Player Matchup

Raijin
Raijin
Katorasa
Raijin
Level 74
God Stats
57W - 44L
1,566 SR
Queue Stats
335W - 310L
1,582 Elo+
Party 3
Amaterasu
Amaterasu
adribarro07
Amaterasu
Level 157
God Stats
13W - 3L
1,500 SR
Queue Stats
526W - 532L
1,544 Elo+
Party 2
Sobek
Sobek
crusaderSC2
Sobek
Level 125
God Stats
23W - 16L
1,713 SR
Queue Stats
436W - 400L
1,582 Elo+
Solo
Hachiman
Hachiman
oscar-ofc
Hachiman
Level 143
God Stats
6W - 12L
1,500 SR
Queue Stats
419W - 405L
1,561 Elo+
Party 2
Nemesis
Nemesis
szren
Nemesis
Level 86
God Stats
25W - 19L
1,584 SR
Queue Stats
362W - 317L
1,585 Elo+
Party 3
Team Averages
Level 117
1,573 SR
1,571 Elo+

VS

Team Averages
Level 102
1,509 SR
1,533 Elo+
Merlin
Merlin
ALEXBRONCO777
Merlin
Level 99
God Stats
9W - 15L
1,523 SR
Queue Stats
111W - 105L
1,555 Elo+
Party 1
Chernobog
Chernobog
LilRozhok
Chernobog
Level 64
God Stats
12W - 13L
1,491 SR
Queue Stats
53W - 46L
1,535 Elo+
Party 1
Ao Kuang
Ao Kuang
MrCofeinka
Ao Kuang
Level 105
God Stats
22W - 18L
1,631 SR
Queue Stats
125W - 135L
1,499 Elo+
Solo
Amaterasu
Amaterasu
ThimoKiller1
Amaterasu
Level 128
God Stats
7W - 3L
1,367 SR
Queue Stats
376W - 331L
1,519 Elo+
Solo
Erlang Shen
Erlang Shen
mahssa
Erlang Shen
Level 116
God Stats
8W - 5L
1,532 SR
Queue Stats
114W - 107L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Katorasa
Raijin
16
4 / 3 / 2
9,636
567
11,000
10,525
4,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
adribarro07
Amaterasu
17
1 / 3 / 5
9,631
567
14,684
22,579
23,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

16
3 / 0 / 4
9,357
550
4,950
11,247
10,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
oscar-ofc
Hachiman
17
1 / 2 / 1
9,774
575
7,205
9,745
4,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
szren
Nemesis
17
10 / 3 / 2
10,334
608
15,878
18,971
8,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 2
9,490
558
5,282
10,880
3,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chernobog
LilRozhok
Chernobog
8
0 / 3 / 2
6,282
370
2,581
5,357
1,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
MrCofeinka
Ao Kuang
13
4 / 7 / 2
8,035
473
8,233
18,959
6,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
ThimoKiller1
Amaterasu
16
4 / 5 / 2
10,068
592
21,574
29,497
15,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
mahssa
Erlang Shen
15
1 / 0 / 4
9,247
544
10,016
15,270
14,783
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
23
19
Kills
11
11
Deaths
19
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
W
Raijin
Katorasa
Raijin
4
3
2
1.67
L
Chernobog
LilRozhok
Chernobog
0
3
2
0.33
L
Ao Kuang
MrCofeinka
Ao Kuang
4
7
2
0.71
L
Amaterasu
ThimoKiller1
Amaterasu
4
5
2
1
W
Amaterasu
adribarro07
Amaterasu
1
3
5
1.17
W
3
0
4
5
L
Erlang Shen
mahssa
Erlang Shen
1
0
4
3
W
Hachiman
oscar-ofc
Hachiman
1
2
1
0.75
W
Nemesis
szren
Nemesis
10
3
2
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,717
Damage
47,686
73,067
Taken
79,963
52,032
Mitigated
42,500
30,787
Healing
33,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,282
413
0
1,580
10,880
3,959
0
6,224
4,656
75,005
0
W
Raijin
Katorasa
Raijin
11,000
858
0
2,383
10,525
4,410
845
4,442
6,083
72,024
1,638
L
Chernobog
LilRozhok
Chernobog
2,581
1,513
0
1,090
5,357
1,831
0
1,457
3,900
0
28,019
L
Ao Kuang
MrCofeinka
Ao Kuang
8,233
2,385
0
7,605
18,959
6,843
481
3,494
15,412
52,304
2,319
L
Amaterasu
ThimoKiller1
Amaterasu
21,574
12,156
0
16,636
29,497
15,084
31
1,353
26,819
0
90,535
W
Amaterasu
adribarro07
Amaterasu
14,684
7,461
0
11,048
22,579
23,355
360
453
22,126
0
86,990
W
4,950
582
0
5,525
11,247
10,936
0
2,178
9,069
34,644
1,801
L
Erlang Shen
mahssa
Erlang Shen
10,016
6,415
0
6,741
15,270
14,783
0
3,233
11,992
0
60,023
W
Hachiman
oscar-ofc
Hachiman
7,205
5,795
0
2,689
9,745
4,730
0
652
9,093
0
102,189
W
Nemesis
szren
Nemesis
15,878
9,320
0
9,142
18,971
8,601
0
5,766
13,205
0
89,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,732
Gold Earned
43,122
569
Minions Killed
485
0
Camps Cleared
0
1,631,760
Distance Traveled
1,471,836
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,490
558
160
9
0
296,863
3
W
Raijin
9,636
567
120
7
0
296,239
0
L
Chernobog
6,282
370
53
3
0
151,906
0
L
Ao Kuang
8,035
473
71
4
0
309,965
0
L
Amaterasu
10,068
592
121
7
0
316,011
0
W
Amaterasu
9,631
567
134
8
0
336,059
0
W
Sobek
9,357
550
55
3
0
353,782
3
L
Erlang Shen
9,247
544
80
5
0
397,091
4
W
Hachiman
9,774
575
144
8
0
293,692
0
W
Nemesis
10,334
608
116
7
0
351,988
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role