Player Matchup

Ao Kuang
Ao Kuang
CopyCatGibbon
Ao Kuang
Level 79
God Stats
9W - 10L
1,637 SR
Queue Stats
126W - 143L
1,490 Elo+
Solo
Athena
Athena
Johndoedough
Athena
Level 116
God Stats
2W - 1L
1,862 SR
Queue Stats
141W - 116L
1,582 Elo+
Solo
Janus
Janus
ZeekwithaZ
Janus
Level 154
God Stats
4W - 2L
1,736 SR
Queue Stats
68W - 65L
1,519 Elo+
Solo
Medusa
Medusa
tswagart
Medusa
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 51L
1,471 Elo+
Solo
Camazotz
Camazotz
xxsamanthaxx
Camazotz
Level 98
God Stats
11W - 12L
1,634 SR
Queue Stats
61W - 71L
1,503 Elo+
Solo
Team Averages
Level 110
1,674 SR
1,513 Elo+

VS

Team Averages
Level 114
1,495 SR
1,513 Elo+
Da Ji
Da Ji
Dawgetl
Da Ji
Level 115
God Stats
5W - 1L
1,210 SR
Queue Stats
8W - 7L
1,530 Elo+
Solo
Bacchus
Bacchus
Fahdyam
Bacchus
Level 108
God Stats
109W - 94L
1,560 SR
Queue Stats
111W - 96L
1,528 Elo+
Solo
Shiva
Shiva
SynthWayve
Shiva
Level 82
God Stats
29W - 15L
1,595 SR
Queue Stats
155W - 114L
1,551 Elo+
Solo
Anhur
Anhur
eaturbabiez
Anhur
Level 109
God Stats
9W - 7L
1,611 SR
Queue Stats
31W - 29L
1,504 Elo+
Solo
Chang'e
Chang'e
edinardoigreja
Chang'e
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 19L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CopyCatGibbon
Ao Kuang
13
4 / 9 / 1
9,105
479
8,503
20,224
10,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Athena
14
2 / 2 / 8
9,306
490
7,027
19,679
24,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Janus
18
6 / 5 / 7
11,205
590
18,020
11,986
5,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Medusa
tswagart
Medusa
15
1 / 1 / 4
8,385
441
8,880
11,608
4,818
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Camazotz
xxsamanthaxx
Camazotz
13
1 / 7 / 5
8,105
427
7,116
20,072
8,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Dawgetl
Da Ji
15
8 / 5 / 3
9,602
505
11,955
18,645
8,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Fahdyam
Bacchus
15
2 / 0 / 7
9,546
502
8,525
12,582
16,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shiva
20
11 / 3 / 0
13,179
694
22,751
23,326
21,676
Axe of Animosity

Axe of Animosity

+30
Physical Protection
+30
Magical Protection
+300
Health
+30%
Crowd Control Reduction

PASSIVE - Your Basic Attacks deal bonus damage equal to 2.5% of your Maximum Health as Magical Damage to enemies and structures.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
3 / 2 / 3
9,265
488
10,971
11,442
5,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
0 / 4 / 7
9,497
500
8,669
17,028
6,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
44
14
Kills
24
24
Deaths
14
25
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
CopyCatGibbon
Ao Kuang
4
9
1
0.5
W
Da Ji
Dawgetl
Da Ji
8
5
3
1.9
W
Bacchus
Fahdyam
Bacchus
2
0
7
5.5
L
Athena
2
2
8
3
W
Shiva
11
3
0
3.67
L
Janus
6
5
7
1.9
W
3
2
3
2.25
W
0
4
7
0.88
L
Medusa
tswagart
Medusa
1
1
4
3
L
Camazotz
xxsamanthaxx
Camazotz
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,546
Damage
62,871
83,569
Taken
83,023
54,192
Mitigated
58,688
16,357
Healing
27,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
CopyCatGibbon
Ao Kuang
8,503
2,311
0
5,446
20,224
10,655
0
2,228
17,258
38,215
2,774
W
Da Ji
Dawgetl
Da Ji
11,955
3,066
0
1,294
18,645
8,996
0
7,627
10,758
0
67,513
W
Bacchus
Fahdyam
Bacchus
8,525
925
0
4,267
12,582
16,737
0
5,068
7,236
26,940
2,068
L
Athena
7,027
2,085
0
2,243
19,679
24,701
0
4,086
15,337
32,010
0
W
Shiva
22,751
7,197
128
10,571
23,326
21,676
1,689
7,217
15,995
0
135,899
L
Janus
18,020
1,565
0
750
11,986
5,447
0
4,673
7,112
103,520
204
W
10,971
5,588
0
4,577
11,442
5,118
350
3,964
7,433
0
65,699
W
8,669
792
1,122
5,838
17,028
6,161
1,004
8,170
8,438
67,621
999
L
Medusa
tswagart
Medusa
8,880
3,893
0
3,973
11,608
4,818
0
2,908
8,700
0
64,854
L
Camazotz
xxsamanthaxx
Camazotz
7,116
2,293
0
3,945
20,072
8,571
0
3,232
16,580
0
52,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,106
Gold Earned
51,089
463
Minions Killed
536
0
Camps Cleared
0
1,878,273
Distance Traveled
1,917,251
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,105
479
57
3
0
279,448
0
W
Da Ji
9,602
505
82
4
0
393,816
2
W
Bacchus
9,546
502
31
2
0
435,285
3
L
Athena
9,306
490
48
3
0
445,694
2
W
Shiva
13,179
694
199
10
0
387,385
0
L
Janus
11,205
590
191
10
0
392,545
4
W
Anhur
9,265
488
107
6
0
332,545
2
W
Chang'e
9,497
500
117
6
0
368,220
8
L
Medusa
8,385
441
101
5
0
380,574
2
L
Camazotz
8,105
427
66
3
0
380,012
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role