Player Matchup

Xing Tian
Xing Tian
AlexoReplayII
Xing Tian
Level 149
God Stats
2W - 2L
1,285 SR
Queue Stats
165W - 165L
1,494 Elo+
Solo
Vulcan
Vulcan
DawsonFugate12
Vulcan
Level 88
God Stats
3W - 6L
1,437 SR
Queue Stats
134W - 137L
1,428 Elo+
Solo
Charybdis
Charybdis
StarlightVTX131
Charybdis
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 48L
1,422 Elo+
Solo
Kukulkan
Kukulkan
StupidUglyWorm
Kukulkan
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 125L
1,605 Elo+
Solo
Hera
Hera
xATOMSKx
Hera
Level 152
God Stats
4W - 1L
1,716 SR
Queue Stats
180W - 188L
1,522 Elo+
Solo
Team Averages
Level 94
1,487 SR
1,494 Elo+

VS

Team Averages
Level 136
1,549 SR
1,488 Elo+
Anhur
Anhur
 
Anhur
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
GarbageCan12
Artemis
Level 44
God Stats
0W - 5L
1,491 SR
Queue Stats
149W - 150L
1,437 Elo+
Solo
Thor
Thor
HardBlack1
Thor
Level 158
God Stats
6W - 11L
1,755 SR
Queue Stats
346W - 358L
1,534 Elo+
Solo
Athena
Athena
VexMyth0cIast
Athena
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 19L
1,373 Elo+
Solo
Kuzenbo
Kuzenbo
x MoneyyBagg x
Kuzenbo
Level 148
God Stats
1W - 3L
1,500 SR
Queue Stats
110W - 119L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AlexoReplayII
Xing Tian
10
1 / 2 / 6
5,899
1,180
3,030
6,812
3,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
5 / 2 / 4
7,240
1,448
5,387
3,762
1,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
StarlightVTX131
Charybdis
11
0 / 2 / 9
6,091
1,218
4,607
4,622
1,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
10
2 / 2 / 4
6,056
1,211
3,382
4,073
1,631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
12
3 / 1 / 5
6,637
1,327
7,410
2,316
1,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
8
3 / 2 / 1
5,357
1,071
1,848
3,448
1,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
GarbageCan12
Artemis
11
3 / 3 / 2
5,754
1,151
4,620
4,752
1,936
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 2 / 5
5,448
1,090
3,006
6,395
5,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 3 / 2
6,214
1,243
3,621
6,266
6,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
1 / 1 / 4
5,646
1,129
3,780
5,889
6,664
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
11
Kills
9
9
Deaths
11
28
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
2
1
1.75
W
Xing Tian
AlexoReplayII
Xing Tian
1
2
6
2
W
5
2
4
3.5
L
Artemis
GarbageCan12
Artemis
3
3
2
1.33
L
0
2
5
1.25
W
Charybdis
StarlightVTX131
Charybdis
0
2
9
2.25
W
Kukulkan
2
2
4
2
L
2
3
2
1
L
1
1
4
3
W
Hera
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,816
Damage
16,875
21,585
Taken
26,750
9,782
Mitigated
21,908
4,425
Healing
5,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
1,848
534
0
344
3,448
1,242
0
2,499
824
0
4,301
W
Xing Tian
AlexoReplayII
Xing Tian
3,030
192
0
1,505
6,812
3,745
0
953
5,818
5,740
0
W
5,387
2,570
151
496
3,762
1,806
76
1,678
2,045
15,356
0
L
Artemis
GarbageCan12
Artemis
4,620
1,842
0
426
4,752
1,936
0
3,516
1,005
0
10,488
L
3,006
158
445
1,249
6,395
5,409
0
4,382
1,639
0
11,645
W
Charybdis
StarlightVTX131
Charybdis
4,607
2,103
0
490
4,622
1,595
941
1,477
3,062
0
9,466
W
Kukulkan
3,382
378
409
1,124
4,073
1,631
102
2,216
1,740
8,462
298
L
3,621
609
0
158
6,266
6,657
0
4,125
1,854
7,123
0
L
3,780
1,110
1,175
1,649
5,889
6,664
0
3,076
2,499
9,051
0
W
Hera
7,410
1,532
0
250
2,316
1,005
410
797
1,519
11,999
620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,923
Gold Earned
28,419
75
Minions Killed
55
0
Camps Cleared
0
555,337
Distance Traveled
455,857
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,357
1,071
3
1
0
66,276
0
W
Xing Tian
5,899
1,180
2
0
0
108,847
0
W
Vulcan
7,240
1,448
28
6
0
121,551
0
L
Artemis
5,754
1,151
18
4
0
93,184
0
L
Thor
5,448
1,090
17
3
0
97,529
1
W
Charybdis
6,091
1,218
20
4
0
89,851
0
W
Kukulkan
6,056
1,211
9
2
0
115,586
0
L
Athena
6,214
1,243
9
2
0
88,692
0
L
Kuzenbo
5,646
1,129
8
2
0
110,176
0
W
Hera
6,637
1,327
16
3
0
119,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role