Player Matchup

Sylvanus
Sylvanus
Bronze III
 
Sylvanus
Bronze III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
 
Sun Wukong
Gold III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold IV
CTeague
Hachiman
Gold IV
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 35L
1,488 MMR
Solo
Zeus
Zeus
Gold III
GreyNilX
Zeus
Gold III
Level 109
God Stats
8W - 5L
1,595 SR
Queue Stats
129W - 142L
1,526 MMR
Solo
Bellona
Bellona
Gold IV
Hayden Spicer
Bellona
Gold IV
Level 118
God Stats
9W - 3L
1,760 SR
Queue Stats
23W - 24L
1,491 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 123
1,571 SR
1,501 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 101
1,666 SR
1,508 MMR
Charon
Charon
Gold V
ATLAS8216
Charon
Gold V
Level 86
God Stats
10W - 17L
1,666 SR
Queue Stats
111W - 126L
1,494 MMR
Solo
Martichoras
Martichoras
Gold I
HeedlessOdin49
Martichoras
Gold I
Level 120
God Stats
4W - 4L
1,760 SR
Queue Stats
543W - 526L
1,542 MMR
Solo
Nike
Nike
Gold V
Mohh13
Nike
Gold V
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 45L
1,493 MMR
Solo
Bakasura
Bakasura
Gold II
Ringtailedcat65
Bakasura
Gold II
Level 159
God Stats
52W - 53L
1,635 SR
Queue Stats
360W - 355L
1,484 MMR
Solo
Eset
Eset
Gold III
slicktortoise
Eset
Gold III
Level 54
God Stats
41W - 27L
1,768 SR
Queue Stats
218W - 231L
1,529 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
0 / 0 / 2
6,545
503
2,198
7,039
5,819
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
 
Sun Wukong
11
0 / 4 / 2
6,416
494
8,398
10,738
8,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hachiman
CTeague
Hachiman
12
1 / 1 / 0
6,895
530
4,988
8,231
3,223
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zeus
13
4 / 3 / 1
7,579
583
8,484
6,634
2,325
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
14
4 / 0 / 2
7,837
603
4,552
9,864
5,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
RamaJanusDanzaburouAthena

VS

Bans
LancelotThanatosSusanoPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
ATLAS8216
Charon
11
0 / 0 / 1
6,249
481
3,168
9,633
6,559
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Martichoras
HeedlessOdin49
Martichoras
14
1 / 0 / 0
7,417
571
4,605
6,302
2,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Nike
Mohh13
Nike
12
3 / 2 / 0
7,260
558
6,727
12,561
8,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
15
3 / 3 / 1
7,446
573
5,487
15,115
8,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Bow

Short Bow

+15%
Attack Speed

8
1 / 4 / 0
5,503
423
3,823
4,444
1,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
9
Kills
8
8
Deaths
9
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
0
2
1
W
Sun Wukong
 
Sun Wukong
0
4
2
0.25
L
Charon
ATLAS8216
Charon
0
0
1
0.5
W
Hachiman
CTeague
Hachiman
1
1
0
1
W
Zeus
4
3
1
1.5
W
Bellona
4
0
2
5
L
Martichoras
HeedlessOdin49
Martichoras
1
0
0
1
L
Nike
Mohh13
Nike
3
2
0
1.5
L
Bakasura
3
3
1
1.17
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,620
Damage
23,810
42,506
Taken
48,055
25,474
Mitigated
27,485
19,422
Healing
12,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
2,198
643
1,136
2,472
7,039
5,819
14
1,847
5,019
16,850
0
W
Sun Wukong
 
Sun Wukong
8,398
2,903
0
3,006
10,738
8,284
282
72
9,696
0
39,534
L
Charon
ATLAS8216
Charon
3,168
429
0
3,386
9,633
6,559
0
4,660
4,926
25,223
0
W
Hachiman
CTeague
Hachiman
4,988
4,027
0
3,404
8,231
3,223
0
454
7,567
0
60,915
W
Zeus
8,484
683
0
2,060
6,634
2,325
0
2,446
3,452
63,573
0
W
Bellona
4,552
1,242
0
7,344
9,864
5,823
514
1,692
7,418
0
66,406
L
Martichoras
HeedlessOdin49
Martichoras
4,605
2,328
0
1,931
6,302
2,722
0
589
5,713
0
65,665
L
Nike
Mohh13
Nike
6,727
2,016
0
2,196
12,561
8,641
0
442
11,249
0
53,534
L
Bakasura
5,487
3,640
0
4,720
15,115
8,133
0
2,145
12,895
0
57,659
L
3,823
387
0
278
4,444
1,430
0
2,846
1,598
23,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,272
Gold Earned
33,875
400
Minions Killed
436
0
Camps Cleared
0
1,225,608
Distance Traveled
1,214,670
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,545
503
27
2
0
230,204
1
W
Sun Wukong
6,416
494
69
5
0
198,333
0
L
Charon
6,249
481
33
3
0
275,019
5
W
Hachiman
6,895
530
90
7
0
234,707
4
W
Zeus
7,579
583
108
8
0
240,822
2
W
Bellona
7,837
603
106
8
0
321,542
0
L
Martichoras
7,417
571
120
9
0
244,283
3
L
Nike
7,260
558
101
8
0
214,353
0
L
Bakasura
7,446
573
127
10
0
328,524
0
L
Eset
5,503
423
55
4
0
152,491
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role