Player Matchup

Artemis
Artemis
 
Artemis
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Awilix
Awilix
IcarryForFunXD__
Awilix
Level 13
God Stats
4W - 5L
1,394 SR
Queue Stats
58W - 66L
1,471 Elo+
Solo
Vulcan
Vulcan
Jwipp
Vulcan
Level 134
God Stats
3W - 3L
1,344 SR
Queue Stats
50W - 48L
1,521 Elo+
Party 1
Chaac
Chaac
LunGYee
Chaac
Level 164
God Stats
10W - 5L
1,761 SR
Queue Stats
136W - 155L
1,409 Elo+
Party 3
Sobek
Sobek
Woody3331
Sobek
Level 125
God Stats
3W - 3L
1,424 SR
Queue Stats
78W - 62L
1,569 Elo+
Party 1
Team Averages
Level 96
1,485 SR
1,494 Elo+

VS

Team Averages
Level 85
1,662 SR
1,448 Elo+
Nu Wa
Nu Wa
Eternal_Leader_
Nu Wa
Level 249
God Stats
43W - 57L
1,430 SR
Queue Stats
75W - 94L
1,349 Elo+
Party 2
Charybdis
Charybdis
KingMoonEagle
Charybdis
Level 14
God Stats
8W - 6L
1,920 SR
Queue Stats
43W - 46L
1,512 Elo+
Solo
Merlin
Merlin
SappyLoveStick
Merlin
Level 129
God Stats
13W - 14L
1,551 SR
Queue Stats
185W - 230L
1,380 Elo+
Party 2
Bacchus
Bacchus
Ston3rsParadise
Bacchus
Level 28
God Stats
0W - 1L
1,908 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
batuta-abaixada2
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
1 / 0 / 2
5,076
1,015
1,620
1,626
649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 1 / 1
4,782
956
1,990
2,523
1,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
Jwipp
Vulcan
11
0 / 1 / 1
5,218
1,044
1,113
2,877
1,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
LunGYee
Chaac
9
0 / 1 / 3
4,676
935
1,606
3,963
1,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Sobek
Woody3331
Sobek
10
1 / 0 / 0
5,286
1,057
547
2,968
2,228
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 1
4,272
854
1,388
428
125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
KingMoonEagle
Charybdis
11
1 / 1 / 0
4,953
991
1,902
4,554
1,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

8
0 / 0 / 1
4,448
890
649
239
76
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

8
2 / 1 / 0
4,745
949
1,182
3,383
3,273
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
0 / 1 / 0
4,216
843
0
1,080
276
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
3
Kills
3
3
Deaths
3
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
0
2
2
L
0
0
1
0.5
W
1
1
1
1.5
W
Vulcan
Jwipp
Vulcan
0
1
1
0.5
L
Charybdis
KingMoonEagle
Charybdis
1
1
0
1
W
Chaac
LunGYee
Chaac
0
1
3
1.5
L
0
0
1
0.5
L
2
1
0
2
W
Sobek
Woody3331
Sobek
1
0
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,876
Damage
5,121
13,957
Taken
9,684
6,841
Mitigated
5,486
4,615
Healing
1,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
1,620
406
0
614
1,626
649
679
74
1,552
0
12,548
L
1,388
759
0
250
428
125
0
218
210
3,575
0
W
1,990
775
0
988
2,523
1,062
0
541
1,982
0
10,714
W
Vulcan
Jwipp
Vulcan
1,113
436
21
370
2,877
1,124
692
1,195
1,681
20,834
294
L
Charybdis
KingMoonEagle
Charybdis
1,902
769
0
831
4,554
1,736
0
447
4,107
0
14,580
W
Chaac
LunGYee
Chaac
1,606
282
0
404
3,963
1,778
0
876
3,087
0
5,942
L
649
0
0
0
239
76
0
96
143
4,992
0
L
1,182
62
0
872
3,383
3,273
0
861
2,522
2,456
0
W
Sobek
Woody3331
Sobek
547
34
0
2,218
2,968
2,228
0
532
2,436
8,619
1,910
L
0
0
0
46
1,080
276
0
0
1,080
0
2,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,038
Gold Earned
22,634
131
Minions Killed
59
0
Camps Cleared
0
574,849
Distance Traveled
266,320
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,076
1,015
31
6
0
121,778
3
L
Nu Wa
4,272
854
6
1
0
38,481
1
W
Awilix
4,782
956
17
3
0
105,360
0
W
Vulcan
5,218
1,044
47
9
0
116,444
0
L
Charybdis
4,953
991
31
6
0
104,550
0
W
Chaac
4,676
935
19
4
0
104,982
1
L
Merlin
4,448
890
15
3
0
42,270
0
L
Bacchus
4,745
949
1
0
0
59,150
0
W
Sobek
5,286
1,057
17
3
0
126,285
3
L
Hachiman
4,216
843
6
1
0
21,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role