Player Matchup

Odin
Odin
Gold III
Dreame23r
Odin
Gold III
Level 154
God Stats
1W - 2L
1,350 SR
Queue Stats
173W - 179L
1,332 MMR
Party 1
Awilix
Awilix
Bronze III
IstDarkness
Awilix
Bronze III
Level 149
God Stats
1W - 0L
1,715 SR
Queue Stats
4W - 1L
1,539 MMR
Solo
Bacchus
Bacchus
Gold IV
Psychodia
Bacchus
Gold IV
Level 190
God Stats
4W - 0L
1,821 SR
Queue Stats
83W - 76L
1,524 MMR
Solo
Nut
Nut
Bronze III
PulseOut13
Nut
Bronze III
Level 64
God Stats
1W - 0L
1,642 SR
Queue Stats
3W - 1L
1,500 MMR
Solo
Vulcan
Vulcan
Platinum V
lokaso15
Vulcan
Platinum V
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 82L
1,708 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 141
1,605 SR
1,521 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 111
1,465 SR
1,510 MMR
Nu Wa
Nu Wa
Bronze III
 
Nu Wa
Bronze III
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Bronze III
Graaav
Thor
Bronze III
Level 78
God Stats
0W - 1L
1,193 SR
Queue Stats
31W - 32L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold III
Rustaban
Hou Yi
Gold III
Level 139
God Stats
15W - 14L
1,631 SR
Queue Stats
401W - 413L
1,503 MMR
Solo
Ares
Ares
Silver I
awHarvey
Ares
Silver I
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 23L
1,503 MMR
Solo
Mulan
Mulan
Gold V
iTzzAleks333
Mulan
Gold V
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 20L
1,545 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
2 / 4 / 1
8,746
583
11,902
15,521
17,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
15
6 / 1 / 5
8,789
586
7,409
11,807
5,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Psychodia
Bacchus
13
4 / 1 / 8
8,666
578
6,938
12,545
15,084
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
4 / 0 / 4
9,436
629
7,899
5,493
2,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
lokaso15
Vulcan
14
1 / 5 / 3
8,006
534
6,708
9,147
3,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
HeimdallrBake KujiraThanatosBellona

VS

Bans
Ao KuangAthenaAnhurAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
4 / 3 / 4
7,783
519
8,721
8,460
3,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thor
Graaav
Thor
14
4 / 2 / 2
7,856
524
6,839
13,197
5,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Hou Yi
Rustaban
Hou Yi
12
0 / 2 / 0
6,912
461
2,987
8,706
3,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
9
0 / 7 / 3
6,306
420
4,904
14,590
10,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
3 / 3 / 1
8,581
572
9,718
15,467
14,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
17
Kills
11
11
Deaths
17
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
4
3
4
2
W
Odin
2
4
1
0.63
L
Thor
Graaav
Thor
4
2
2
2.5
W
Awilix
6
1
5
8.5
W
Bacchus
Psychodia
Bacchus
4
1
8
8
W
4
0
4
6
L
Hou Yi
Rustaban
Hou Yi
0
2
0
0
L
Ares
0
7
3
0.21
L
3
3
1
1.17
W
Vulcan
lokaso15
Vulcan
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,856
Damage
33,169
54,513
Taken
60,420
43,381
Mitigated
36,216
18,149
Healing
17,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
8,721
2,309
0
1,478
8,460
3,146
0
4,572
3,888
61,767
0
W
Odin
11,902
2,722
0
4,278
15,521
17,046
0
364
15,157
0
68,438
L
Thor
Graaav
Thor
6,839
2,059
0
6,512
13,197
5,557
0
2,879
10,318
0
61,749
W
Awilix
7,409
3,123
0
5,966
11,807
5,067
155
2,233
9,574
0
76,904
W
Bacchus
Psychodia
Bacchus
6,938
1,326
0
3,410
12,545
15,084
0
3,978
8,567
30,913
1,410
W
7,899
5,729
0
3,480
5,493
2,386
1,116
1,760
3,733
0
76,983
L
Hou Yi
Rustaban
Hou Yi
2,987
822
0
2,269
8,706
3,202
0
1,564
7,142
0
52,356
L
Ares
4,904
414
0
1,322
14,590
10,159
0
4,525
10,065
16,539
0
L
9,718
3,194
0
6,025
15,467
14,152
165
0
15,467
0
70,503
W
Vulcan
lokaso15
Vulcan
6,708
1,247
0
1,015
9,147
3,798
0
5,290
3,857
73,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,643
Gold Earned
37,438
504
Minions Killed
431
0
Camps Cleared
0
1,516,162
Distance Traveled
1,279,655
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,783
519
96
6
0
273,397
6
W
Odin
8,746
583
110
7
0
253,812
2
L
Thor
7,856
524
99
7
0
309,947
0
W
Awilix
8,789
586
104
7
0
389,672
0
W
Bacchus
8,666
578
22
1
0
293,376
5
W
Nut
9,436
629
150
10
0
288,926
4
L
Hou Yi
6,912
461
99
7
0
196,424
0
L
Ares
6,306
420
18
1
0
247,054
3
L
Mulan
8,581
572
119
8
0
252,833
6
W
Vulcan
8,006
534
118
8
0
290,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role