Player Matchup

Bellona
Bellona
Gold I
 
Bellona
Gold I
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Bronze III
 
Janus
Bronze III
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Gold III
Aiitor99
Heimdallr
Gold III
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
206W - 206L
1,521 MMR
Solo
Ravana
Ravana
Gold V
IsoDraco
Ravana
Gold V
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 49L
1,527 MMR
Solo
Artio
Artio
Bronze III
PulseOut13
Artio
Bronze III
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,546 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 90
1,500 SR
1,519 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 117
1,621 SR
1,522 MMR
Cthulhu
Cthulhu
Gold III
 
Cthulhu
Gold III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold I
Malekith11
Agni
Gold I
Level 101
God Stats
14W - 9L
1,586 SR
Queue Stats
506W - 505L
1,562 MMR
Solo
Hachiman
Hachiman
Silver II
Nidarok
Hachiman
Silver II
Level 146
God Stats
5W - 7L
1,757 SR
Queue Stats
269W - 275L
1,549 MMR
Solo
Neith
Neith
Bronze III
Piirateee60
Neith
Bronze III
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,500 MMR
Solo
Ares
Ares
Bronze III
TheKingCapri
Ares
Bronze III
Level 145
God Stats
15W - 10L
1,760 SR
Queue Stats
153W - 152L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
4 / 1 / 1
7,077
708
6,059
10,052
7,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
 
Janus
11
4 / 1 / 2
6,884
688
4,995
4,669
1,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
Aiitor99
Heimdallr
10
1 / 1 / 4
5,442
544
5,675
5,192
2,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ravana
IsoDraco
Ravana
12
3 / 0 / 2
6,515
652
4,223
4,893
2,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Artio
10
4 / 0 / 1
5,943
594
3,838
9,178
6,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
ThanatosThorMartichorasBake KujiraAo Kuang

VS

Bans
AnhurSusanoThothChang'eLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 4 / 0
5,397
540
4,805
9,671
7,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 4 / 0
5,341
534
2,399
6,365
2,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Nidarok
Hachiman
8
0 / 2 / 0
4,486
449
2,750
4,721
1,341
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 3 / 0
4,154
415
2,072
6,300
1,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 3 / 0
4,560
456
4,166
9,071
5,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
16
Kills
2
3
Deaths
16
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
1
1
4.5
W
Janus
 
Janus
4
1
2
5
L
Cthulhu
 
Cthulhu
1
4
0
0.25
W
Heimdallr
Aiitor99
Heimdallr
1
1
4
3
W
Ravana
IsoDraco
Ravana
3
0
2
4
L
1
4
0
0.25
L
Hachiman
Nidarok
Hachiman
0
2
0
0
L
0
3
0
0
W
Artio
4
0
1
4.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,790
Damage
16,192
33,984
Taken
36,128
19,874
Mitigated
17,554
14,207
Healing
6,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,059
1,877
0
4,468
10,052
7,649
0
4,088
5,274
0
51,188
W
Janus
 
Janus
4,995
443
0
750
4,669
1,566
0
2,380
2,289
44,641
2,102
L
Cthulhu
 
Cthulhu
4,805
667
48
2,285
9,671
7,290
0
0
8,990
29,572
0
W
Heimdallr
Aiitor99
Heimdallr
5,675
1,875
0
939
5,192
2,120
167
2,157
3,035
0
40,051
W
Ravana
IsoDraco
Ravana
4,223
978
0
3,011
4,893
2,079
353
5
4,866
0
56,010
L
2,399
53
0
420
6,365
2,032
0
2,629
3,510
31,388
0
L
Hachiman
Nidarok
Hachiman
2,750
1,415
0
1,620
4,721
1,341
0
2,162
2,512
0
30,209
L
2,072
845
0
454
6,300
1,417
0
920
5,308
0
19,770
W
Artio
3,838
640
485
4,554
9,178
6,460
0
2,028
7,150
12,577
782
L
4,166
464
0
1,381
9,071
5,474
0
2,748
6,305
16,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,861
Gold Earned
23,938
359
Minions Killed
218
0
Camps Cleared
0
1,046,064
Distance Traveled
917,511
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,077
708
91
9
0
180,044
1
W
Janus
6,884
688
77
8
0
210,844
0
L
Cthulhu
5,397
540
57
6
0
153,830
3
W
Heimdallr
5,442
544
77
8
0
201,921
0
W
Ravana
6,515
652
103
10
0
229,281
1
L
Agni
5,341
534
62
6
0
187,416
0
L
Hachiman
4,486
449
49
5
0
202,649
1
L
Neith
4,154
415
34
3
0
179,232
3
W
Artio
5,943
594
11
1
0
223,974
3
L
Ares
4,560
456
16
2
0
194,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role