Player Matchup

Olorun
Olorun
IMrPoohI
Olorun
Level 122
God Stats
1W - 1L
1,800 SR
Queue Stats
39W - 34L
1,539 Elo+
Party 1
Janus
Janus
gigglingstar88
Janus
Level 109
God Stats
6W - 4L
1,716 SR
Queue Stats
115W - 135L
1,407 Elo+
Party 3
Chaac
Chaac
ohshiz headshot
Chaac
Level 121
God Stats
4W - 5L
1,870 SR
Queue Stats
120W - 138L
1,407 Elo+
Party 3
Apollo
Apollo
seryuif
Apollo
Level 140
God Stats
2W - 1L
1,720 SR
Queue Stats
52W - 52L
1,469 Elo+
Party 1
Chronos
Chronos
xToXiN_GrAy
Chronos
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
78W - 60L
1,515 Elo+
Solo
Team Averages
Level 111
1,721 SR
1,467 Elo+

VS

Team Averages
Level 146
1,479 SR
1,503 Elo+
Hercules
Hercules
LAKI71
Hercules
Level 205
God Stats
10W - 2L
1,394 SR
Queue Stats
914W - 429L
1,562 Elo+
Party 2
The Morrigan
The Morrigan
McDoofie
The Morrigan
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 31L
1,499 Elo+
Party 4
Achilles
Achilles
TheWorldPurifier
Achilles
Level 136
God Stats
1W - 2L
1,500 SR
Queue Stats
203W - 215L
1,455 Elo+
Solo
Maui
Maui
mira71
Maui
Level 205
God Stats
8W - 1L
1,500 SR
Queue Stats
912W - 429L
1,560 Elo+
Party 2
Artio
Artio
misspiglet
Artio
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,436 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
IMrPoohI
Olorun
14
2 / 5 / 5
9,075
648
15,831
11,352
5,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

16
1 / 4 / 5
9,434
674
16,992
9,262
3,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
1 / 2 / 5
9,849
704
12,557
20,101
18,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
seryuif
Apollo
15
0 / 5 / 5
8,557
611
9,708
13,249
6,076
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Chronos
xToXiN_GrAy
Chronos
19
3 / 1 / 2
10,609
758
14,813
11,338
5,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
LAKI71
Hercules
16
5 / 1 / 7
9,792
699
12,995
20,984
24,260
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
McDoofie
The Morrigan
19
3 / 1 / 9
10,443
746
18,845
8,776
5,464
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
7 / 1 / 8
10,190
728
19,118
22,873
35,471
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maui
mira71
Maui
17
2 / 1 / 9
9,327
666
6,355
12,519
13,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Artio
15
0 / 3 / 10
9,668
691
4,004
18,175
18,646
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
60
7
Kills
17
17
Deaths
7
22
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Olorun
IMrPoohI
Olorun
2
5
5
0.9
W
Hercules
LAKI71
Hercules
5
1
7
8.5
W
The Morrigan
McDoofie
The Morrigan
3
1
9
7.5
W
7
1
8
11
L
1
4
5
0.88
W
Maui
mira71
Maui
2
1
9
6.5
W
Artio
0
3
10
1.67
L
1
2
5
1.75
L
Apollo
seryuif
Apollo
0
5
5
0.5
L
Chronos
xToXiN_GrAy
Chronos
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,901
Damage
61,317
65,302
Taken
83,327
39,049
Mitigated
96,942
21,053
Healing
40,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
IMrPoohI
Olorun
15,831
6,723
927
1,552
11,352
5,428
0
4,082
7,218
21,460
1,545
W
Hercules
LAKI71
Hercules
12,995
1,356
6,425
9,611
20,984
24,260
251
11,832
8,548
0
24,576
W
The Morrigan
McDoofie
The Morrigan
18,845
1,669
1,037
726
8,776
5,464
175
3,985
4,609
49,241
2,669
W
19,118
1,459
3,054
6,552
22,873
35,471
0
12,826
9,509
0
26,444
L
16,992
957
0
250
9,262
3,829
0
3,681
5,482
28,367
188
W
Maui
mira71
Maui
6,355
782
1,000
1,183
12,519
13,101
0
6,514
5,769
12,833
832
W
Artio
4,004
302
5,602
5,324
18,175
18,646
63
9,398
8,283
13,238
523
L
12,557
446
962
8,750
20,101
18,023
0
10,540
9,074
0
30,201
L
Apollo
seryuif
Apollo
9,708
5,186
696
2,244
13,249
6,076
816
4,636
8,510
0
20,188
L
Chronos
xToXiN_GrAy
Chronos
14,813
3,644
1,726
3,946
11,338
5,693
0
4,538
6,640
40,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,524
Gold Earned
49,420
170
Minions Killed
162
0
Camps Cleared
0
1,235,616
Distance Traveled
1,352,546
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,075
648
20
1
0
243,024
0
W
Hercules
9,792
699
19
1
0
304,464
0
W
The Morrigan
10,443
746
81
6
0
252,454
0
W
Achilles
10,190
728
13
1
0
315,430
0
L
Janus
9,434
674
45
3
0
208,188
0
W
Maui
9,327
666
29
2
0
226,920
0
W
Artio
9,668
691
20
1
0
253,278
0
L
Chaac
9,849
704
27
2
0
288,182
0
L
Apollo
8,557
611
29
2
0
215,717
0
L
Chronos
10,609
758
49
4
0
280,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role