Player Matchup

Sol
Sol
 
Sol
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
CiosseDK8
Xbalanque
Level 103
God Stats
12W - 16L
1,447 SR
Queue Stats
610W - 627L
1,421 Elo+
Solo
Sun Wukong
Sun Wukong
IXSneakyArchXI
Sun Wukong
Level 62
God Stats
3W - 4L
1,437 SR
Queue Stats
33W - 26L
1,463 Elo+
Party 1
Fenrir
Fenrir
IXSneaky_SobekIX
Fenrir
Level 84
God Stats
0W - 1L
1,485 SR
Queue Stats
22W - 14L
1,463 Elo+
Party 1
Bacchus
Bacchus
pshlnahui
Bacchus
Level 39
God Stats
0W - 2L
1,192 SR
Queue Stats
17W - 27L
1,351 Elo+
Solo
Team Averages
Level 89
1,412 SR
1,440 Elo+

VS

Team Averages
Level 107
1,378 SR
1,463 Elo+
Poseidon
Poseidon
L_ord_Kush
Poseidon
Level 109
God Stats
6W - 3L
1,679 SR
Queue Stats
204W - 172L
1,496 Elo+
Solo
Medusa
Medusa
Mr_K_killjoy
Medusa
Level 115
God Stats
1W - 2L
1,187 SR
Queue Stats
121W - 124L
1,409 Elo+
Party 2
Pele
Pele
ParagonZ27
Pele
Level 60
God Stats
3W - 1L
1,372 SR
Queue Stats
137W - 142L
1,488 Elo+
Solo
Bellona
Bellona
UnMartin
Bellona
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,503 Elo+
Solo
Anubis
Anubis
captainasscrack6
Anubis
Level 129
God Stats
2W - 2L
1,151 SR
Queue Stats
125W - 127L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
4 / 1 / 0
5,354
535
2,935
4,414
1,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xbalanque
CiosseDK8
Xbalanque
8
1 / 3 / 2
4,420
442
2,712
8,409
2,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
IXSneakyArchXI
Sun Wukong
10
0 / 0 / 0
5,549
555
1,539
5,326
2,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

6
1 / 2 / 2
4,223
422
1,738
6,579
2,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
pshlnahui
Bacchus
7
0 / 4 / 3
4,541
454
1,548
7,840
4,931
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
L_ord_Kush
Poseidon
10
2 / 4 / 4
5,886
589
3,028
4,868
1,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
10
4 / 0 / 5
6,153
615
6,651
4,662
1,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
0 / 3 / 5
5,297
530
2,680
9,672
3,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bellona
UnMartin
Bellona
11
1 / 0 / 1
6,584
658
2,973
8,477
8,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

9
3 / 0 / 2
5,659
566
3,441
3,782
1,538
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
6
Kills
10
10
Deaths
7
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
1
0
4
L
Xbalanque
CiosseDK8
Xbalanque
1
3
2
0.67
L
Sun Wukong
IXSneakyArchXI
Sun Wukong
0
0
0
0
L
1
2
2
1
W
Poseidon
L_ord_Kush
Poseidon
2
4
4
1
W
Medusa
4
0
5
6.5
W
0
3
5
0.83
W
Bellona
UnMartin
Bellona
1
0
1
1.5
W
3
0
2
4
L
Bacchus
pshlnahui
Bacchus
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,472
Damage
18,773
32,568
Taken
31,461
13,461
Mitigated
15,788
7,607
Healing
10,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
2,935
984
0
1,812
4,414
1,313
15
1,937
2,477
22,299
184
L
Xbalanque
CiosseDK8
Xbalanque
2,712
1,068
0
1,394
8,409
2,383
0
1,264
7,145
0
26,132
L
Sun Wukong
IXSneakyArchXI
Sun Wukong
1,539
621
0
1,753
5,326
2,507
0
0
5,326
0
38,281
L
1,738
666
0
1,351
6,579
2,327
0
1,280
5,299
0
14,674
W
Poseidon
L_ord_Kush
Poseidon
3,028
458
0
0
4,868
1,466
118
1,815
3,053
35,200
0
W
Medusa
6,651
2,147
0
1,260
4,662
1,652
801
1,356
3,306
0
32,349
W
2,680
139
0
3,729
9,672
3,084
0
582
9,090
0
34,234
W
Bellona
UnMartin
Bellona
2,973
846
0
3,944
8,477
8,048
144
1,560
6,917
0
48,235
W
3,441
149
0
1,870
3,782
1,538
511
628
3,154
26,566
0
L
Bacchus
pshlnahui
Bacchus
1,548
120
0
1,297
7,840
4,931
0
1,988
5,852
7,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,087
Gold Earned
29,579
182
Minions Killed
295
0
Camps Cleared
0
939,554
Distance Traveled
921,004
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,354
535
36
4
0
127,699
0
L
Xbalanque
4,420
442
38
4
0
187,547
0
L
Sun Wukong
5,549
555
80
8
0
226,102
0
L
Fenrir
4,223
422
20
2
0
200,619
0
W
Poseidon
5,886
589
69
7
0
184,897
0
W
Medusa
6,153
615
43
4
0
182,119
0
W
Pele
5,297
530
57
6
0
215,468
0
W
Bellona
6,584
658
85
9
0
157,668
0
W
Anubis
5,659
566
41
4
0
180,852
0
L
Bacchus
4,541
454
8
1
0
197,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role