__
Chaac
11
0 / 4 / 1
6,261
482
5,189
13,048
11,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Arachne
ItsCamtown
Arachne
12
0 / 2 / 1
6,223
479
2,679
12,989
5,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

12
1 / 2 / 0
6,762
520
3,715
7,245
2,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 2 / 1
6,556
504
4,116
12,413
12,972
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
SonnyJins
Heimdallr
12
1 / 3 / 0
6,786
522
5,968
8,413
3,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AthenaAo KuangSun WukongAres

VS

Bans
ThorJanusIzanamiMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
2 / 0 / 1
8,623
663
9,703
13,241
12,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
AhmedSan1
Hou Yi
13
2 / 1 / 0
7,377
567
4,413
10,902
4,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
5 / 1 / 3
7,271
559
6,054
11,040
3,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

14
3 / 1 / 2
8,161
628
10,482
5,849
2,026
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Machinho94
Hercules
10
1 / 0 / 5
5,997
461
5,832
10,832
6,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
2
Kills
13
13
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
0
1
2.5
W
Hou Yi
AhmedSan1
Hou Yi
2
1
0
2
L
Chaac
Caldobs__
Chaac
0
4
1
0.13
W
5
1
3
6.5
L
Arachne
ItsCamtown
Arachne
0
2
1
0.25
L
1
2
0
0.5
W
3
1
2
4
W
Hercules
Machinho94
Hercules
1
0
5
3.5
L
0
2
1
0.25
L
Heimdallr
SonnyJins
Heimdallr
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,667
Damage
36,484
54,108
Taken
51,864
36,462
Mitigated
29,532
15,982
Healing
23,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
9,703
2,676
0
9,016
13,241
12,545
0
585
12,656
0
72,616
W
Hou Yi
AhmedSan1
Hou Yi
4,413
2,050
0
3,357
10,902
4,424
350
1,191
9,711
0
65,025
L
Chaac
Caldobs__
Chaac
5,189
746
0
4,234
13,048
11,393
0
0
11,947
0
43,888
W
6,054
1,474
0
4,735
11,040
3,609
20
1,783
9,257
0
46,700
L
Arachne
ItsCamtown
Arachne
2,679
1,529
0
5,226
12,989
5,476
0
3,622
9,284
0
48,275
L
3,715
610
0
950
7,245
2,805
0
3,296
3,865
50,307
0
W
10,482
977
0
2,241
5,849
2,026
196
1,561
4,288
69,883
835
W
Hercules
Machinho94
Hercules
5,832
1,861
0
3,770
10,832
6,928
0
2,809
8,023
0
18,937
L
4,116
1,226
114
3,599
12,413
12,972
0
3,348
8,654
16,686
2,000
L
Heimdallr
SonnyJins
Heimdallr
5,968
2,341
0
1,859
8,413
3,816
962
0
8,227
0
58,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,588
Gold Earned
37,429
379
Minions Killed
443
0
Camps Cleared
0
1,302,128
Distance Traveled
1,401,138
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,623
663
119
9
0
252,284
0
W
Hou Yi
7,377
567
103
8
0
277,229
0
L
Chaac
6,261
482
76
6
0
253,460
0
W
Bastet
7,271
559
69
5
0
301,956
0
L
Arachne
6,223
479
84
6
0
284,678
1
L
Nu Wa
6,762
520
99
8
0
249,122
2
W
Zeus
8,161
628
126
10
0
248,460
2
W
Hercules
5,997
461
26
2
0
321,209
7
L
Fafnir
6,556
504
24
2
0
271,037
0
L
Heimdallr
6,786
522
96
7
0
243,831
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role