Player Matchup

Hercules
Hercules
 
Hercules
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
AndytheH
Chang'e
Level 148
God Stats
2W - 1L
1,812 SR
Queue Stats
27W - 26L
1,485 Elo+
Solo
Scylla
Scylla
LAKI71
Scylla
Level 205
God Stats
11W - 0L
1,794 SR
Queue Stats
918W - 434L
1,555 Elo+
Party 1
Zhong Kui
Zhong Kui
mira71
Zhong Kui
Level 205
God Stats
10W - 4L
1,618 SR
Queue Stats
916W - 434L
1,553 Elo+
Party 1
Team Averages
Level 177
1,645 SR
1,519 Elo+

VS

Team Averages
Level 120
1,442 SR
1,423 Elo+
Hun Batz
Hun Batz
Sherri4ka
Hun Batz
Level 148
God Stats
3W - 3L
1,500 SR
Queue Stats
108W - 121L
1,377 Elo+
Solo
Chronos
Chronos
gigglingstar88
Chronos
Level 109
God Stats
2W - 4L
1,468 SR
Queue Stats
115W - 135L
1,414 Elo+
Party 2
Jormungandr
Jormungandr
mikman95
Jormungandr
Level 156
God Stats
24W - 29L
1,242 SR
Queue Stats
856W - 901L
1,461 Elo+
Solo
Anhur
Anhur
misspiglet
Anhur
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 17L
1,449 Elo+
Solo
Guan Yu
Guan Yu
ohshiz headshot
Guan Yu
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 138L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
1 / 0 / 1
5,419
1,084
1,969
5,568
3,122
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
 
Jing Wei
10
1 / 0 / 2
5,348
1,070
3,000
3,219
1,071
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
AndytheH
Chang'e
10
0 / 0 / 2
5,196
1,039
1,524
2,291
858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
LAKI71
Scylla
10
1 / 1 / 1
5,393
1,079
4,763
3,081
1,082
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Zhong Kui
mira71
Zhong Kui
9
0 / 1 / 3
5,144
1,029
4,435
2,463
1,784
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Sherri4ka
Hun Batz
8
0 / 1 / 0
4,647
929
2,154
2,870
1,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

11
0 / 0 / 1
5,179
1,036
3,066
3,185
1,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jormungandr
mikman95
Jormungandr
5
0 / 0 / 0
4,220
844
0
0
0
Anhur
10
1 / 1 / 1
5,230
1,046
2,038
3,803
1,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 0
5,287
1,057
1,596
8,200
4,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
3
Kills
2
2
Deaths
3
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
0
1
1.5
W
Jing Wei
 
Jing Wei
1
0
2
2
W
Chang'e
AndytheH
Chang'e
0
0
2
1
W
Scylla
LAKI71
Scylla
1
1
1
1.5
L
Hun Batz
Sherri4ka
Hun Batz
0
1
0
0
L
0
0
1
0.5
L
Jormungandr
mikman95
Jormungandr
0
0
0
0
W
Zhong Kui
mira71
Zhong Kui
0
1
3
1.5
L
Anhur
1
1
1
1.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,691
Damage
8,854
16,622
Taken
18,058
7,917
Mitigated
8,923
8,770
Healing
8,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
1,969
333
202
2,453
5,568
3,122
217
595
4,973
0
7,061
W
Jing Wei
 
Jing Wei
3,000
2,212
135
750
3,219
1,071
66
506
2,713
0
6,394
W
Chang'e
AndytheH
Chang'e
1,524
76
1,593
1,054
2,291
858
186
656
1,635
7,168
249
W
Scylla
LAKI71
Scylla
4,763
294
1,454
758
3,081
1,082
215
833
2,248
11,893
0
L
Hun Batz
Sherri4ka
Hun Batz
2,154
0
196
123
2,870
1,235
0
2,242
628
0
6,455
L
3,066
263
534
652
3,185
1,242
0
2,275
910
10,731
0
L
Jormungandr
mikman95
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
W
Zhong Kui
mira71
Zhong Kui
4,435
1,090
125
246
2,463
1,784
448
476
1,987
8,984
0
L
Anhur
2,038
918
27
325
3,803
1,572
0
1,601
2,202
0
8,817
L
1,596
190
2,042
4,354
8,200
4,874
0
4,494
3,706
0
3,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,500
Gold Earned
24,563
58
Minions Killed
45
0
Camps Cleared
0
516,639
Distance Traveled
357,732
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,419
1,084
11
2
0
112,020
0
W
Jing Wei
5,348
1,070
7
1
0
96,667
0
W
Chang'e
5,196
1,039
16
3
0
124,145
0
W
Scylla
5,393
1,079
17
3
0
103,952
0
L
Hun Batz
4,647
929
8
2
0
62,224
0
L
Chronos
5,179
1,036
17
3
0
89,537
0
L
Jormungandr
4,220
844
0
0
0
0
0
W
Zhong Kui
5,144
1,029
7
1
0
79,855
0
L
Anhur
5,230
1,046
16
3
0
97,194
0
L
Guan Yu
5,287
1,057
4
1
0
108,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role