Player Matchup

Xing Tian
Xing Tian
Danof313
Xing Tian
Level 146
God Stats
5W - 4L
1,630 SR
Queue Stats
303W - 291L
1,503 Elo+
Solo
Bellona
Bellona
Nero3711
Bellona
Level 66
God Stats
3W - 3L
1,575 SR
Queue Stats
7W - 13L
1,367 Elo+
Solo
Anhur
Anhur
RusticDrifter
Anhur
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 47L
1,460 Elo+
Party 1
Loki
Loki
TtvRyanEX
Loki
Level 44
God Stats
19W - 15L
1,648 SR
Queue Stats
58W - 52L
1,493 Elo+
Party 1
Kukulkan
Kukulkan
sleepiiboye
Kukulkan
Level 117
God Stats
2W - 3L
1,469 SR
Queue Stats
375W - 348L
1,471 Elo+
Solo
Team Averages
Level 91
1,564 SR
1,459 Elo+

VS

Team Averages
Level 71
1,339 SR
1,409 Elo+
Ishtar
Ishtar
Ascend Fate
Ishtar
Level 64
God Stats
1W - 4L
1,176 SR
Queue Stats
118W - 116L
1,470 Elo+
Party 2
Athena
Athena
EivorWolf9613
Athena
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 23L
1,413 Elo+
Party 2
Bellona
Bellona
Howtomine
Bellona
Level 152
God Stats
7W - 3L
1,335 SR
Queue Stats
48W - 36L
1,299 Elo+
Solo
Thoth
Thoth
Iamnyg4x
Thoth
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 85L
1,478 Elo+
Solo
Pele
Pele
jinx_thagxat
Pele
Level 57
God Stats
15W - 11L
1,183 SR
Queue Stats
99W - 113L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Danof313
Xing Tian
14
5 / 1 / 7
9,242
578
10,424
16,957
12,334
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Bellona
Nero3711
Bellona
12
0 / 4 / 0
7,017
439
10,344
15,532
17,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
6 / 4 / 4
8,493
531
10,628
13,235
5,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
15
1 / 2 / 1
7,538
471
4,712
12,373
5,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
sleepiiboye
Kukulkan
13
0 / 3 / 0
7,583
474
4,714
9,509
3,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
13
1 / 5 / 0
7,447
465
7,286
11,123
4,170
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 6 / 3
8,171
511
6,619
15,816
14,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
Howtomine
Bellona
17
6 / 0 / 1
10,310
644
13,467
21,854
20,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thoth
Iamnyg4x
Thoth
16
1 / 0 / 3
8,774
548
4,314
5,172
2,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 1 / 2
8,901
556
9,849
12,983
6,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
23
12
Kills
14
14
Deaths
12
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ishtar
1
5
0
0.2
L
Xing Tian
Danof313
Xing Tian
5
1
7
8.5
W
2
6
3
0.58
W
Bellona
Howtomine
Bellona
6
0
1
6.5
W
Thoth
Iamnyg4x
Thoth
1
0
3
2.5
L
Bellona
Nero3711
Bellona
0
4
0
0
L
6
4
4
2
L
Loki
1
2
1
0.75
W
4
1
2
5
L
Kukulkan
sleepiiboye
Kukulkan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,822
Damage
41,535
67,606
Taken
66,948
44,240
Mitigated
48,573
15,774
Healing
22,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
7,286
5,052
0
2,794
11,123
4,170
560
3,623
7,500
0
62,833
L
Xing Tian
Danof313
Xing Tian
10,424
1,612
0
2,664
16,957
12,334
146
2,547
14,410
36,991
0
W
6,619
1,197
0
1,038
15,816
14,930
86
4,079
11,737
22,661
4,305
W
Bellona
Howtomine
Bellona
13,467
7,516
0
13,632
21,854
20,860
0
2,191
18,469
0
85,616
W
Thoth
Iamnyg4x
Thoth
4,314
189
0
500
5,172
2,337
0
2,823
2,349
61,671
576
L
Bellona
Nero3711
Bellona
10,344
3,420
0
2,672
15,532
17,840
0
985
14,547
0
46,863
L
10,628
6,446
0
5,764
13,235
5,068
754
2,304
10,931
0
72,461
L
Loki
4,712
741
0
3,974
12,373
5,084
0
1,381
10,992
0
63,063
W
9,849
1,644
0
4,593
12,983
6,276
0
2,422
10,429
0
83,726
L
Kukulkan
sleepiiboye
Kukulkan
4,714
363
0
700
9,509
3,914
572
2,803
6,706
60,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,873
Gold Earned
43,603
422
Minions Killed
488
0
Camps Cleared
0
1,611,164
Distance Traveled
1,518,406
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,447
465
93
6
0
281,460
0
L
Xing Tian
9,242
578
49
3
0
350,629
2
W
Athena
8,171
511
37
2
0
293,677
0
W
Bellona
10,310
644
141
9
0
315,148
0
W
Thoth
8,774
548
105
7
0
254,132
1
L
Bellona
7,017
439
68
4
0
303,839
0
L
Anhur
8,493
531
100
6
0
278,184
0
L
Loki
7,538
471
97
6
0
384,651
0
W
Pele
8,901
556
112
7
0
373,989
5
L
Kukulkan
7,583
474
108
7
0
293,861
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role