Player Matchup

Thanatos
Thanatos
Furby737
Thanatos
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 95L
1,374 Elo+
Solo
Sol
Sol
HotHeadedGAMERs
Sol
Level 45
God Stats
4W - 10L
1,272 SR
Queue Stats
22W - 51L
1,227 Elo+
Solo
Poseidon
Poseidon
LoserN00b
Poseidon
Level 103
God Stats
3W - 4L
1,500 SR
Queue Stats
195W - 192L
1,446 Elo+
Solo
Neith
Neith
daesosa
Neith
Level 78
God Stats
1W - 4L
1,500 SR
Queue Stats
171W - 170L
1,436 Elo+
Solo
Ra
Ra
juanitorosito
Ra
Level 78
God Stats
8W - 5L
1,500 SR
Queue Stats
122W - 123L
1,456 Elo+
Solo
Team Averages
Level 75
1,454 SR
1,388 Elo+

VS

Team Averages
Level 86
1,448 SR
1,376 Elo+
Morgan Le Fay
Morgan Le Fay
Fa-Beezy
Morgan Le Fay
Level 102
God Stats
8W - 6L
1,593 SR
Queue Stats
78W - 79L
1,463 Elo+
Solo
Ao Kuang
Ao Kuang
HotHops_
Ao Kuang
Level 105
God Stats
1W - 2L
1,271 SR
Queue Stats
182W - 180L
1,395 Elo+
Solo
Achilles
Achilles
MuRkiiN_NiNja
Achilles
Level 53
God Stats
6W - 2L
1,366 SR
Queue Stats
19W - 30L
1,250 Elo+
Solo
Cupid
Cupid
Twin Slays
Cupid
Level 50
God Stats
5W - 2L
1,532 SR
Queue Stats
263W - 332L
1,329 Elo+
Solo
Nike
Nike
jgalaniz87
Nike
Level 122
God Stats
13W - 16L
1,478 SR
Queue Stats
341W - 360L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Furby737
Thanatos
9
1 / 5 / 1
5,528
461
3,548
10,771
3,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 2 / 0
5,551
463
8,821
7,190
1,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
LoserN00b
Poseidon
12
1 / 3 / 0
6,729
561
4,064
6,620
2,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
daesosa
Neith
9
0 / 2 / 0
5,439
453
4,544
5,435
1,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
3 / 2 / 0
6,881
573
6,565
10,044
4,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Fa-Beezy
Morgan Le Fay
12
3 / 0 / 2
6,998
583
4,397
4,734
1,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ao Kuang
HotHops_
Ao Kuang
12
6 / 3 / 4
6,600
550
8,992
12,893
4,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
MuRkiiN_NiNja
Achilles
11
2 / 0 / 4
6,393
533
3,566
12,504
10,014
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
9
0 / 0 / 4
4,864
405
1,382
8,629
3,252
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 3 / 1
6,023
502
4,707
10,127
6,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
5
Kills
13
14
Deaths
6
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Fa-Beezy
Morgan Le Fay
3
0
2
4
L
Thanatos
Furby737
Thanatos
1
5
1
0.3
L
0
2
0
0
W
Ao Kuang
HotHops_
Ao Kuang
6
3
4
2.67
L
Poseidon
LoserN00b
Poseidon
1
3
0
0.33
W
Achilles
MuRkiiN_NiNja
Achilles
2
0
4
4
W
Cupid
0
0
4
2
L
Neith
daesosa
Neith
0
2
0
0
W
2
3
1
0.83
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,542
Damage
23,044
40,060
Taken
48,887
14,057
Mitigated
26,146
16,756
Healing
14,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Fa-Beezy
Morgan Le Fay
4,397
353
0
1,625
4,734
1,702
0
1,500
2,946
41,008
2,448
L
Thanatos
Furby737
Thanatos
3,548
1,437
0
6,070
10,771
3,379
10
4,468
6,216
0
24,503
L
8,821
2,821
0
2,149
7,190
1,948
504
2,017
5,128
37,645
6,787
W
Ao Kuang
HotHops_
Ao Kuang
8,992
2,667
0
3,178
12,893
4,908
0
2,634
10,069
47,317
0
L
Poseidon
LoserN00b
Poseidon
4,064
801
0
1,000
6,620
2,368
0
3,141
3,479
47,359
1,069
W
Achilles
MuRkiiN_NiNja
Achilles
3,566
265
0
3,691
12,504
10,014
0
4,036
8,390
0
24,744
W
Cupid
1,382
874
1,084
3,787
8,629
3,252
0
3,865
4,756
0
27,230
L
Neith
daesosa
Neith
4,544
2,556
0
1,522
5,435
1,899
165
1,098
4,337
0
27,165
W
4,707
710
0
1,608
10,127
6,270
0
5,599
3,811
0
38,854
L
6,565
707
322
5,693
10,044
4,463
0
2,807
6,810
41,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,128
Gold Earned
30,878
316
Minions Killed
269
0
Camps Cleared
0
1,125,961
Distance Traveled
1,205,709
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,998
583
80
7
0
234,018
2
L
Thanatos
5,528
461
41
3
0
237,301
0
L
Sol
5,551
463
58
5
0
207,262
0
W
Ao Kuang
6,600
550
66
6
0
244,444
0
L
Poseidon
6,729
561
108
9
0
248,782
0
W
Achilles
6,393
533
28
2
0
248,868
0
W
Cupid
4,864
405
43
4
0
238,528
0
L
Neith
5,439
453
41
3
0
226,884
0
W
Nike
6,023
502
52
4
0
239,851
0
L
Ra
6,881
573
68
6
0
205,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role