Player Matchup

Thoth
Thoth
ByAlex91
Thoth
Level 129
God Stats
0W - 1L
1,693 SR
Queue Stats
51W - 47L
1,557 Elo+
Solo
Arachne
Arachne
DistroSilencedTV
Arachne
Level 53
God Stats
12W - 4L
1,748 SR
Queue Stats
65W - 71L
1,507 Elo+
Solo
Neith
Neith
MiniCrysis
Neith
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 127L
1,537 Elo+
Solo
Ymir
Ymir
Normanni_09
Ymir
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 18L
1,500 Elo+
Solo
Vamana
Vamana
YeeBais
Vamana
Level 67
God Stats
3W - 2L
1,651 SR
Queue Stats
27W - 27L
1,480 Elo+
Solo
Team Averages
Level 77
1,618 SR
1,516 Elo+

VS

Team Averages
Level 81
1,493 SR
1,478 Elo+
Charon
Charon
Ankerr
Charon
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 109L
1,494 Elo+
Party 1
Rama
Rama
PhantomOfChaos
Rama
Level 64
God Stats
1W - 3L
1,207 SR
Queue Stats
111W - 125L
1,483 Elo+
Party 1
Scylla
Scylla
SiAge99
Scylla
Level 46
God Stats
2W - 1L
1,610 SR
Queue Stats
91W - 96L
1,469 Elo+
Party 1
Shiva
Shiva
Viriuss
Shiva
Level 152
God Stats
5W - 4L
1,569 SR
Queue Stats
264W - 226L
1,532 Elo+
Solo
Fenrir
Fenrir
lRevenge1
Fenrir
Level 49
God Stats
54W - 61L
1,577 SR
Queue Stats
143W - 136L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
ByAlex91
Thoth
16
1 / 1 / 0
8,826
588
5,036
4,308
1,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 1 / 2
7,741
516
7,076
11,086
4,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
13
2 / 4 / 3
7,395
493
8,163
10,539
4,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
2 / 2 / 2
6,518
435
6,325
10,394
8,802
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vamana
YeeBais
Vamana
8
0 / 3 / 0
5,708
381
2,002
7,279
2,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Ankerr
Charon
12
1 / 2 / 6
7,737
516
6,690
9,280
6,963
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
5 / 3 / 3
8,205
547
8,558
11,085
5,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
SiAge99
Scylla
15
0 / 1 / 0
7,502
500
570
7,571
2,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
Viriuss
Shiva
16
5 / 1 / 0
9,991
666
7,055
10,789
6,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
lRevenge1
Fenrir
11
0 / 0 / 2
6,482
432
3,414
9,966
4,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
7
Kills
11
11
Deaths
7
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Charon
Ankerr
Charon
1
2
6
2
L
Thoth
ByAlex91
Thoth
1
1
0
1
L
2
1
2
3
L
Neith
2
4
3
0.88
L
2
2
2
1.5
W
5
3
3
2.17
W
Scylla
SiAge99
Scylla
0
1
0
0
W
Shiva
Viriuss
Shiva
5
1
0
5
L
Vamana
YeeBais
Vamana
0
3
0
0
W
Fenrir
lRevenge1
Fenrir
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,602
Damage
26,287
43,606
Taken
48,691
21,828
Mitigated
26,177
13,407
Healing
12,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
Ankerr
Charon
6,690
1,655
251
2,069
9,280
6,963
0
2,245
7,035
28,380
0
L
Thoth
ByAlex91
Thoth
5,036
203
0
500
4,308
1,541
0
909
3,399
84,113
1,364
L
7,076
4,110
0
7,142
11,086
4,562
0
1,051
10,035
0
55,974
L
Neith
8,163
3,252
0
2,437
10,539
4,230
369
2,861
7,678
0
58,336
L
6,325
2,792
0
1,013
10,394
8,802
64
2,890
7,504
19,835
2,651
W
8,558
6,908
0
3,068
11,085
5,170
720
1,996
9,089
0
62,041
W
Scylla
SiAge99
Scylla
570
0
0
2,706
7,571
2,522
0
3,998
3,573
58,507
0
W
Shiva
Viriuss
Shiva
7,055
2,261
0
2,309
10,789
6,985
44
48
10,741
5,590
84,527
L
Vamana
YeeBais
Vamana
2,002
830
0
2,315
7,279
2,693
0
0
7,279
0
25,955
W
Fenrir
lRevenge1
Fenrir
3,414
981
0
1,777
9,966
4,537
0
2,701
7,265
0
45,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,188
Gold Earned
39,917
401
Minions Killed
458
0
Camps Cleared
0
1,283,593
Distance Traveled
1,337,449
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,737
516
42
3
0
288,711
0
L
Thoth
8,826
588
148
10
0
281,145
2
L
Arachne
7,741
516
90
6
0
353,907
0
L
Neith
7,395
493
86
6
0
254,303
0
L
Ymir
6,518
435
38
3
0
284,145
0
W
Rama
8,205
547
94
6
0
262,664
6
W
Scylla
7,502
500
112
7
0
257,001
0
W
Shiva
9,991
666
146
10
0
281,067
1
L
Vamana
5,708
381
39
3
0
110,093
0
W
Fenrir
6,482
432
64
4
0
248,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role