Player Matchup

King Arthur
King Arthur
Cent-4-
King Arthur
Level 40
God Stats
0W - 2L
1,156 SR
Queue Stats
5W - 13L
1,347 Elo+
Party 1
Fafnir
Fafnir
DoubleStiicks
Fafnir
Level 100
God Stats
0W - 1L
1,205 SR
Queue Stats
32W - 28L
1,543 Elo+
Solo
Agni
Agni
Heatsink2
Agni
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 58L
1,565 Elo+
Solo
Loki
Loki
TheSpectre45
Loki
Level 93
God Stats
0W - 3L
1,432 SR
Queue Stats
6W - 12L
1,415 Elo+
Party 1
Neith
Neith
whatheflip
Neith
Level 65
God Stats
4W - 3L
1,685 SR
Queue Stats
55W - 52L
1,507 Elo+
Solo
Team Averages
Level 76
1,396 SR
1,475 Elo+

VS

Team Averages
Level 102
1,496 SR
1,523 Elo+
Osiris
Osiris
Aaronsaurus9994
Osiris
Level 123
God Stats
3W - 0L
1,298 SR
Queue Stats
96W - 86L
1,602 Elo+
Solo
Persephone
Persephone
Haku-maruwu
Persephone
Level 122
God Stats
23W - 20L
1,516 SR
Queue Stats
203W - 188L
1,477 Elo+
Solo
Arachne
Arachne
Kingraven06
Arachne
Level 108
God Stats
4W - 6L
1,239 SR
Queue Stats
163W - 153L
1,531 Elo+
Party 2
Skadi
Skadi
Mattslays_19
Skadi
Level 107
God Stats
79W - 66L
1,586 SR
Queue Stats
242W - 216L
1,556 Elo+
Party 2
Khepri
Khepri
yeetfeetmeatheat
Khepri
Level 48
God Stats
28W - 18L
1,838 SR
Queue Stats
111W - 111L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cent-4-
King Arthur
12
1 / 2 / 0
6,855
457
8,150
17,600
19,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
0 / 0 / 1
6,943
463
6,555
12,773
14,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Agni
13
1 / 3 / 0
7,117
474
6,959
8,936
3,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 2 / 2
7,293
486
7,301
13,328
5,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
12
0 / 4 / 1
6,718
448
8,619
10,307
4,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 2
9,017
601
13,563
16,973
19,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Persephone
Haku-maruwu
Persephone
15
3 / 2 / 1
9,290
619
7,130
7,141
2,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Kingraven06
Arachne
15
5 / 0 / 1
8,217
548
7,705
12,938
5,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 1 / 4
7,422
495
8,881
9,069
4,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 0 / 3
7,256
484
4,046
11,316
7,991
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
4
Kills
11
11
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
L
King Arthur
Cent-4-
King Arthur
1
2
0
0.5
L
0
0
1
0.5
W
Persephone
Haku-maruwu
Persephone
3
2
1
1.75
L
Agni
1
3
0
0.33
W
Arachne
Kingraven06
Arachne
5
0
1
5.5
W
0
1
4
2
L
2
2
2
1.5
L
Neith
0
4
1
0.13
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,584
Damage
41,325
62,944
Taken
57,437
47,585
Mitigated
39,467
13,628
Healing
20,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,563
4,022
0
3,830
16,973
19,411
0
263
16,710
0
73,435
L
King Arthur
Cent-4-
King Arthur
8,150
1,121
0
1,650
17,600
19,639
0
0
17,600
1,073
43,152
L
6,555
2,606
0
3,451
12,773
14,630
0
3,470
9,167
35,638
396
W
Persephone
Haku-maruwu
Persephone
7,130
352
0
1,553
7,141
2,571
0
3,504
3,619
73,556
564
L
Agni
6,959
649
0
763
8,936
3,358
0
4,335
4,421
60,267
1,482
W
Arachne
Kingraven06
Arachne
7,705
4,769
0
7,551
12,938
5,312
0
3,736
9,202
0
60,541
W
8,881
3,300
0
2,280
9,069
4,182
2,513
1,691
7,378
0
70,819
L
7,301
1,904
0
5,810
13,328
5,497
0
998
12,290
0
61,775
L
Neith
8,619
1,703
0
1,954
10,307
4,461
0
1,896
8,369
0
62,361
W
4,046
730
1,560
3,401
11,316
7,991
569
4,447
6,869
27,066
429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,926
Gold Earned
41,202
426
Minions Killed
466
0
Camps Cleared
0
1,327,036
Distance Traveled
1,491,337
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,017
601
109
7
0
265,402
3
L
King Arthur
6,855
457
50
3
0
238,597
0
L
Fafnir
6,943
463
54
4
0
268,394
2
W
Persephone
9,290
619
119
8
0
298,844
7
L
Agni
7,117
474
116
8
0
263,879
0
W
Arachne
8,217
548
87
6
0
366,480
1
W
Skadi
7,422
495
116
8
0
241,444
0
L
Loki
7,293
486
101
7
0
315,841
7
L
Neith
6,718
448
105
7
0
240,325
0
W
Khepri
7,256
484
35
2
0
319,167
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role