Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
LongYX
Vamana
Level 143
God Stats
1W - 3L
1,802 SR
Queue Stats
65W - 55L
1,548 Elo+
Solo
Skadi
Skadi
MuffinVendor
Skadi
Level 107
God Stats
0W - 2L
1,298 SR
Queue Stats
128W - 127L
1,499 Elo+
Party 1
Ao Kuang
Ao Kuang
Phzyche
Ao Kuang
Level 147
God Stats
6W - 7L
1,551 SR
Queue Stats
139W - 145L
1,483 Elo+
Party 1
Bacchus
Bacchus
Qieepz
Bacchus
Level 143
God Stats
1W - 2L
1,823 SR
Queue Stats
56W - 58L
1,474 Elo+
Party 1
Team Averages
Level 116
1,595 SR
1,501 Elo+

VS

Team Averages
Level 113
1,349 SR
1,358 Elo+
Nut
Nut
AzerVect
Nut
Level 125
God Stats
7W - 6L
1,712 SR
Queue Stats
186W - 180L
1,382 Elo+
Party 2
King Arthur
King Arthur
Econ347
King Arthur
Level 125
God Stats
13W - 17L
1,412 SR
Queue Stats
237W - 217L
1,481 Elo+
Solo
Janus
Janus
Joycedaboy
Janus
Level 42
God Stats
4W - 5L
1,200 SR
Queue Stats
374W - 394L
1,411 Elo+
Solo
Set
Set
Mephetram
Set
Level 104
God Stats
2W - 1L
1,358 SR
Queue Stats
163W - 155L
1,083 Elo+
Party 2
Terra
Terra
SudokuIsFun
Terra
Level 167
God Stats
3W - 5L
1,062 SR
Queue Stats
323W - 393L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
9
1 / 1 / 0
5,105
511
1,753
6,413
2,060
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vamana
LongYX
Vamana
11
1 / 1 / 0
5,940
594
6,178
10,663
6,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 1 / 4
5,535
554
4,320
4,679
1,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ao Kuang
Phzyche
Ao Kuang
9
2 / 0 / 2
5,149
515
3,134
5,371
2,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
Qieepz
Bacchus
9
3 / 2 / 3
5,839
584
5,289
6,621
6,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
5,279
528
2,853
6,524
2,550
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
Econ347
King Arthur
11
1 / 0 / 0
6,108
611
6,218
9,353
7,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Janus
12
1 / 1 / 0
6,059
606
2,421
5,372
1,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 3
4,891
489
3,928
8,587
3,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
1 / 2 / 1
5,706
571
3,458
8,851
4,813
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
8
Kills
5
5
Deaths
8
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
1
1
0
1
W
2
2
1
1.25
W
King Arthur
Econ347
King Arthur
1
0
0
1
W
Janus
1
1
0
1
L
Vamana
LongYX
Vamana
1
1
0
1
W
0
3
3
0.5
L
1
1
4
3
L
Ao Kuang
Phzyche
Ao Kuang
2
0
2
3
L
Bacchus
Qieepz
Bacchus
3
2
3
2.25
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,674
Damage
18,878
33,747
Taken
38,687
18,598
Mitigated
20,667
11,500
Healing
9,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
1,753
628
0
2,114
6,413
2,060
0
2,102
4,109
0
29,531
W
2,853
1,788
0
2,318
6,524
2,550
22
2,853
3,671
0
35,629
W
King Arthur
Econ347
King Arthur
6,218
933
0
1,434
9,353
7,436
0
0
8,741
0
50,042
W
Janus
2,421
401
0
1,760
5,372
1,932
0
1,457
3,915
49,807
0
L
Vamana
LongYX
Vamana
6,178
3,344
0
5,306
10,663
6,795
0
0
10,663
0
47,021
W
3,928
2,334
0
974
8,587
3,936
0
1,502
7,043
0
36,934
L
4,320
2,467
0
980
4,679
1,565
0
1,584
3,095
0
45,471
L
Ao Kuang
Phzyche
Ao Kuang
3,134
1,035
0
1,885
5,371
2,059
0
313
5,038
25,804
4,583
L
Bacchus
Qieepz
Bacchus
5,289
1,699
0
1,215
6,621
6,119
0
1,628
4,993
17,830
0
W
3,458
1,136
1,513
1,716
8,851
4,813
0
2,725
6,126
19,058
2,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,568
Gold Earned
28,043
281
Minions Killed
326
0
Camps Cleared
0
912,289
Distance Traveled
1,003,500
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
5,105
511
46
5
0
170,433
1
W
Nut
5,279
528
64
6
0
182,998
0
W
King Arthur
6,108
611
82
8
0
198,721
2
W
Janus
6,059
606
94
9
0
206,087
0
L
Vamana
5,940
594
88
9
0
187,720
1
W
Set
4,891
489
56
6
0
213,126
0
L
Skadi
5,535
554
77
8
0
162,746
0
L
Ao Kuang
5,149
515
48
5
0
190,818
0
L
Bacchus
5,839
584
22
2
0
200,572
0
W
Terra
5,706
571
30
3
0
202,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role