Player Matchup

Da Ji
Da Ji
DeathFlows
Da Ji
Level 97
God Stats
22W - 10L
1,500 SR
Queue Stats
80W - 76L
1,519 Elo+
Party 1
Artemis
Artemis
MaceWizgo
Artemis
Level 154
God Stats
11W - 3L
1,612 SR
Queue Stats
75W - 60L
1,555 Elo+
Solo
Baron Samedi
Baron Samedi
Sully0
Baron Samedi
Level 138
God Stats
1W - 1L
1,755 SR
Queue Stats
65W - 50L
1,774 Elo+
Party 1
Ganesha
Ganesha
YoungInsidious
Ganesha
Level 148
God Stats
21W - 25L
1,433 SR
Queue Stats
144W - 130L
1,545 Elo+
Party 1
Sol
Sol
tutankanasus
Sol
Level 74
God Stats
3W - 3L
1,433 SR
Queue Stats
26W - 23L
1,548 Elo+
Solo
Team Averages
Level 122
1,547 SR
1,588 Elo+

VS

Team Averages
Level 118
1,509 SR
1,575 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Anom24
Bastet
Level 106
God Stats
4W - 4L
1,589 SR
Queue Stats
162W - 168L
1,557 Elo+
Solo
Gilgamesh
Gilgamesh
CrownKiller1
Gilgamesh
Level 88
God Stats
2W - 1L
1,859 SR
Queue Stats
64W - 56L
1,508 Elo+
Solo
Hel
Hel
MomaDeku
Hel
Level 142
God Stats
0W - 2L
1,285 SR
Queue Stats
32W - 8L
1,824 Elo+
Solo
Xbalanque
Xbalanque
ShaggyandScoob
Xbalanque
Level 116
God Stats
6W - 11L
1,312 SR
Queue Stats
123W - 133L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
14
5 / 0 / 6
9,490
1,186
6,623
3,335
2,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Artemis
MaceWizgo
Artemis
14
1 / 1 / 9
8,864
1,108
8,396
9,261
4,222
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Sully0
Baron Samedi
15
4 / 2 / 8
9,619
1,202
11,463
6,449
4,189
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
0 / 0 / 12
8,744
1,093
3,407
7,632
7,319
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 0 / 10
9,944
1,243
11,473
10,534
4,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Team 1 Tickets

304

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
13
0 / 3 / 0
7,923
990
5,342
4,847
1,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Anom24
Bastet
14
0 / 2 / 3
8,443
1,055
9,844
10,382
4,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
CrownKiller1
Gilgamesh
14
0 / 4 / 3
8,237
1,030
10,735
15,672
11,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
3 / 2 / 0
9,484
1,186
5,819
7,105
2,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Xbalanque
ShaggyandScoob
Xbalanque
13
0 / 3 / 1
7,915
989
2,742
6,192
2,165
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
10
14
Kills
3
3
Deaths
14
45
Assists
7
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
3
0
0
L
Bastet
Anom24
Bastet
0
2
3
0.75
L
Gilgamesh
CrownKiller1
Gilgamesh
0
4
3
0.38
W
Da Ji
5
0
6
8
W
Artemis
MaceWizgo
Artemis
1
1
9
5.5
L
3
2
0
1.5
L
Xbalanque
ShaggyandScoob
Xbalanque
0
3
1
0.17
W
Baron Samedi
Sully0
Baron Samedi
4
2
8
4
W
0
0
12
6
W
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,362
Damage
34,482
37,211
Taken
44,198
22,171
Mitigated
22,579
6,827
Healing
8,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
5,342
864
0
31
4,847
1,887
0
3,144
1,490
19,726
2,122
L
Bastet
Anom24
Bastet
9,844
2,010
0
1,250
10,382
4,198
0
4,638
5,744
0
17,916
L
Gilgamesh
CrownKiller1
Gilgamesh
10,735
1,896
0
1,028
15,672
11,477
0
9,594
6,078
489
19,628
W
Da Ji
6,623
875
0
0
3,335
2,081
0
1,151
2,006
0
10,628
W
Artemis
MaceWizgo
Artemis
8,396
3,017
0
0
9,261
4,222
0
1,779
7,385
0
20,494
L
5,819
256
3,058
3,579
7,105
2,852
0
4,488
2,617
28,572
1,586
L
Xbalanque
ShaggyandScoob
Xbalanque
2,742
423
0
0
6,192
2,165
0
3,589
2,603
0
12,917
W
Baron Samedi
Sully0
Baron Samedi
11,463
1,174
2,332
1,205
6,449
4,189
0
1,430
4,815
24,151
624
W
3,407
366
0
934
7,632
7,319
0
2,046
5,368
24,770
0
W
11,473
4,427
0
2,356
10,534
4,360
0
3,286
7,025
39,111
2,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,661
Gold Earned
42,002
186
Minions Killed
169
7
Camps Cleared
5
784,235
Distance Traveled
842,257
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,923
990
22
3
1
169,994
0
L
Bastet
8,443
1,055
25
3
1
209,408
0
L
Gilgamesh
8,237
1,030
19
2
0
187,391
0
W
Da Ji
9,490
1,186
8
1
2
187,206
0
W
Artemis
8,864
1,108
48
6
2
150,172
0
L
Hel
9,484
1,186
75
9
2
186,338
0
L
Xbalanque
7,915
989
28
4
1
89,126
0
W
Baron Samedi
9,619
1,202
34
4
1
132,265
0
W
Ganesha
8,744
1,093
1
0
0
164,334
0
W
Sol
9,944
1,243
95
12
2
150,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role