Player Matchup

Cthulhu
Cthulhu
Ave1
Cthulhu
Level 55
God Stats
2W - 2L
1,693 SR
Queue Stats
6W - 6L
1,534 Elo+
Solo
Nox
Nox
DoDrizzt
Nox
Level 109
God Stats
18W - 21L
1,807 SR
Queue Stats
336W - 340L
1,613 Elo+
Party 1
Ne Zha
Ne Zha
SarayRuN
Ne Zha
Level 149
God Stats
74W - 41L
1,923 SR
Queue Stats
388W - 363L
1,764 Elo+
Party 1
Team Averages
Level 104
1,808 SR
1,637 Elo+

VS

Team Averages
Level 137
1,573 SR
1,509 Elo+
Ra
Ra
Duqundra
Ra
Level 155
God Stats
68W - 63L
1,538 SR
Queue Stats
305W - 296L
1,587 Elo+
Solo
Osiris
Osiris
KicKTo78
Osiris
Level 86
God Stats
35W - 32L
1,613 SR
Queue Stats
268W - 283L
1,546 Elo+
Solo
Bake Kujira
Bake Kujira
TaylorFx1
Bake Kujira
Level 171
God Stats
1W - 1L
1,568 SR
Queue Stats
5W - 7L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ave1
Cthulhu
15
2 / 3 / 8
10,097
673
13,872
19,061
21,222
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
2 / 1 / 10
10,674
712
11,559
7,684
4,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ne Zha
SarayRuN
Ne Zha
18
9 / 0 / 4
12,133
809
17,099
18,047
15,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 1
10,489
699
11,425
9,917
4,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
KicKTo78
Osiris
14
0 / 3 / 4
9,356
624
10,009
18,679
22,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bake Kujira
TaylorFx1
Bake Kujira
14
1 / 5 / 2
9,306
620
14,621
19,811
22,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
13
Kills
4
4
Deaths
13
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Ave1
Cthulhu
2
3
8
2
W
2
1
10
7
L
3
5
1
0.7
L
Osiris
KicKTo78
Osiris
0
3
4
0.67
W
Ne Zha
SarayRuN
Ne Zha
9
0
4
11
L
Bake Kujira
TaylorFx1
Bake Kujira
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,530
Damage
36,055
44,792
Taken
48,407
40,556
Mitigated
48,665
7,666
Healing
8,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Ave1
Cthulhu
13,872
2,120
357
0
19,061
21,222
0
10,315
7,052
30,464
420
W
11,559
1,995
0
0
7,684
4,161
493
3,056
3,997
43,852
0
L
11,425
581
3,021
2,070
9,917
4,135
0
3,716
6,172
52,352
0
L
Osiris
KicKTo78
Osiris
10,009
1,921
0
1,258
18,679
22,426
0
9,915
8,756
0
29,816
W
Ne Zha
SarayRuN
Ne Zha
17,099
4,539
0
7,309
18,047
15,173
767
8,467
7,674
0
57,318
L
Bake Kujira
TaylorFx1
Bake Kujira
14,621
6,906
0
2,456
19,811
22,104
0
11,367
8,399
36,691
2,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,904
Gold Earned
29,151
193
Minions Killed
191
0
Camps Cleared
0
863,137
Distance Traveled
846,124
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,097
673
38
3
0
270,850
0
W
Nox
10,674
712
77
5
0
272,113
0
L
Ra
10,489
699
103
7
0
318,327
2
L
Osiris
9,356
624
40
3
0
274,319
1
W
Ne Zha
12,133
809
78
5
0
320,174
0
L
Bake Kujira
9,306
620
48
3
0
253,478
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role