Player Matchup

Ne Zha
Ne Zha
Crush-Cultrue
Ne Zha
Level 128
God Stats
13W - 15L
1,395 SR
Queue Stats
339W - 334L
1,523 Elo+
Solo
Zeus
Zeus
Sepi Ban
Zeus
Level 127
God Stats
4W - 3L
1,835 SR
Queue Stats
112W - 101L
1,602 Elo+
Solo
Sun Wukong
Sun Wukong
evilmunky45
Sun Wukong
Level 144
God Stats
4W - 0L
1,554 SR
Queue Stats
17W - 18L
1,491 Elo+
Solo
Team Averages
Level 133
1,595 SR
1,539 Elo+

VS

Team Averages
Level 115
1,443 SR
1,509 Elo+
Arachne
Arachne
 
Arachne
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
spooked728
Kukulkan
Level 74
God Stats
0W - 2L
1,297 SR
Queue Stats
4W - 6L
1,448 Elo+
Solo
Zeus
Zeus
thundergod420
Zeus
Level 141
God Stats
2W - 2L
1,533 SR
Queue Stats
54W - 52L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 3
6,863
686
6,549
5,193
2,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Zeus
13
1 / 1 / 4
7,358
736
3,811
4,758
1,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
evilmunky45
Sun Wukong
13
4 / 0 / 2
7,663
766
8,191
8,589
7,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
1 / 2 / 0
6,604
660
7,375
10,251
8,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
spooked728
Kukulkan
11
0 / 0 / 0
6,586
659
4,606
4,614
1,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 4 / 1
6,609
661
3,808
6,004
1,693
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
6
Kills
1
1
Deaths
6
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
2
0
0.5
W
1
0
3
2.5
W
Zeus
1
1
4
3
W
Sun Wukong
evilmunky45
Sun Wukong
4
0
2
5
L
Kukulkan
spooked728
Kukulkan
0
0
0
0
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,551
Damage
15,789
18,540
Taken
20,869
11,454
Mitigated
12,141
4,058
Healing
3,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
7,375
5,402
0
1,676
10,251
8,826
0
2,043
8,136
0
18,956
W
6,549
1,529
0
1,221
5,193
2,379
0
2,736
2,457
40
30,964
W
Zeus
3,811
281
0
740
4,758
1,858
169
988
3,770
30,095
0
W
Sun Wukong
evilmunky45
Sun Wukong
8,191
1,449
0
2,097
8,589
7,217
0
4,733
3,856
0
34,642
L
Kukulkan
spooked728
Kukulkan
4,606
506
0
625
4,614
1,622
0
1,092
3,501
32,089
0
L
3,808
541
0
883
6,004
1,693
0
771
5,208
26,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,884
Gold Earned
19,799
184
Minions Killed
132
0
Camps Cleared
0
591,241
Distance Traveled
554,220
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,604
660
17
2
0
208,542
0
W
Ne Zha
6,863
686
50
5
0
198,761
0
W
Zeus
7,358
736
73
7
0
177,562
0
W
Sun Wukong
7,663
766
61
6
0
214,918
0
L
Kukulkan
6,586
659
59
6
0
182,372
4
L
Zeus
6,609
661
56
6
0
163,306
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role