Player Matchup

Yemoja
Yemoja
AcedoggSuper
Yemoja
Level 230
God Stats
2W - 1L
1,708 SR
Queue Stats
323W - 332L
1,507 Elo+
Solo
Vulcan
Vulcan
ArvaldoNegravio
Vulcan
Level 140
God Stats
28W - 25L
1,585 SR
Queue Stats
227W - 209L
1,581 Elo+
Solo
Hachiman
Hachiman
JDitty
Hachiman
Level 122
God Stats
11W - 4L
1,500 SR
Queue Stats
193W - 170L
1,557 Elo+
Party 2
Mulan
Mulan
MrFIuff
Mulan
Level 129
God Stats
7W - 1L
1,500 SR
Queue Stats
364W - 324L
1,600 Elo+
Party 2
Lancelot
Lancelot
Spoòn
Lancelot
Level 139
God Stats
1W - 1L
1,809 SR
Queue Stats
158W - 140L
1,611 Elo+
Party 2
Team Averages
Level 152
1,620 SR
1,571 Elo+

VS

Team Averages
Level 144
1,605 SR
1,562 Elo+
Hou Yi
Hou Yi
Kokushibyu
Hou Yi
Level 147
God Stats
6W - 4L
1,543 SR
Queue Stats
271W - 205L
1,665 Elo+
Party 1
Jormungandr
Jormungandr
Player48593
Jormungandr
Level 121
God Stats
8W - 10L
1,764 SR
Queue Stats
73W - 81L
1,570 Elo+
Solo
Loki
Loki
Xbox3355
Loki
Level 157
God Stats
8W - 3L
1,916 SR
Queue Stats
89W - 64L
1,570 Elo+
Solo
Heimdallr
Heimdallr
XxMadmanjulesXx
Heimdallr
Level 147
God Stats
2W - 5L
1,305 SR
Queue Stats
8W - 13L
1,350 Elo+
Solo
Cabrakan
Cabrakan
squirrelmath
Cabrakan
Level 149
God Stats
2W - 3L
1,500 SR
Queue Stats
353W - 295L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
0 / 2 / 8
8,732
460
8,781
14,741
10,637
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
0 / 5 / 2
8,535
449
9,282
9,513
3,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Hachiman
JDitty
Hachiman
18
7 / 0 / 1
11,392
600
13,355
9,697
4,119
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
MrFIuff
Mulan
16
2 / 7 / 6
9,749
513
15,517
25,528
18,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lancelot
Spoòn
Lancelot
17
11 / 3 / 2
10,522
554
15,932
18,698
8,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Kokushibyu
Hou Yi
16
5 / 4 / 2
10,364
545
15,396
15,373
6,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Player48593
Jormungandr
16
5 / 1 / 3
9,409
495
13,355
16,476
8,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Loki
13
1 / 4 / 5
8,582
452
5,354
16,916
14,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heimdallr
XxMadmanjulesXx
Heimdallr
12
0 / 5 / 1
8,078
425
4,824
12,175
5,093
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
squirrelmath
Cabrakan
15
6 / 6 / 4
10,269
540
20,021
24,338
28,059
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
32
20
Kills
17
17
Deaths
20
19
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Yemoja
0
2
8
2
W
0
5
2
0.2
W
Hachiman
JDitty
Hachiman
7
0
1
7.5
L
Hou Yi
Kokushibyu
Hou Yi
5
4
2
1.5
W
Mulan
MrFIuff
Mulan
2
7
6
0.71
L
Jormungandr
Player48593
Jormungandr
5
1
3
6.5
W
Lancelot
Spoòn
Lancelot
11
3
2
4
L
Loki
1
4
5
0.88
L
Heimdallr
XxMadmanjulesXx
Heimdallr
0
5
1
0.1
L
Cabrakan
squirrelmath
Cabrakan
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,867
Damage
58,950
78,177
Taken
85,278
45,979
Mitigated
62,085
25,451
Healing
17,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
8,781
2,071
2,974
2,690
14,741
10,637
0
4,903
9,838
29,071
1,100
W
9,282
3,344
0
795
9,513
3,846
346
4,048
5,465
63,858
1,764
W
Hachiman
JDitty
Hachiman
13,355
9,519
0
4,813
9,697
4,119
319
273
9,424
0
107,284
L
Hou Yi
Kokushibyu
Hou Yi
15,396
7,813
0
1,534
15,373
6,100
207
5,041
10,332
0
90,523
W
Mulan
MrFIuff
Mulan
15,517
2,877
0
9,039
25,528
18,446
0
14,858
10,670
0
77,791
L
Jormungandr
Player48593
Jormungandr
13,355
2,407
0
4,252
16,476
8,019
0
4,624
11,852
79,765
0
W
Lancelot
Spoòn
Lancelot
15,932
4,767
0
5,140
18,698
8,931
543
8,705
9,993
0
71,485
L
Loki
5,354
1,095
0
2,045
16,916
14,814
0
3,852
13,064
0
26,167
L
Heimdallr
XxMadmanjulesXx
Heimdallr
4,824
2,465
0
3,484
12,175
5,093
66
679
11,496
0
56,121
L
Cabrakan
squirrelmath
Cabrakan
20,021
2,671
0
6,246
24,338
28,059
0
3,089
21,249
77,964
3,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,930
Gold Earned
46,702
515
Minions Killed
502
0
Camps Cleared
0
1,848,659
Distance Traveled
1,670,830
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,732
460
36
2
0
348,564
3
W
Vulcan
8,535
449
92
5
0
394,318
4
W
Hachiman
11,392
600
182
10
0
337,221
2
L
Hou Yi
10,364
545
152
8
0
331,571
5
W
Mulan
9,749
513
117
6
0
348,355
4
L
Jormungandr
9,409
495
100
5
0
437,677
1
W
Lancelot
10,522
554
88
5
0
420,201
0
L
Loki
8,582
452
39
2
0
367,352
6
L
Heimdallr
8,078
425
100
5
0
261,788
4
L
Cabrakan
10,269
540
111
6
0
272,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role