Player Matchup

Sylvanus
Sylvanus
HotBoiFresca
Sylvanus
Level 108
God Stats
5W - 14L
1,302 SR
Queue Stats
212W - 206L
1,551 Elo+
Party 1
Thor
Thor
HubsNub12
Thor
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 4L
1,602 Elo+
Party 1
Bellona
Bellona
TheWhitePlague7
Bellona
Level 56
God Stats
0W - 2L
1,614 SR
Queue Stats
1W - 5L
1,414 Elo+
Party 1
Anubis
Anubis
basedrogue
Anubis
Level 127
God Stats
7W - 11L
1,496 SR
Queue Stats
65W - 71L
1,518 Elo+
Party 1
Charybdis
Charybdis
xThEWhitEPLaGuEx
Charybdis
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,500 Elo+
Party 1
Team Averages
Level 81
1,482 SR
1,517 Elo+

VS

Team Averages
Level 121
1,512 SR
1,620 Elo+
Bastet
Bastet
BagelG0D
Bastet
Level 157
God Stats
1W - 0L
1,725 SR
Queue Stats
20W - 10L
1,653 Elo+
Party 2
Ne Zha
Ne Zha
Combat7589
Ne Zha
Level 153
God Stats
1W - 2L
1,354 SR
Queue Stats
78W - 63L
1,559 Elo+
Party 2
Janus
Janus
Hbomb365
Janus
Level 109
God Stats
3W - 4L
1,495 SR
Queue Stats
55W - 35L
1,609 Elo+
Party 2
Sobek
Sobek
Saotome_13
Sobek
Level 109
God Stats
2W - 4L
1,486 SR
Queue Stats
212W - 182L
1,564 Elo+
Solo
Charybdis
Charybdis
WolfgangMR7
Charybdis
Level 79
God Stats
4W - 5L
1,500 SR
Queue Stats
45W - 39L
1,715 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
HotBoiFresca
Sylvanus
10
2 / 5 / 2
6,991
538
5,522
14,894
10,867
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thor
12
2 / 6 / 3
7,083
545
5,708
12,955
5,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

9
0 / 5 / 3
5,871
452
4,881
12,870
11,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
basedrogue
Anubis
12
5 / 5 / 3
7,431
572
8,558
10,048
4,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
11
0 / 3 / 0
6,533
503
4,516
9,693
3,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BagelG0D
Bastet
14
9 / 3 / 7
9,393
723
11,812
14,352
6,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ne Zha
Combat7589
Ne Zha
13
6 / 3 / 5
8,159
628
8,461
11,352
4,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Hbomb365
Janus
13
5 / 2 / 4
7,996
615
9,273
4,717
1,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
11
0 / 1 / 9
6,967
536
6,807
12,747
10,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
WolfgangMR7
Charybdis
13
4 / 0 / 3
8,395
646
8,787
7,581
2,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
52
9
Kills
24
24
Deaths
9
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bastet
BagelG0D
Bastet
9
3
7
4.17
W
Ne Zha
Combat7589
Ne Zha
6
3
5
2.83
W
Janus
Hbomb365
Janus
5
2
4
3.5
L
Sylvanus
HotBoiFresca
Sylvanus
2
5
2
0.6
L
Thor
2
6
3
0.58
W
Sobek
0
1
9
4.5
L
0
5
3
0.3
W
Charybdis
WolfgangMR7
Charybdis
4
0
3
5.5
L
Anubis
basedrogue
Anubis
5
5
3
1.3
L
Charybdis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,185
Damage
45,140
60,460
Taken
50,749
34,716
Mitigated
25,931
13,927
Healing
17,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
BagelG0D
Bastet
11,812
3,689
0
5,359
14,352
6,471
795
5,670
8,459
846
61,083
W
Ne Zha
Combat7589
Ne Zha
8,461
2,734
0
4,283
11,352
4,225
0
2,435
8,917
0
51,722
W
Janus
Hbomb365
Janus
9,273
666
0
125
4,717
1,759
285
1,532
3,105
52,506
1,033
L
Sylvanus
HotBoiFresca
Sylvanus
5,522
1,780
959
3,532
14,894
10,867
0
5,505
9,253
20,814
1,759
L
Thor
5,708
1,394
0
869
12,955
5,151
0
2,071
10,722
0
41,264
W
Sobek
6,807
588
0
3,878
12,747
10,757
0
3,547
9,000
19,449
2,054
L
4,881
1,257
0
2,241
12,870
11,361
0
3,567
9,143
0
22,167
W
Charybdis
WolfgangMR7
Charybdis
8,787
5,782
0
3,824
7,581
2,719
529
1,141
6,272
0
65,797
L
Anubis
basedrogue
Anubis
8,558
111
0
2,435
10,048
4,251
0
2,774
7,012
47,426
0
L
Charybdis
4,516
2,301
0
3,891
9,693
3,086
623
1,204
8,487
0
48,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,909
Gold Earned
40,910
312
Minions Killed
386
0
Camps Cleared
0
1,221,092
Distance Traveled
1,339,012
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,393
723
92
7
0
264,930
0
W
Ne Zha
8,159
628
71
5
0
284,447
0
W
Janus
7,996
615
94
7
0
262,732
0
L
Sylvanus
6,991
538
36
3
0
238,693
0
L
Thor
7,083
545
61
5
0
250,254
0
W
Sobek
6,967
536
25
2
0
280,608
2
L
Bellona
5,871
452
45
3
0
264,237
0
W
Charybdis
8,395
646
104
8
0
246,295
4
L
Anubis
7,431
572
79
6
0
239,065
5
L
Charybdis
6,533
503
91
7
0
228,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role