Player Matchup

Thor
Thor
 
Thor
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
Bloodyskullboy_t
Persephone
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,570 Elo+
Party 1
Danzaburou
Danzaburou
ExpiredLoyalty
Danzaburou
Level 102
God Stats
2W - 2L
1,397 SR
Queue Stats
3W - 4L
1,321 Elo+
Party 1
Eset
Eset
ExpiredTrust
Eset
Level 67
God Stats
3W - 0L
1,463 SR
Queue Stats
3W - 5L
1,321 Elo+
Party 1
Bellona
Bellona
whomisjoe
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,376 Elo+
Party 1
Team Averages
Level 79
1,472 SR
1,418 Elo+

VS

Team Averages
Level 100
1,518 SR
1,482 Elo+
Susano
Susano
 
Susano
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Halocline91
Ah Muzen Cab
Level 60
God Stats
32W - 21L
1,652 SR
Queue Stats
59W - 56L
1,511 Elo+
Solo
Ra
Ra
Italiantarheel89
Ra
Level 106
God Stats
2W - 4L
1,500 SR
Queue Stats
149W - 148L
1,478 Elo+
Solo
Ares
Ares
Ultimate_Usurper
Ares
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 38L
1,440 Elo+
Solo
Shiva
Shiva
prestigeHz4rD
Shiva
Level 145
God Stats
8W - 8L
1,437 SR
Queue Stats
302W - 293L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
5 / 1 / 4
7,853
561
5,623
9,227
4,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

Persephone
Bloodyskullboy_t
Persephone
12
4 / 1 / 5
7,967
569
3,834
8,738
6,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Danzaburou
ExpiredLoyalty
Danzaburou
13
1 / 0 / 8
7,618
544
10,367
9,427
3,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 1 / 1
7,806
558
5,941
6,098
2,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
whomisjoe
Bellona
11
0 / 0 / 0
6,559
469
4,104
12,288
14,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
12
1 / 1 / 1
6,518
466
3,893
10,437
4,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
Halocline91
Ah Muzen Cab
11
0 / 5 / 1
6,425
459
4,426
12,035
4,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

13
0 / 1 / 1
7,551
539
2,480
4,349
1,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
1 / 5 / 0
6,229
445
3,548
12,419
10,524
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 2 / 0
7,033
502
6,421
9,856
9,625
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
13
Kills
2
3
Deaths
14
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
5
1
4
7
L
Susano
 
Susano
1
1
1
1.5
W
Persephone
Bloodyskullboy_t
Persephone
4
1
5
6.5
W
Danzaburou
ExpiredLoyalty
Danzaburou
1
0
8
5
W
3
1
1
3.5
L
Ah Muzen Cab
Halocline91
Ah Muzen Cab
0
5
1
0.1
L
0
1
1
0.5
L
1
5
0
0.2
L
0
2
0
0
W
Bellona
whomisjoe
Bellona
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,869
Damage
20,768
45,778
Taken
49,096
30,780
Mitigated
30,717
15,096
Healing
12,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
5,623
334
146
1,254
9,227
4,275
0
1,222
8,005
0
54,526
L
Susano
 
Susano
3,893
665
0
5,248
10,437
4,140
0
1,821
8,516
0
49,977
W
Persephone
Bloodyskullboy_t
Persephone
3,834
902
0
3,509
8,738
6,032
27
1,515
7,179
34,167
0
W
Danzaburou
ExpiredLoyalty
Danzaburou
10,367
4,509
0
5,630
9,427
3,957
117
2,020
7,407
0
64,037
W
5,941
206
106
1,649
6,098
2,419
0
1,890
4,161
50,290
1,516
L
Ah Muzen Cab
Halocline91
Ah Muzen Cab
4,426
2,361
0
2,214
12,035
4,669
995
1,768
10,267
0
58,607
L
2,480
151
168
1,113
4,349
1,759
0
1,089
3,094
52,724
512
L
3,548
72
0
1,461
12,419
10,524
0
2,111
10,232
19,283
0
L
6,421
1,066
0
2,484
9,856
9,625
0
2,442
7,230
1,850
48,184
W
Bellona
whomisjoe
Bellona
4,104
1,209
0
2,802
12,288
14,097
0
356
11,932
0
37,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,803
Gold Earned
33,756
396
Minions Killed
400
0
Camps Cleared
0
1,366,313
Distance Traveled
1,310,932
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,853
561
78
6
0
316,522
0
L
Susano
6,518
466
82
6
0
322,084
4
W
Persephone
7,967
569
36
3
0
258,546
0
W
Danzaburou
7,618
544
117
8
0
254,410
0
W
Eset
7,806
558
105
8
0
285,875
2
L
Ah Muzen Cab
6,425
459
88
6
0
229,916
0
L
Ra
7,551
539
119
9
0
277,803
0
L
Ares
6,229
445
27
2
0
244,119
4
L
Shiva
7,033
502
84
6
0
237,010
0
W
Bellona
6,559
469
60
4
0
250,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role