Player Matchup

Danzaburou
Danzaburou
BigBoy_Shep
Danzaburou
Level 93
God Stats
4W - 1L
1,236 SR
Queue Stats
232W - 203L
1,479 Elo+
Party 1
Zeus
Zeus
RMcChunkyJr
Zeus
Level 65
God Stats
2W - 3L
1,358 SR
Queue Stats
298W - 280L
1,513 Elo+
Party 1
Izanami
Izanami
The-_-HotPocket
Izanami
Level 116
God Stats
1W - 2L
1,510 SR
Queue Stats
41W - 43L
1,476 Elo+
Party 3
Horus
Horus
chubbub123
Horus
Level 85
God Stats
9W - 10L
1,493 SR
Queue Stats
518W - 541L
1,470 Elo+
Solo
Geb
Geb
lil-_-pocket
Geb
Level 82
God Stats
10W - 11L
1,509 SR
Queue Stats
122W - 104L
1,445 Elo+
Party 3
Team Averages
Level 88
1,421 SR
1,477 Elo+

VS

Team Averages
Level 101
1,516 SR
1,398 Elo+
Cerberus
Cerberus
CORYBOY227
Cerberus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 67L
1,274 Elo+
Party 2
Thanatos
Thanatos
Luis_MX050
Thanatos
Level 83
God Stats
18W - 14L
1,579 SR
Queue Stats
94W - 95L
1,496 Elo+
Solo
Izanami
Izanami
XxAbyssWalker
Izanami
Level 98
God Stats
2W - 6L
1,500 SR
Queue Stats
148W - 134L
1,454 Elo+
Solo
Scylla
Scylla
Yawnadon
Scylla
Level 91
God Stats
4W - 9L
1,500 SR
Queue Stats
126W - 109L
1,493 Elo+
Solo
Xbalanque
Xbalanque
lSnortMentos
Xbalanque
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 70L
1,274 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigBoy_Shep
Danzaburou
16
5 / 3 / 7
9,858
580
10,603
16,987
8,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
4 / 3 / 3
9,381
552
6,402
12,064
4,736
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
3 / 2 / 3
10,276
604
9,269
10,110
4,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
16
5 / 1 / 3
10,441
614
10,530
15,229
14,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
6 / 0 / 8
8,851
521
12,507
10,215
9,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CORYBOY227
Cerberus
12
0 / 2 / 1
6,860
404
4,856
17,660
12,353
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
Luis_MX050
Thanatos
15
5 / 6 / 2
9,617
566
11,577
20,951
8,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Izanami
14
1 / 6 / 1
8,447
497
8,820
12,807
4,529
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Yawnadon
Scylla
14
2 / 4 / 1
8,482
499
9,655
9,329
2,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
lSnortMentos
Xbalanque
14
0 / 5 / 3
7,947
467
5,749
13,987
4,841
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
23
Kills
8
9
Deaths
23
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BigBoy_Shep
Danzaburou
5
3
7
2.83
L
Cerberus
CORYBOY227
Cerberus
0
2
1
0.25
L
Thanatos
Luis_MX050
Thanatos
5
6
2
1
W
4
3
3
1.83
W
3
2
3
2.25
L
Izanami
1
6
1
0.25
L
Scylla
Yawnadon
Scylla
2
4
1
0.63
W
Horus
5
1
3
6.5
L
Xbalanque
lSnortMentos
Xbalanque
0
5
3
0.3
W
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,311
Damage
40,657
64,605
Taken
74,734
41,261
Mitigated
33,464
17,725
Healing
25,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BigBoy_Shep
Danzaburou
10,603
6,789
0
4,579
16,987
8,086
0
2,222
14,765
0
89,289
L
Cerberus
CORYBOY227
Cerberus
4,856
143
0
4,931
17,660
12,353
0
5,914
10,942
24,523
0
L
Thanatos
Luis_MX050
Thanatos
11,577
2,338
0
13,161
20,951
8,760
0
3,401
17,017
0
69,857
W
6,402
1,323
0
1,646
12,064
4,736
0
6,025
6,039
55,958
852
W
9,269
6,866
0
2,953
10,110
4,329
572
949
9,161
0
97,007
L
Izanami
8,820
5,412
0
2,325
12,807
4,529
0
2,901
9,444
0
68,738
L
Scylla
Yawnadon
Scylla
9,655
734
229
2,473
9,329
2,981
371
3,612
5,415
50,153
1,715
W
Horus
10,530
3,209
1,470
5,819
15,229
14,670
409
1,082
14,147
7,970
62,318
L
Xbalanque
lSnortMentos
Xbalanque
5,749
1,894
0
2,724
13,987
4,841
0
1,926
11,402
0
54,154
W
12,507
328
234
1,024
10,215
9,440
0
4,174
6,041
32,334
1,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,807
Gold Earned
41,353
490
Minions Killed
398
0
Camps Cleared
0
1,661,654
Distance Traveled
1,582,415
0
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,858
580
101
6
0
318,802
0
L
Cerberus
6,860
404
37
2
0
334,526
4
L
Thanatos
9,617
566
102
6
0
370,387
0
W
Zeus
9,381
552
95
6
0
310,188
0
W
Izanami
10,276
604
147
9
0
315,561
0
L
Izanami
8,447
497
116
7
0
318,932
2
L
Scylla
8,482
499
76
4
0
305,255
10
W
Horus
10,441
614
103
6
0
335,879
0
L
Xbalanque
7,947
467
67
4
0
253,315
0
W
Geb
8,851
521
44
3
0
381,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role