Player Matchup

Gilgamesh
Gilgamesh
BanginHoney
Gilgamesh
Level 78
God Stats
1W - 0L
1,632 SR
Queue Stats
1W - 2L
1,300 Elo+
Party 3
Kukulkan
Kukulkan
Big_Byrd_07
Kukulkan
Level 109
God Stats
9W - 13L
1,618 SR
Queue Stats
140W - 135L
1,405 Elo+
Party 2
Izanami
Izanami
JuNk1E1
Izanami
Level 118
God Stats
7W - 5L
1,681 SR
Queue Stats
184W - 213L
1,560 Elo+
Solo
Yemoja
Yemoja
Mörs
Yemoja
Level 108
God Stats
1W - 1L
1,586 SR
Queue Stats
33W - 17L
1,646 Elo+
Party 3
Kali
Kali
WingNuutzz
Kali
Level 151
God Stats
6W - 6L
1,624 SR
Queue Stats
647W - 658L
1,533 Elo+
Party 2
Team Averages
Level 113
1,628 SR
1,489 Elo+

VS

Team Averages
Level 138
1,531 SR
1,505 Elo+
Xing Tian
Xing Tian
CGC_20TWiN
Xing Tian
Level 114
God Stats
3W - 2L
1,499 SR
Queue Stats
101W - 105L
1,490 Elo+
Solo
Zeus
Zeus
Jn6x
Zeus
Level 112
God Stats
8W - 8L
1,674 SR
Queue Stats
179W - 206L
1,485 Elo+
Solo
Awilix
Awilix
MemotheFaun
Awilix
Level 160
God Stats
4W - 5L
1,655 SR
Queue Stats
73W - 77L
1,543 Elo+
Party 1
Bellona
Bellona
Simbacor
Bellona
Level 168
God Stats
5W - 5L
1,535 SR
Queue Stats
477W - 518L
1,528 Elo+
Party 1
Neith
Neith
XBunnyXPrincessX
Neith
Level 136
God Stats
3W - 7L
1,292 SR
Queue Stats
167W - 166L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BanginHoney
Gilgamesh
11
0 / 4 / 0
5,806
447
3,132
11,665
6,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Big_Byrd_07
Kukulkan
14
3 / 1 / 3
8,063
620
6,582
6,023
2,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
JuNk1E1
Izanami
14
1 / 0 / 0
7,370
567
9,338
8,995
3,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
Mörs
Yemoja
11
1 / 0 / 2
7,387
568
3,114
6,218
3,539
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
2 / 1 / 2
7,735
595
4,944
12,644
5,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CGC_20TWiN
Xing Tian
9
1 / 2 / 0
6,065
467
2,969
16,002
12,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zeus
Jn6x
Zeus
1
0 / 0 / 0
2,663
205
0
0
0
Awilix
14
1 / 4 / 0
7,482
576
4,660
10,555
4,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bellona
Simbacor
Bellona
14
4 / 0 / 0
9,087
699
7,287
8,063
6,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 1 / 1
6,748
519
7,872
10,388
3,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
7
Kills
6
6
Deaths
7
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BanginHoney
Gilgamesh
0
4
0
0
W
Kukulkan
Big_Byrd_07
Kukulkan
3
1
3
4.5
L
Xing Tian
CGC_20TWiN
Xing Tian
1
2
0
0.5
L
Zeus
Jn6x
Zeus
0
0
0
0
W
Izanami
JuNk1E1
Izanami
1
0
0
1
L
Awilix
1
4
0
0.25
W
Yemoja
Mörs
Yemoja
1
0
2
2
L
Bellona
Simbacor
Bellona
4
0
0
4
W
2
1
2
3
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,110
Damage
22,788
45,545
Taken
45,008
21,814
Mitigated
27,983
18,872
Healing
14,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BanginHoney
Gilgamesh
3,132
835
0
1,379
11,665
6,411
0
0
11,665
0
26,143
W
Kukulkan
Big_Byrd_07
Kukulkan
6,582
1,067
0
1,395
6,023
2,532
165
176
5,847
62,870
254
L
Xing Tian
CGC_20TWiN
Xing Tian
2,969
507
0
3,624
16,002
12,197
0
4,668
11,334
20,298
698
L
Zeus
Jn6x
Zeus
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
JuNk1E1
Izanami
9,338
5,892
0
1,528
8,995
3,660
29
1,085
7,910
0
81,495
L
Awilix
4,660
830
0
1,791
10,555
4,902
0
3,517
7,038
0
61,285
W
Yemoja
Mörs
Yemoja
3,114
1,035
3,472
2,515
6,218
3,539
238
744
5,474
16,493
3,124
L
Bellona
Simbacor
Bellona
7,287
2,497
0
5,474
8,063
6,967
0
48
7,362
0
70,162
W
4,944
2,012
0
8,583
12,644
5,672
0
952
11,692
0
84,692
L
7,872
1,937
0
4,008
10,388
3,917
864
1,146
9,242
0
63,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,361
Gold Earned
32,045
454
Minions Killed
365
0
Camps Cleared
0
1,268,315
Distance Traveled
1,064,648
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,806
447
42
3
0
259,351
0
W
Kukulkan
8,063
620
111
9
0
226,324
0
L
Xing Tian
6,065
467
28
2
0
271,706
1
L
Zeus
2,663
205
0
0
0
0
0
W
Izanami
7,370
567
130
10
0
230,769
0
L
Awilix
7,482
576
103
8
0
280,917
0
W
Yemoja
7,387
568
33
3
0
242,237
2
L
Bellona
9,087
699
132
10
0
281,617
2
W
Kali
7,735
595
138
11
0
309,634
2
L
Neith
6,748
519
102
8
0
230,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role