Player Matchup

Discordia
Discordia
K1llj0ysNeverDie
Discordia
Level 51
God Stats
73W - 47L
1,536 SR
Queue Stats
83W - 66L
1,482 Elo+
Solo
Rama
Rama
Magic83Loki
Rama
Level 37
God Stats
2W - 4L
1,500 SR
Queue Stats
100W - 112L
1,328 Elo+
Solo
Yu Huang
Yu Huang
SmiteYouGood
Yu Huang
Level 25
God Stats
1W - 0L
1,717 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Horus
Horus
crazychef93
Horus
Level 57
God Stats
10W - 7L
1,688 SR
Queue Stats
16W - 14L
1,519 Elo+
Party 1
Ah Puch
Ah Puch
piknabud
Ah Puch
Level 49
God Stats
11W - 4L
1,690 SR
Queue Stats
14W - 6L
1,523 Elo+
Solo
Team Averages
Level 44
1,626 SR
1,470 Elo+

VS

Team Averages
Level 65
1,444 SR
1,385 Elo+
Set
Set
Emerald_Pavonini
Set
Level 46
God Stats
2W - 4L
1,287 SR
Queue Stats
133W - 144L
1,340 Elo+
Solo
Kumbhakarna
Kumbhakarna
FALAFAL_
Kumbhakarna
Level 84
God Stats
10W - 14L
1,532 SR
Queue Stats
248W - 254L
1,424 Elo+
Solo
Fafnir
Fafnir
McDee_Gamez
Fafnir
Level 43
God Stats
2W - 4L
1,701 SR
Queue Stats
105W - 121L
1,410 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
iCozyPanda
Ah Muzen Cab
Level 24
God Stats
1W - 2L
1,274 SR
Queue Stats
86W - 101L
1,373 Elo+
Party 2
Ra
Ra
kiirah07
Ra
Level 129
God Stats
13W - 6L
1,425 SR
Queue Stats
416W - 452L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
15
1 / 0 / 5
9,316
932
8,162
4,044
1,642
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

16
4 / 0 / 4
10,650
1,065
13,654
6,334
2,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
SmiteYouGood
Yu Huang
15
1 / 1 / 6
9,513
951
8,554
6,053
2,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
2 / 0 / 7
9,913
991
15,945
13,920
13,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Ah Puch
piknabud
Ah Puch
15
1 / 1 / 6
9,523
952
13,126
7,889
3,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

294

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 0
9,097
910
7,488
11,973
8,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kumbhakarna
FALAFAL_
Kumbhakarna
15
0 / 2 / 1
9,132
913
5,839
19,396
24,630
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fafnir
14
0 / 0 / 1
10,132
1,013
5,728
18,554
23,626
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
iCozyPanda
Ah Muzen Cab
15
1 / 3 / 0
9,469
947
11,752
11,472
5,015
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

14
0 / 1 / 0
8,926
893
4,342
3,964
1,677
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
9
Kills
2
2
Deaths
9
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Kumbhakarna
FALAFAL_
Kumbhakarna
0
2
1
0.25
W
Discordia
1
0
5
3.5
W
4
0
4
6
L
Fafnir
0
0
1
0.5
W
Yu Huang
SmiteYouGood
Yu Huang
1
1
6
4
W
2
0
7
5.5
L
Ah Muzen Cab
iCozyPanda
Ah Muzen Cab
1
3
0
0.33
L
0
1
0
0
W
Ah Puch
piknabud
Ah Puch
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,441
Damage
35,149
38,240
Taken
65,359
24,144
Mitigated
63,411
10,629
Healing
5,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,488
3,205
0
215
11,973
8,463
0
4,001
7,745
0
17,350
L
Kumbhakarna
FALAFAL_
Kumbhakarna
5,839
1,151
0
379
19,396
24,630
0
8,690
10,036
16,166
0
W
Discordia
8,162
1,087
0
106
4,044
1,642
0
2,437
1,607
23,313
759
W
13,654
11,065
0
2,238
6,334
2,647
0
2,314
4,020
0
22,772
L
Fafnir
5,728
2,658
0
1,627
18,554
23,626
0
8,461
9,594
13,212
0
W
Yu Huang
SmiteYouGood
Yu Huang
8,554
1,690
0
230
6,053
2,824
0
2,514
3,539
26,378
532
W
15,945
8,047
1,838
5,530
13,920
13,372
0
4,885
9,035
47
21,123
L
Ah Muzen Cab
iCozyPanda
Ah Muzen Cab
11,752
3,315
0
1,049
11,472
5,015
0
5,789
5,581
0
39,377
L
4,342
572
1,092
1,468
3,964
1,677
0
2,264
1,656
23,285
304
W
Ah Puch
piknabud
Ah Puch
13,126
1,533
0
687
7,889
3,659
0
3,363
4,408
36,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,915
Gold Earned
46,756
219
Minions Killed
207
6
Camps Cleared
5
867,967
Distance Traveled
856,809
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,097
910
24
2
1
179,333
0
L
Kumbhakarna
9,132
913
45
5
2
189,865
0
W
Discordia
9,316
932
44
4
1
162,489
0
W
Rama
10,650
1,065
37
4
4
150,381
0
L
Fafnir
10,132
1,013
14
1
1
191,256
0
W
Yu Huang
9,513
951
60
6
0
180,840
0
W
Horus
9,913
991
19
2
1
206,605
0
L
Ah Muzen Cab
9,469
947
75
8
0
176,867
1
L
Ra
8,926
893
49
5
1
119,488
2
W
Ah Puch
9,523
952
59
6
0
167,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role