Player Matchup

Chaac
Chaac
 
Chaac
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Abyss420ALT
Ne Zha
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 57L
1,448 Elo+
Solo
Skadi
Skadi
Calliou0619
Skadi
Level 67
God Stats
5W - 1L
1,695 SR
Queue Stats
31W - 23L
1,524 Elo+
Solo
Artemis
Artemis
G-INNUNGAGAP
Artemis
Level 135
God Stats
1W - 3L
1,500 SR
Queue Stats
96W - 86L
1,509 Elo+
Party 1
Heimdallr
Heimdallr
WestDFree
Heimdallr
Level 139
God Stats
11W - 12L
1,658 SR
Queue Stats
101W - 103L
1,471 Elo+
Party 1
Team Averages
Level 106
1,571 SR
1,490 Elo+

VS

Team Averages
Level 101
1,500 SR
1,480 Elo+
Nut
Nut
Girthnado
Nut
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 54L
1,500 Elo+
Party 3
Olorun
Olorun
Kurtiizzle
Olorun
Level 124
God Stats
6W - 3L
1,515 SR
Queue Stats
55W - 46L
1,483 Elo+
Solo
Nemesis
Nemesis
Thiczums
Nemesis
Level 81
God Stats
12W - 9L
1,485 SR
Queue Stats
203W - 215L
1,477 Elo+
Party 2
Tiamat
Tiamat
kingwicket
Tiamat
Level 66
God Stats
10W - 12L
1,500 SR
Queue Stats
311W - 344L
1,438 Elo+
Party 2
Awilix
Awilix
ogothorn
Awilix
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 2 / 1
5,919
592
4,826
10,673
9,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
10
2 / 0 / 2
6,136
614
1,855
5,543
3,531
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
2 / 0 / 2
6,579
658
5,730
4,264
1,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
G-INNUNGAGAP
Artemis
12
3 / 1 / 3
6,584
658
7,588
8,191
3,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heimdallr
WestDFree
Heimdallr
10
3 / 2 / 0
5,707
571
4,796
6,361
3,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,694
469
2,479
5,908
1,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Olorun
Kurtiizzle
Olorun
8
0 / 2 / 0
4,945
495
1,571
5,643
1,744
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Nemesis
Thiczums
Nemesis
11
4 / 1 / 1
6,160
616
5,555
9,545
7,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
kingwicket
Tiamat
8
0 / 3 / 0
4,911
491
2,287
7,197
7,681
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
ogothorn
Awilix
11
1 / 3 / 2
5,767
577
3,413
10,480
3,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
10
Kills
5
5
Deaths
10
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
2
1
0.25
W
Ne Zha
2
0
2
3
W
2
0
2
3
W
Artemis
G-INNUNGAGAP
Artemis
3
1
3
4.5
L
0
1
0
0
L
Olorun
Kurtiizzle
Olorun
0
2
0
0
L
Nemesis
Thiczums
Nemesis
4
1
1
4.5
W
Heimdallr
WestDFree
Heimdallr
3
2
0
1.5
L
Tiamat
kingwicket
Tiamat
0
3
0
0
L
Awilix
ogothorn
Awilix
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,795
Damage
15,305
35,032
Taken
38,773
20,859
Mitigated
22,300
10,756
Healing
10,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,826
1,032
148
3,805
10,673
9,298
52
0
10,151
0
38,478
W
Ne Zha
1,855
504
0
3,192
5,543
3,531
0
754
4,789
0
20,438
W
5,730
2,877
0
1,193
4,264
1,490
570
553
3,711
0
50,573
W
Artemis
G-INNUNGAGAP
Artemis
7,588
2,832
0
1,237
8,191
3,329
659
1,736
6,410
0
40,289
L
2,479
1,511
0
2,058
5,908
1,749
0
0
5,908
0
25,821
L
Olorun
Kurtiizzle
Olorun
1,571
387
120
645
5,643
1,744
0
0
5,490
27,766
228
L
Nemesis
Thiczums
Nemesis
5,555
2,172
0
2,298
9,545
7,381
0
0
8,907
0
30,479
W
Heimdallr
WestDFree
Heimdallr
4,796
1,911
210
971
6,361
3,211
968
815
5,502
0
25,828
L
Tiamat
kingwicket
Tiamat
2,287
341
0
776
7,197
7,681
0
0
7,131
18,524
0
L
Awilix
ogothorn
Awilix
3,413
1,342
0
4,389
10,480
3,745
0
0
10,185
0
39,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,925
Gold Earned
26,477
250
Minions Killed
228
0
Camps Cleared
0
958,206
Distance Traveled
1,060,438
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,919
592
61
6
0
201,119
0
W
Ne Zha
6,136
614
18
2
0
199,949
6
W
Skadi
6,579
658
89
9
0
189,752
0
W
Artemis
6,584
658
54
5
0
171,288
0
L
Nut
4,694
469
45
5
0
181,528
3
L
Olorun
4,945
495
44
4
0
172,013
4
L
Nemesis
6,160
616
49
5
0
224,741
3
W
Heimdallr
5,707
571
28
3
0
196,098
1
L
Tiamat
4,911
491
30
3
0
206,040
0
L
Awilix
5,767
577
60
6
0
276,116
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role